
Intelligence Trader gives you a chance to lead a secret spy agency. Plunge into the atmosphere of the Cold War era, witness the way of the famous confrontation, from the Berlin crisis to the Charter of Paris, and try to change the history!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English, German, Simplified Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great Concept, poor implementation. I'm not a believer in giving special treatment to Early Access Games, if you charge for it then it should be graded accordingly. Pro - Quality Concept Cons - No option to Save - No directions, while not intuative it's not overly complicated to pick up in an hour or so. - Tedius, recruit agents, send to country - The scroll bars aren't great - No end game, no point or purpose - Meter that tracks how long agents have left on a project doesnt give you the option to cancel, so you remember thier name and then try and find them from your search menu. - Lacks sufficient content
boring
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Какой благодатный сеттинг. Но реализация на 1 из 5. Скукота наступает через 3-5 минут игры, потому что цели у игры нет.
Regrettably unplayable for many months: https://steamcommunity.com/app/885100/discussions/0/3338745825906452932/?tscn=1545723345 Gave up hope. Uninstalled.
I've been playing this for about 4 hours and I like it so far. It definitely feels like the game is unfinished and there's more to come, but the basic premise of the game is clear. Pros: Fun concept Interesting story lines and missions Nice graphics (I like the look of the agent photos) Clear interface/map Lots of potential for expansion by tying in the missions completed with the news headlines Cons: A little unorganized. You can't click on an agent placed in country and get information about them. When intel comes in to sell, you have to scroll around to figure out the highest bidder. (easily remedied with an icon indicating high and low price, or maybe highlighting with certain colors to shoe high or low) News headlines don't seem to be affected by the missions in the game. Agents hired and agents still for hire are all mixed up on the agent page (again, easily remedied with an icon or perhaps a color coded box around the photo to indicate their status) Agents in your 'base' are available in a line based on when you hire them or return them to base. The screen only shows a limited number of agents on the country's placement screen. For example, if you hired an agent whose specialty is Military after you hired a lot of agents whose specialty is State, you can't place the Military specialist until you've placed the State specialists. I understand this is an early release game, and it will likely change. Overall, I like where the game is headed and I think there is great potential for lots of playing hours, especially when everything flows together a little more. My review will update as the game updates, to keep it fair to the developers.
not ready yet
* Хренова куча стран. Из-за которых разбегаются глаза. * Множество заданий, чтобы вы могли заработать кучу опыта и денег. И ачивок. Которые не работают. * Много агентов, которых надо внедрить в страны и довести до руководства страны. (Отдельная нерабочая ачивка) * И много информации для продажи. Как итог - вы закидываете пачку агентов в страну. И уходите на другой экран продовать информацию. Затем вы покупаете еще кучу агентов, на этот раз с зарплатой. Раскидываете по странам и уходите продовать информацию. И не возвращаетесь оттуда. Потому что папок "совершенно секретно" будет по пять штук в 30 секунд. С каждого агента. А когда вы скупите всех агентов (отдельная нерабочая ачивка), вы просто заколебаетесь продовать данные. Потому что это тягомотно до омерзения. Продукт ужасно сырой. Не интересный. И с нерабочими достижениями. Не покупать ни в коем случае!
贩卖情报的左边显示不完整,The left side of the trafficking message is incomplete
刚刚入手,蛮喜欢这个题材游戏的,问题是进入游戏,游戏界面尺寸有点不协调,在设置中无法进行调试,这个直接影响游戏体验,间谍反馈的信息一个都看不见。期待后面会有改进
Intelligence Trader was an Early Access simple 2D text/browser-like espionage strategy game where you would do missions to exchange information to manipulate events around the world... that was the intention, had the game ever been completed. Whether the idea or implementation was any good is academic as the developers abandoned the game then removed it from Steam. The game was abandoned roughly 4 months after launch and hasn't been updated in 4 years. It blew past the developers commitment to complete the game without any notification or admission of failure from the developer. From a technical perspective, the game did't meet basic minimum requirements that most PC gamers expect as standard. There were no options to change the resolution for the game or customise the graphics settings. There was no way for gamers to ensure this is running at the native resolution of their displays... there was no guarantee this game would look right on any PC as a result of this hamfisted design decision. There was no way for gamers to try improve the low quality graphics. Problematically, the user interface for this game was just 2D text heavy panels with a few static images... it might as well have been a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers. You don't have to take my word about how bad the game was, we can measure the interest in the game by how much people bothered to play it. Intelligence Trader had achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. All achievements only scored 1.5%... the same rate across the board, and with a game this unpopular, that implies one or two players only played enough, and capped the achievements... probably the developers. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. That's right, only 5. This is a pitiful enough number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam, the overwhelming lack of interest in the game is remarkable, but also to be expected. This complete and utter rejection of the game from gamers should be a keen information point for anyone considering buying shovelware like this. Gamers just didn't take this seriously, and for good reason. Unethically, the developer sold keys to this abandoned Early Access game into cheap, nasty game bundles, where they knew it would be advertised and sold as a complete game. This seems to have been done in an attempt to mislead gamers into buying a knowingly faulty, defective and incomplete product. When a developer does this for a game they have zero practical intention of completing, this is essentially a scam, an intention to get paid for a broken/unfinished product. Often this is done as an exit strategy, as the developer takes the money and runs. The developers removed the game from Steam without finishing the game they promised to gamers. No refunds have been given, the developer kept all the money they took from gamers.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $177.5K | 734 | 81% | $7.99 | |
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| $105.8K | 261 | 70% | $12.99 | |
| $42.4K | 456 | 70% | $4.99 |