
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Jul 26 → 36.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creator of Pony Island and The Hex comes the latest mind-melting, self-destructing love letter to video games. Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscribed upon the cards...
Acquire a deck of woodland creature cards by draft, surgery, and self mutilation
Unlock the secrets lurking behind the walls of Leshy's cabin
Embark on an unexpected and deeply disturbing odyssey
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 148.7Kreviews | 97% | — | $58.6M |
| $19.99 | 13Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As good as everyone says it is and runs reasonably well for me
Already worth it for the atmosphere. Pretty unexpected twists and turn throughout the whole thing.
Another adversary… It has been ages. You may have forgotten how this game is played. Allow me to remind you. Play the squirrel card. Now, play your stoat. Stoats cost one blood point. Sacrifices must be made. An honorable death. Now, play the stoat. Wolves require 2 sacrifices. You do not have enough. Ring the bell to end your turn… And begin the combat. Your stoat has dealt 1 point of damage. I have added it to the scale. You win if you tip my side completely downward. Like this. My turn. Your stoat stands in the path of my coyote. My coyote has dealt 2 points of damage to your stoat. That means your stoat's health is 2 life points lower. If a creature's health reaches 0, it dies. It is your turn again. You can draw a card from your deck or a squirrel. (This is where I begin to make SEPARATIONS : if an option modifies the dialogue, I will mark them with this [], remember it because I will not remind you. () is the action you perform [] is the change in dialogue.) (If you take a card from your deck) [How reckless of you!] (If you draw a squirrel) [How foolish!] Because you are learning I will pass. (If you drew a deck card before will say this but he also says this if you drew the last card in a later turn) [you’ve drawn all the creatures from your deck, a squirrel is the only choice] (If you drew a squirrel last turn) [Again, the choice: a random card from your deck? Or the certainty of a squirrel?] The Wolf demands 2 sacrifices. (If you sacrifice the stoat {this also applies to some cards later on if you somehow make it that far} to play a wolf or any other card that demands of sacrifice) [Fear not… the beast was sacrificed, But not removed from your deck. It’s suffering was real. But you will see it again.] (This one just correlates to whatever damage you do, he’ll say goes to the scale) [X damage dealt, X weights on the scale.] (If you need more turns to beat him he’ll say) [Pass.] You’ve won this match. They won’t all be this easy.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.6M | 134.5K | 89% | $19.99 | |
| $58.8M | 123.9K | 89% | $19.99 | |
| $59.5M | 198.8K | 98% | $14.99 | |
| $57.6M | 107.7K | 77% | $19.99 | |
| $57.5M | 70.1K | 86% | $39.99 | |
| $59.6M | 84.1K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.8K | 30 | 97% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese, Turkish
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $7.99−60% | 560ratings | 92% | #204 | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先卡牌好玩,其次整体创意性比我想象的要高,本来以为是单纯卡牌爬塔但是没想到有丰富的剧情,并且我认为这是一个很完整很有创意的剧情卡牌游戏,很多东西就是完全猜不到才有惊喜。 卡牌方面有点可惜但这点微微瑕不掩瑜,理解如果真要完善四种对战风格体量太大,但做都做出来了你怎么能这样,最喜欢玩世界第五强的蓝色故障机器人牌组了
Jogo muito bom e impactante, vai ficar martelando na minha mente por algumas semanas com certeza. Ele é muito inovador e criativo, e eu amo jogos que mexem com a quarta parede assim. Recomendo jogar sem saber NADA, o começo parece um pouco chato por ter muita mecânica mas depois vai ficando muito legal e o jogo SÓ melhora. Lembre de dar atenção pra TUDO que parecer um pouco estranho, fora do lugar, nada nesse jogo é por acaso.
CUIDADO!!! Jogo de cartinha extremamente viciante. Muito bom e agradável em todos os aspectos, fator replay incrível e nem um pouco enjoativo. Me pergunto como um jogo indie consegue meter três tipos de jogos de carta com mecânicas bem diferentes - além de um modo especial. No fim o mendigo do Leshy conseguiu o que queria, isso pode ser aplicado como arma química bélica por ser tão viciante.
There has never been a game like this before. Play it. Just do it. And don't ask questions. It's like an M. Night. Shaymalan movie, it's better if you don't know what to expect. It's appeal goes well beyond normal deckbuilding games, without having too many crazy mechanics. The lore, is so deep it's crazy without being overwhelming. It's such a blend and so well done while still being very approachable.
The first phase is simply GOTY. Indeed, the third one too. The 2nd got speedrunned. The final is epic but it never ends and i loved the easter eggs lol
holy F that was fun to play
当一切被删除,来不及握手的冥刻者留下了遗憾 到最后感觉三位冥刻者像三位即将逝去的老友般
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.