
INTERASTRA is a fully immersive first-person sci-fi survival adventure game set in outer space. Discover unknown planets differing in weather conditions, resources, and various mysteries. Craft necessary equipment, launch, and control space rockets, explore the universe, and survive among the stars.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another unity asset flip that will most likely be abandoned within the year.
It plays A LOT like the beginning of satisfactory. It has some mechanics that remind me of No Man's Sky. Unfortunately, once you are out of the tutorial space, the game has no direction. It is an endless slog of managing thirst and hunger (which both decay too rapidly) and walking around pretty, if largely barren alien landscapes. If they add a bunch of narrative content or more gameplay content through the early access period, this thing will have legs. Until then, it's a no from me dog. https://youtu.be/sZpGdAYkqGQ
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's just so boring...very mindless and without reason actions, crafting & puzzles. You don't control a ship, you can't build a base or do anything useful other than gather food & minerals for crafting and sometimes solving some puzzles. Seems like the game would have about 9 planets but only 3 are in it right now and it's VERY underwhelming. It all feels so pointless I am sad I wasted my time on this. I wanted this to be good tho...
Interastra ist ein Spiel was einen etwas anderen Weg geht als andere Spiele des Survival Genres. Hier liegt der Hauptfokus auf Überleben, Entdeckungen und Rätsel alter außerirdischer Zivilisationen auf anderen Planeten lösen. Das UI ist übersichtlich, die Grafik ist hübsch anzusehen, Sound ist super entspannend und das Gameplay geht leicht von der Hand, allein die Rätsel sind manchmal ein wenig knifflig. Am Anfang des Spiels hat man das Gefühl das es sich um einen Laufsimulator handelt, was sich aber im Laufe des Games als komplett anders herausstellt. Denn ihr müsst nicht nur Rätsel lösen und fremde Planeten besuchen sondern, auch Materialien und Ressourcen ernten und Baupläne für Eure Ausrüstung finden um weiter ins spätere Spiel voranzukommen. Auch Gegner gibt es im Spiel sind aber nicht das Hauptaugenmerk des Spiels. Für mich ganz klar eine Empfehlung für alle die es mögen ein wenig zu rätseln, zu sammeln und zu entdecken.
Занятная выживалка на загадочной планете. Смесь Satisfactory и Subnautica. одна проблема, она не дотягивает ни до первой, ни до второй игры. С первого взгляда игра показалась прям годнотой, но через 5 минут геймплея, игра мне начала подсовывать квесты, при чем не просто принеси - подай, а с разгадыванием пазлов!! Карл!! В игре про крафт и выживание, я разгадывал пазлы! Как в каком нибудь Резидент Эвил... Зачем? Игра то ведь не про это. Понятно, что разработчики хотели как лучше, разнообразить геймплей. Но с самого начала упарываться в такие квесты? Я тупо минут 30 решал эти гребанные пазлы вместо знакомства с возможностями игры, крафта, сбора ресурсов... Я пришел сюда расслабиться, а не загадки решать. Я понимаю, если б такие задачи ставились передо мной после ввода меня в курс дела, сюжета, знакомства со всеми возможностями игры, когда уже все сделал. Так по сюжету эти загадки были бы кстати, как в той же сабнавтике. Ставлю положительную оценку проекту авансом, так как надеюсь, что они вразумятся и сделаю упор на выживание и крафт. И графон подтяните, а то все такое блеклое и не приглядное, как будто смотрю на игру через черно белый фильтр. Обзор https://youtu.be/a2mnVRZNsms
Right now of course I don't recommend it. I really like the concept but it seems unfinished and quite honestly boring. Could really use controller support but not a must have I guess. It's just space minecraft basically but the idea seems really cool to me for some reason. Had to adjust deadzone on right stick but that seems quite normal for games in early access anymore. If this game gets better and more polished I'll revisit and possibly change my mind.
even tho this game just got released for early access and will be going through testing for the various gambits, it has good potential going forward atm. here are the reasons i am liking it so far: the graphics are good. the tutorial leads you decently, love the music, and the puzzles are great. i was having a great time playing and losing track of time between gethering, doing puzzles, battles, and surviving the environments. i am expecting great things form this game and recommend playing it yourself for funzies and entertainment. /thumbsup
Game, in its core, is survival/crafting mix. But there are some fundamental distinctions, which makes the game interesting. There are several interesting biomes with its quirks and radically different environments. Game have "dungeons" with traps, puzzles and enemies which provides nice variety in the game and basically in the genre. The game is in early access, but the fundamentals are promising.
Graphics are good, nice locations. Game needs polishing and more content but as for early access I've had fun and i'm looking forward for future updates.
i hate to write something negative about a game i received for free (contest in discord) but i've waited to see how much more content would be added since i last played and that = zero. nothing. this is more like a pre-alpha build demo test rather than a full entire complete game. the gameplay loop is flat and boring, i experienced several bugs in my short time playing that i believe are still present. (getting stuck, things not unlocking correctly, glitched in areas you can't get out of except to quit and lose your progress). don't spend your money on this. it will prolly never be finished. if i'm wrong and this game does get some dev attention i'll happily change my review.
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