
Embark on a cozy open-world adventure filled with vast landscape, mystical puzzles and unexpected platforming challenges. Dress up not just for style, but to unravel hidden mysteries, interact with a vibrant environment, and experience the freedom to explore at your own pace.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

In this game, Nikki and Momo embark on a new adventure, traveling across the fantastic nations of Miraland, each with its own unique culture and environment. Players will encounter many characters and whimsical creatures while collecting stunning outfits of various styles. Some of these outfits possess magical abilities essential for progressing through the story.
The world of Infinity Nikki offers a refreshing escape from traditional apocalyptic landscapes. It's bright, whimsical, and filled with magical creatures. Wander through this wonderful land and explore the beauty and charm around every corner.
Express your style with an extensive collection of beautifully designed outfits, some of which even grant unique abilities. From floating and purifying to gliding and shrinking, these outfits unlock exciting new ways to explore the world and overcome challenges. Each outfit enriches your journey, letting you mix and match for the perfect look.
In this vast, fantastic world, master skills like floating, running, and plunging to freely explore the land and tackle intricately designed puzzles and challenges. The joy of 3D platforming is seamlessly integrated into the game's open-world exploration. Each scene is vibrant and charming—from soaring paper cranes, speeding wine cellar carts, mysterious ghost trains—so many hidden secrets await discovery!
Relax with activities like fishing, bug catching, or grooming animals. Everything Nikki collects on her journey helps craft new outfits. Whether you're in a meadow or by a river, there's a great chance that you'll encounter enchanting creatures that bring a sense of peace and immersion.
Infinity Nikki is filled with activities that challenge both wit and skill. Traverse scenic paths, enjoy a hot air balloon ride, complete platforming puzzles, or even play a hopscotch mini-game. These elements add variety and depth, ensuring every moment remains fresh and engaging.
Thank you for your interest in Infinity Nikki. We look forward to meeting you in Miraland!
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 10.5Kreviews | 57% | — | $0 |
| Free | 19.5Kratings | 74% | — | not modelled |
Engagement
Reviews
Themes across 411 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Developers hate their player base. It's something I realized very shortly after starting playing games made by Infold. At first, Infinity Nikki became my favorite, because finally there was something new. A cute dress-up game with no "mc must save the world" storyline, the gacha seemed generous, the world - adorable. But then they rewrote the whole plot, added coop that still feels dead and frustrating. Outfits started using 10-11 elements, which is 200-220 pulls for hard pity, while all they give you is ~70 pulls, which means that you won't get an outfit even in two patches which is like two and a half months. Players asked for recolour feature and they delivered, yet again you MUST spend real money to unlock basic colors because they locked it under the last evo, and there's still no chance it wouldn't look horrible with different lighting. Players asked for a home feature and they delivered, only for it to be so much grinding that it drains your soul. I've spent something like four months trying to build a greenhouse because I work a fulltime job and can only log in once a day to collect those stupid flowers that are required for almost every single item. And I still gave up with only half of it done because I felt tired just looking at it. But there's a "good" thing about it: even real money won't save you from this grind! Then they added more combat and removed "cozy" from their tags. Literally no one asked for it. There's plenty combat gacha games already that, let's be honest here, do it way better. The game is two years old now and it's made by a million dollar company, yet it's still laggy and full of bugs. It downloads something every single day and no one will tell you what was it. And, like a cherry on top, recent events with the other game by Infold revealed that they couldn't care less about their global players while shamelessly taking their money.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #47, worst RU #83 · 10 markets collected
Genres
Stats
Languages: English*, French, Italian, German, Indonesian, Japanese*, Thai, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, Korean*languages with full audio support
| Free | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 412 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cured my depression
I played this game for eight months after it came out. I enjoyed it in the beginning, but then I had to delete it because it stopped being fun. This week, I reinstalled it and created a new account. Watching content creators made me feel like giving it a second chance, and I even regretted deleting it for a bit. Now that I’ve tried playing it again, though, I can say for sure I’ll never play it again. It’s fun in theory, but in practice, it gets repetitive and boring for me. It's basically like an ex that I appreciate but will never go back to.
so fun
There is really something for everyone in this game - the dress-up is obviously the main attraction, and infold regularly bring out beautiful pieces that you can mix and match and colour however you like - many of which you can get for free by exploring the world, completing quests or participating in events, even if you don't want to engage with the gacha system. There's also platforming, puzzles, minigames, and recently the combat has got a lot more focus too. Or, for those who prefer the cozy side of things, you can build your own house, take care of animals, catch bugs, and go fishing. The scenery is absolutely gorgeous, the soundtrack is one of my favourites, and you can really tell that a lot of thought went into the story, characters, and world. If you're a lore player, you will definitely have fun travelling around and gathering all of the notes, book clippings, and letters, piecing together details about the yet unknown kingdoms, as there is quite some mystery there. There are obviously problems with the game, same as with any other, but I have been playing this game almost every day since getting it 9 months ago and I have no intention of stopping anytime soon.
Super feminine game lots of outfits to collect. You can not spend money by just completing all the quests and event quests.
absolute art of the game
Started playing for the girlish whimsy, stayed for the pretty boys :)
so good and love the outfits, the story is great too
Почему грязные мешки с картошкой учат меня моде и как нужно одеваться. Кринж, игра 10/10, мешки с картошкой 0/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $373.3K | 664 | 88% | $24.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $246.8M | 1M | 98% | $14.99 |