
Soar through virgin skies and dive into lost oceans as you hunt for the ancient gods of the Inverse, a forsaken realm of inside-out planets. Created by a small team of seven developers and originally funded on Kickstarter, InnerSpace is a bright, colorful exploration flying game with no horizons.
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 356reviews | 62% | — | $112.7K |
| $19.99 | 230ratings | 69% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольная
按键有点反人类,左右、翻转 和常见的按位是反着来的,有点难适应
一是操作太别扭,而且飞机设定一直不能停,碰到墙面会大幅度刮擦,屏幕疯狂抖动。(我的建议是一直按Shift的减速,来缓慢前进,这样容错会高一点。是的,Shift是减速,空格是加速。) 二是引导也有些弱,从成就上来看,太阳鱼就已经能卡掉大部分人了,谁能想到对他冲撞三次啊,撞进去就弹飞,一点反馈都没有。 卡关了就只能一路漫无目的的收集风球。。。没看出太大实际用处
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
| $19.99 |
| 198ratings |
| 64% |
| — |
| not modelled |
| $1.99−90% | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i get super dizzy while playing this. camera is just, i mean, WOW! unplayable.
Fantastic design that challenges the senses! It's so confusing and interesting alike — that the sky is suddenly the ground. Challenging and interesting environments. An intriguing plot that persuades the player to contemplate. No violence, no brutality, no perversion. A real sci-fi adventure about discovery! Controls are fully mappable and allow setting-up the gamepad to one's liking. This game even looks good at very low resolutions — I've finished it on a modded Chromebook with a N4020 CPU and its integrated UHD Graphics 600 iGPU, with Kubuntu. The Windows version works through WINE, but I used the native Linux binary. It took me some time to get the hang of the game. I abandoned it halfway through, then returned several times until I finally got the hang of it and finished the game soon after. InnerSpace is a casual game really: you cannot die. When the craft gets destroyed, you just respawn. And the gameplay mechanics are also casual: there are several craft to choose from, each with a different flying and handling style. The easiest craft to control is the Hopper, which can hover motionless at any moment, allowing the player to calmly and thoroughly inspect the surroundings, adjust the craft's direction, or just take a moment to rest. So the game is very casual. It's an inspiring "scientific" story that is meant to be a calming adventure for the player. Finishing the game left me very satisfied and happy! It was a challenge to get the hang of it: find myself in the environment that is always wrapping itself around. But it was worth it! A very worthy game to play! And as stated before, the game runs well even on old and weak hardware with GNIU/Linux OS.
一見するとゆったりお散歩ゲームに見えますがそう思わない方がいいかもしれないです。 プレイ感は1つ1つのエリア内を探索して必要なアイテムを集めていくステージクリア型に近い。(エリア間の移動は自由にできます。) 謎解きがメインで難易度は低めですがヒントが足りないところはあります。 良い点は独特な世界観。 独特すぎて説明しづらいですが「過去になにかあった」世界を巡りなんか凄そうなものに邂逅する…みたいな。曖昧な説明ですみません。SFや巨大生物が好きなら合うんじゃないかと思います。 またテキストの無さそうなゲームに見えますが話し相手は一応居ます。何度か話すと同じことしか言わなくなりますが。 悪い点は視点。 このゲームのフィールドは球状の世界の内側を進むので地形が分かりにくく、また飛行機で移動するため前に強制移動するのでさらに分かりにくい。地形も同じような場所に似た色合いなので混乱が加速します。一応、いくらかマシになる機体もありますが… あと上でも書きましたが謎解きのヒントが少な目です。条件が"同じ行動を繰り返す"なんてものもあるので注意。 全体的にゲームとしてはどうなのかという所はありますが世界観はきっちり作りこまれているのでそういった成分を摂取したいならおすすめです。
Особого чего то не ожидала, летаешь, ныряешь и больше ничего Да и игра была куплена спонтанно, буквально "опа, чет интересное на скидке, беру" Но в итоге была приятно удивлена, игра чем то похожа на абзу, ничего не объясняют, но очень красиво Адаптация к управлению произошла быстро и не сильно больно, за те то 6 часов Платину получить не сложно, все реликвии находятся в довольно очевидных местах и заметны В общем успокоить нервишки вечерком вполне можно Но если вы ищите игру с гигантским лором или "дикий" геймплей то лучше поискать что нибудь другое
спорные нелогичные решения, игра для 3@дротов
While I agree with others who played the game that the control of the movements can be a little imprecise for many tight angles, this is truly an interesting and unique experience, though the relic that let you look like a certain boss from Kirby Return to Dreamland was extremely needed to manage the space around me better thanks to its ability, that and it was for me the most cool looking one, but most of the others were still very cool, and there were also others that felt also like they could be transforming into an original strange and menacing mechanical boss at any time, above all with the right custom color or even their basic one, that is also to remark how cool almost all of them are
画风太美了,美不胜收,每一帧都想截图,但是操作手感很糟糕,作为游戏来说,玩起来不够好
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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