
You are his last hope. The only one who can rescue him. Delve deep into the dreams of Luke Williams, a man diagnosed with depression, unfold the heartbreaking story of his life and prevent him from... fading away.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 77reviews | 91% | — | $10.1K |
| $13.99 | 65ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game looks fantastic! Lots of pretty sunset scenes but my favorites were the monochromatic night/winter/starry scenes. The puzzles weren't too hard with the exception of the one I mention below. The music and voice acting was some of the best I've heard! The story was a little draggy (there was a lot of talking) but it wasn't terrible. There is some platforming which I didn't like- I never like- especially when your character doesn't jump very well but there wasn't much of it and we quickly moved away from it. Another thing I really don't like is puzzles where the environment is so dark, its hard to make out the pieces. Fortunately, this only happened once- with the picture swapping puzzle. You almost have to move each one to the side with the light just to see what they are. Tiny bit annoying and I still found myself squinting at the pictures to see who they were. Luckily, it wasn't a timed puzzle which saved the game enough to keep me plugging along. I really liked the ending. I thought it tied up very neatly- some games don't and I appreciated that. Overall, I liked this game, wish it was a little faster but definitely would play another game from this dev.
The best thing I can share regarding my experience playing this video game is that I felt a deep wave of emotions and an eager desire to unravel the story! I felt completely immersed! In a simpler and summarized way, I share the following notes that I was taking while playing: [b]+[/b] Interesting narrative theme, with an approach that prompts the player to reflect on the subject. [b]+[/b] The soundtrack that composes the video game follows extremely well the atmosphere and emotions aroused. [b]+[/b] Nice visual that makes us focus on the narrative and emotions. [b]+[/b] The experience delivers a touching sensibility. [b]+[/b] The voice acting pleasantly contributes, in its own measure (taking into account the nature of this project), to the experience. [b]+[/b] Willingness to play without interruptions to unravel the story. [b]+/-[/b] Clarity of subtitles in some situations (for example, reinforce the outline). [b]-[/b] Some mechanics. But let me say that this last point didn't affect, [u]at all[/u], my experience with Into a Dream. [u]I really enjoyed it![/u]
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Russian*languages with full audio support
| $13.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was a story about depression and working past it. I really enjoyed the story, and would recommend it to others.
Сильная история, пробирающая до мурашек.
I have to admit, I'm impressed. For a game made by a single developer, it's absolutely stunning. The game's art and environments are gorgeous, something that immediately hits you the moment you load up the game, and Filipe had managed to maintain enough variety in environment that the beauty remains fresh, creating an unsettling contrast when the darker parts do hit. The soundtrack is genuinely beautiful and extremely well fitted to each scene. And speaking of sound, this game's audio was mixed quite well and with almost all sounds assets being high quality (with the ones that weren't being totally passable). The voice acting is also pretty darn good with decent variety amongst characters (and all characters are voiced). Gameplay is pretty simplistic but in my opinion works just fine and is just engaging enough. While most of your time will be spent walking and listening to dialogue, there are some simplistic puzzles and a few platforming segments (however, there is also a brief stealth segment near the end). And of course, the star of the show: [b]the story[/b]. This is really where the game shines and it's almost exclusively told through character dialogue but also through environment. If you're someone with a short attention span, this might not be the game for you. However, for those who like to take it easy, sit with a soothing hot drink and get swept into a good story for a few hours; you should definitely give this game a go. The story is linear and the dialogue options mostly just lead to slightly different conversations. The story might be confusing at first the way it shifts between timelines but you, along with the character themselves will quickly get the hang of it and the story does start unfolding quite interestingly, allowing you to piece it together as you play. Of course, it's not a perfect game. A few things to note: - some of the animations are a little clunky and unnatural though this doesn't impede too much on immersion. - The controls can be a little strange at first, however, I wouldn't say it's anywhere near as bad as a lot of other reviewers have stated (I beat the game on keyboard), the game is played entirely without a mouse by the way, good if you wanna play in a car or public transport and can also be played with controller. - A select few scenes, in my opinion, didn't seem super natural and were a little off in terms of dialogue choice and voice acting but this is mostly me nit-picking and it's an extremely very minor issue. Do note, if you want to get all achievements and achieve 100%, you're going to need to really pay attention, explore, and look in every nook and cranny before progressing, and as other reviewers have said, don't leave immediately after watching the fireworks. Overall, well worth the price and even more so on sale. Good stuff Filipe, keep it up. and applause to the voice acting team, y'all are great. [b]8.5/10[/b]
An overall great experience, had everything from joy to tears and chills in between. Go for it!
Makes you go through a healing/therapeutic process
Честно говоря, сложно передать ощущения от этой игры, думаю это тот самый случай, когда затягивает еще с трейлера. Если не затянуло - не стоит, оставьте игру тем, кто оценит её по достоинству.
Entertaining enough game play, beautiful art style. Interesting story with a strong twist towards the end. I really enjoyed it.
This game has a very interesting story. Simple movement, easy puzzles. Best game ever for meditation. CONS: - awful hero animations - stupid unnecesary jump platform mechanics with VERY BAD physics (luckily, very rare)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $10.1K | 90 | 86% | $6.99 | |
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| $10.1K | 153 | 89% | $2.99 | |
| $10.1K | 57 | 68% | $9.99 | |
| $10.1K | 390 | 96% | $1.99 | |
| $10.2K | 261 | 90% | $1.99 |