
Managing a fleet across a dangerous galaxy. Every star and planet holds untold riches and dangers. Each encounter will require skills in trading, diplomacy, and combat. Allocate power to engines, charge all weapons, and take on the worst the galaxy has to handle.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(game not complete at 7.5 hours) I'll be perfectly honest on this one, it's been over 6 months (at least) since I played this (at least maybe more) I started playing in 2015 and was very excited about this game. However, it was still in early access and there was very little content at the time. Unfortunately that's how it stayed for several years long enough to where I forgot everything and started from scratch again. That was about a year or so ago and while they added more content I really don't remember any direction being provided and as I loaded the game today I was in some random area with no idea of what I should do. Weirdly my music was muted, and when I unmuted my music and sfx the game crashed. This is a game I want to support so badly, but because there is no (neither) button based purely if I were to recommend this to a friend the answer is no, not in it's current condition.
No idea what the ♥♥♥♥ is going on.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $145.9K | 410 | 50% | $9.99 | |
| $145.9K | 244 | 71% | $12.24 | |
| $146K | 375 | 91% | $24.99 | |
| $146K | 261 | 90% | $12.99 | |
| $146.1K | 1.4K | 88% | $4.99 | |
| $146.1K | 1.6K | 89% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 4.1K | 89% | $9.99 | |
| $219.6K | 516 | 42% | $12.99 | |
| $75.9K | 1.2K | 48% | $1.99 | |
| $21.5K | 38 | 84% | $14.99 | |
| $15.5K | 989 | 40% | $0.49 | |
| $33 | 1 | 0% | $1.99 |
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not finished
Interstellaria. Interstellar-ia? Insterstell-aria? Inter-stell-aria? In-ter-stel-laria? I don't know. --- It was fun for a little bit, but kinda fails to keep you interested once you've gotten the hang of things, that on top of not being too intuitive with it's controls.
Estoy haciendo mi parte, ¡JUGARLO!
cute but shallow, made trading maps when i was a kid
When I played this initially way back in the day, I found the game's mechanics fell apart as soon as you got more then one ship. For some bizarre reason, the game required you to switch your screen to that particular ship in order to move it which made combat unnecessarily frustrating. The last time I came back to this game, there was an update that made the UI worse. I have no real desire to return to it. The only reason I got it was because on release, it was one of the few space sims to actually allow you to land your ship on planets and space stations and have your crew disembark and do things, and I wanted a good point to jump into the genre. While still not entirely prevalent nowadays, there are more and better options for that now. I don't think there's a reason to play this in today's market.
Neat.
Ótimo game.
Not a great game. Concept would have been done better by Paradox. AWESOME music.
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Players by region
Where this game's players are, estimated from review languages.