
Insane Decay of Mind: The Labyrinth is a first person horror game. You play the role of Katherine, a young girl lost in the eerie hallways of a building she believes to be her school.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked 👍
so much jumpscares HAHAHA! best indie horror game i played! 10/10
Вот вроде ничего особенного, просто несколько уровней мрачного лабиринта из которого надо выйти, прячась или убегая от различных призраков, но однако всю историю прошел, что-то зацепило... и только вошел во вкус, а она вдруг закончилась.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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<3
Weird, spooky fun. Not my cup of tea, but it's good value for the money. It has some interesting spooky characters. The controls are goofy, perhaps intentionally so to confuse you. It would be nice if there's some sort of loading screen, and a way to speed-past some of the death animations.
good game
What a beautifull pile of sh*t. There is running ennemies that don't make any sounds, in a game where you can't run or defend yourself, so by the time you see them you are fu**ked and can't do anything about it. The labyrinth get pretty big on top, so it doesn't make that much sense to not be able to run. The best way to defend myself I found was to get ennemies stuck on walls just to give an idea, no joke. I beat the game completely by luck, I didn't find any ennemy at the last stage and it's the only reason I won. You should at least be able to peek without revealing youre body like in dishonored, but no, it's too helpfull to be there. The death animations are trash, the ennemies aren't threatening and there is a lot of bugs. The sensitivity slider doesn't work half the time, you can get objects stuck into walls easily and I'm pretty sure the corrupted girl can teleport trough the map to instakill you even tough she shouldn't be able to do that, she is supposed to only run from what I understand. Oh and there is no map and no inventory system, you can only hold one object at the time and you don't hold it in youre hand, you make it levitate in front of you obstructing youre vision, what a good idea! There is almost no content, I finished the game in like 2 hours, I'll ask for a refund 100%. I'm sorry but it's not even fun bad, it's just a frustrating pile of sh*t filled with bad design decisions. As it stand now, it really deserve it's 36% review rate and it's really sad, because the idea of the game is really good.
Hmmmm, what can I say about this one? My review is really mixed and I can't really tell wether or not I recommend this. It looks good for a VR game, and the horror elements are somewhat decent, but there's still so much missing and I wouldn't call it a full game, the glitches are more than obvious and it's repetitive as heck. 5/10, you might give it a try, but I don't really recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $253.5M | 346.6K | 79% | $24.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $122.9M | 380.3K | 97% | $29.99 | |
| $25.4M | 36.5K | 92% | $23.99 | |
| $9.5M | 8.7K | 85% | $27.99 | |
| $8.7M | 11.5K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5K | 74 | 76% | $2.99 | |
| $4.5K | 70 | 71% | $2.99 | |
| $4.5K | 58 | 100% | $4.99 | |
| $4.5K | 54 | 83% | $3.99 | |
| $4.5K | 114 | 77% | $2.49 | |
| $4.5K | 86 | 63% | $1.99 |