
Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.
Most likely between $23.3M and $66.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $38.9M |
| PlayStation | $24.99 | 90% | — |
| Xbox | $24.99 | 94% | — |
| Nintendo | $2.49 | — | #51 |
| Epic | $24.99 | 93% |
Reviews
Themes across 1642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
大概9个小时的体量,全程没一句台词,但是整体剧情却能在游玩时完全看懂,最后的一束光确实被震撼到了
good puzzle game with haunting dystopian background/art.
nice game
zor değildi, puzzle'ları insanı tilt etmeyecek şekildeydi. Eğlendim.
arte muy bonito, el gameplay es bastante sencillo y los puzzles tienen complejidad suficiente como para disfrutarlos sin frustrarte.
leuk
不明意义的抽象游戏
太爱了,已经九年了,还是爱。
GREAT AMBIENCE, HARD IF YOU HAVE THALASAPHOBIA, SUCK UP THE PHOBIA AND PLAY IT
[기록용] 260828 재밌게 하다가 물귀신 재회하고 접음. 적당히 긴장감 있게 플레이 하는 걸 좋아하는 거지, 이렇게 0.1초라도 망설이면 사망하는 건 짜증남. 그리고 개한테 물어뜯기는 장면이 쓸데없이 긺. 없던 개 공포증이 생길 뻔. 퍼즐은 재밌음