
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Tactical Masterpiece
Excellent game!
The game is awesome! If you like chess-like games with a lot of thinking ahead, you will definetely enjoy this one! My thanks to the developers, this is the game I was looking for!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
those bug guys r scary too scary
An incredibly fun game with a wide variety of squad combinations; it really forces you to think about your next move. One of the things I like most is the community, they are amazing! They have created modded islands and squads, adding even more variety to an already incredible game! If you love Pacific Rim I'm %99 sure you gonna have a blast with this game.
Mais un peu de temps a être compris, ensuite très bon jeux, à durée de vie illimitée, un peu comme les échecs.
Yes.
viciante
It's the big robot game with plenty of replay ability. Only wish they would have had some extra content with more robots to play with.
難しく、面白いと感じるのに30時間くらいかかりました まだノーマルクリアしかしてませんが…レビューします SRPG、のような…ローグライクのようなゲーム 最初は理不尽なゲームに感じました 初めて初代トルネコやシレンを遊んだ時のような そんな理不尽感であり、面白く感じる流れも一緒… ゲームの仕様を理解するほど楽しくなります ノーマルをクリアするには 「敵の挙動を把握」、「使えるサブウェポンを把握」、「有能スキル」 この辺を理解して、"ユニットの初期配置"を少し意識できるようになると安定する 全てを把握しても、最終的には運が絡み安定しない そしてその頃には、それが面白いと感じるようになってくる… 第2ステージをクリアすると、最終決戦に行ける 最終決戦を選んだ方が簡単 強いサブウェポンが無いと第三ステージで詰む印象 最初はイージーで遊ぼう、 またその時、 「敵がどこに移動してどんな攻撃をしてくるか」 を予測しながら遊ぶと、敵ターンも楽しみつつ ノーマルクリアの布石になる お作法を覚え、運要素も受け入れると とても面白い、気軽に何度でも遊べるゲームになます!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366K | 698 | 81% | $19.99 | |
| $91.4K | 297 | 84% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
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| $6.2M | 8.3K | 83% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 22K | 93% | $19.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $9.9M | 20.7K | 90% | $17.49 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 24K | 80% | $19.99 |