
Initia: Elemental Arena is a new take on online arena shooters. It blends frantic team-based game play of first person Arena shooters like Unreal Tournament & the FPS Magic mechanics of Skyrim. It combines it all with strategic objectives and tactical team play.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wer vor allem in der Avatar Welt Harmonie gefunden hat, der wird dieses gute "Arena Bending" Game ziemlich gut finden, da man eine Auswahl zwischen viele Fähigkeiten und den Elementen hat. Positiv: -Gute Qualität -Gute Maps -Bot Games -Ranked Games -Viele Möglichkeiten Negativ -Könnten mehr Maps sein -Paar Bugs Ich empfehle das Game!
Tags: Multiplayer Based Additional Tags: Delete Local Content & Remove from Library TLDR: Eternal Early Access. Dead Community. No Servers.
Dead and abandoned.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I hear this is abandonware now. Found a code in a PC Gamer magazine 4 years ago and played very little. Was never great. Shameful.
this is the kind of game to test the refound button.... wait i get this free. i'm ♥♥♥♥♥♥
Got this for free with PC Gamer magazine Was a completely diappointing game and turns out the devs took the money and ran.
[h1]Classic abandonware[/h1] Although idea of FPS Magic pvp battle game seems appealing, it's also one of the hardest to execute, as I noticed - many games just fail to deliver. This is no exception - another game that's only multiplayer, that's dead just couple months after... Just do favor and report it to Steam.
+1 没中文 没成就 伊尼提亚:元素竞技场 《伊尼提亚:元素竞技场》是一款创新的线上竞技射击游戏。游戏融合了《虚幻竞技场》这类第一人称竞技场射击游戏的快节奏团队对抗,以及《上古卷轴:天际》的法术射击机制,再辅以战术目标与团队配合玩法。 游戏核心亮点 专属服务器与竞技匹配系统 竞技场射击游戏特有的高速对战节奏 多人在线竞技模式的递进式对局目标 地图设计迫使玩家兼顾团队协作与人头争夺。 兼顾竞技性与趣味性的对战 —— 手持喷火器的团队治疗者?一切皆有可能! 资源经济与策略博弈机制: 占领目标点、完成击杀都能获得对局水晶。 消耗水晶解锁高阶元素,并与秘术技能相互搭配。 一旦阵亡,所持道具将会全部清零,收益与风险时刻并存。 多样的元素体系可以让玩家衔接连招、支援队友、牵制对手。再搭配以下内容: 海量道具装备 至少十五种专属秘术技能 可争夺的战略据点 召唤强力化身单位 不断轮换的多张地图与多种对局模式 造就瞬息万变的战场,每一局对战都独一无二。 秘术技能 秘术技能在本作中有着举足轻重的作用。出生点即可选购秘术技能,搭配任意元素法术使用。这些技能偏向功能性,能够在瞬息万变的团战中为自身与队友提供支援。 功能技能与进攻法术自由组合,能够衍生出层出不穷的全新打法,大幅提升游戏乐趣。你完全可以化身既能治疗队友,又能释放火球的全能辅助。
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Players by region
Where this game's players are, estimated from review languages.
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| $27.6K | 297 | 97% | $4.99 | |
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