
Inside the Backrooms is a horror multiplayer game mixed with different mechanics that will make you spend an intense night with friends. Explore, think, interact, but be careful, it is rumored that there are several entities wishing to find you...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Inside the Backrooms is a Co-op online horror game up to 4 players, where you and your friends will fight to escape from the different levels of the backrooms, solving different puzzles with different mechanics in each one.
This game is based on the famous creepypasta with many real references implemented such as iconic entities and important elements. You will have to explore each room, look for elements that help you to continue advancing throughout the game and unlock new areas, but the further you go, more dangerous it will be, you must pay close attention in the area, identify each entity and know how to avoid them if you want to survive.
Look for supplies, store them in your inventory, explore all the rooms, solve puzzles, unlock areas of the map, interact, try to collect everything you find.
The main objective of Inside the Backrooms is to engage players with its gameplay, difficulty and atmosphere. There are countless identical rooms with an old, dirty carpet and pale yellowish walls, where at first glance it gives you a gloomy and bad feeling where you realize that it is not a safe place.
The game currently has 5 levels, each level is huge and is designed to be more difficult than the previous one and each one with different puzzles and mechanics.
There are also 2 secret mini levels that will lead you to a secret ending..
In this game you will find several entities, currently 6 entities, all based on the original creepypasta, each entity will have different ways of attacking and manifesting, so it will be important to know it's behavior of each of these and avoid at all costs that several entities finds you at the same time, if this happens, you will have a bad time.
Inside the Backrooms has a lot of diverse, interesting and entertaining puzzles, from simple ones to the complex and laborious, they are carefully elaborated with the purpouse of being solved both individually and cooperatively, in addition to this, to make the puzzles more dynamic and attractive, in each new game the solution of all of them changes, which means that it wont be always the same answer! so test your puzzle resolution skills and try to escape from this terrifying place full of mysteries.
If you want to survive in the backrooms you will need to look for essential items and manage them properly, because if you get short of any of them, it could mean your death.
These are some of the items you can find on your journey through the backrooms:
Almond Water: Regenerate part of life.
Pills: Eliminate Anxiety
Radios: Allows communication at a distance with your team
Flashlight: Allows you to see in dark areas.
Protection Suit: Allows you to prevent getting radiation on some areas.
Documents and Notes: Provides relevant information.
Here are some of the current features of the game:
Proximity Voice Chat: Talk to the nearest people using the voice chat, but be careful, some entities could hear you...
Stamina: The player will have limited stamina that you will need to manage correctly, if an entity is close to you, it will be your best ally to escape.
Inventory: You will be able to take various items and store them in your inventory, however, space is limited.
Anxiety: When you see an entity, your state of anxiety will increase, going through a disorder of fear and poor visibility.
Entities: Each entity has its own attack modes, learn their techniques to evade them.
Respawn: The game incorpore a creative and dynamic way to respawn, you will able to respawn up to 3 times.
We want to keep improving the game, to the point where it becomes one of the best games that represent backroom creepypasta. For this reason we will continue to polishing and adding new content to the game, these are some features that are planned to be added throughout the final development of the game:
New Entities
More Levels
New Puzzles and Mechanics
Procedural Levels
New Items
Improve Gameplay
Language Localization
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 46.8Kreviews | 80% | — | $4.3M |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
это ♥♥♥♥♥♥
игра не дает получить ачивку не рекомендую
小助手神力
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Simplified Chinese, Russian, German*languages with full audio support
Hours played at review time, across 975 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
una caca
suce un ane
idk wtf meaning is there for you to pass the broken bridge of the cave level. Wasted 6 lives over there but OK.
худшая игра из бекрумсов, душная просто пипец
作为一个这个游戏的首批玩家,首先我要说的就是这个游戏不推荐玩 最近这个游戏更新了几关,也对之前的关卡进行了优化,比如解密简化亮度调高,但是没有改变根本问题:就是这个游戏只是一个套用了一后室世界观并且充满又臭又长且非常无聊的解密的游戏,一点都不恐怖并且一点都不刺激,实体追你连声音甚至都听不见,音效稀烂手感稀烂就算了不影响游玩,最主要的是在这些又臭又长的解密解开之后是没有任何成就感和正反馈的。 就拿洞穴关卡来说,全程整那几个恶心的破怪还有水鬼的意义是什么?还有一大段在桥上跳来跳去的部分到底有什么意思?最后还得捅那个B蚕蛹接水,你自己看看你做的是什么。最后一段还得爬那又臭又长的绳子,边爬一旁还有一堆蛾子打你你还没有反制手段,死了就得从最底下重新爬,作者你自己玩过自己做的游戏吗? 而且说句实话除了像level0和池核之类的关卡以外你甚至都不觉得你在后室里面,一点沉浸感都没有。在下水道躲那几个大老鼠还要来回解密是何意味? 最近和朋友更新下回来玩了玩,说实话不仅没了以前的那点仅存的恐怖感,还保留了又臭又长又无聊的解密过程 不过解密方法确实是简化了点,这点没得喷 如果说满分十分的话,我可能会给四分吧,两分给后室IP,两分给哪些从这游戏发售最开始就跟我一起玩的朋友们 后室这个IP的话,真的不推荐去玩这部作品了,先去玩隔壁逃离后室和一起逃离吧,实在没什么玩的了可以回来玩玩这个,如果真的不喜欢太多解密的话就算了吧 这次更新的关卡我甚至都没有全都玩完就卸载了,可能下次打开这款游戏就是等他正式版出了的时候了吧,看看作者会不会再优化些什么了 对了,谁敢想这游戏改版之前死掉之后想要复活还要满地图找门?
联机体验要比想象中好得多,到处都是节目效果,几个人在一起怪叫,如果直播的话应该会很有活()。 有点惊悚,但又有种停不下来的上头感,难度不算很高,几个人磕磕绊绊的打了几天也算通关了,整体来看正面情绪反馈要多一点。
일단 다른분들의 후기를 바탕으로 easy 버전으로 했더니 할만했음 노멀로 했다가 뒤지게 힘들었다 ... 정말 게임 제작사는 절대 .. 이 게임을 안해봤을꺼라고 100퍼 장담 확신함 ㅎㅎ 그래도 진짜 이돈내고 뽕뽑기 이렇게 오래 게임을 해서 뿌듯하게 모든 스테이지를 다깼다고 생각함 가끔 왜 이렇게 스테이지가 넘어가지 하면 공략 보셈,.,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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