
A metroidvania that combines the visual style of classic retro games with the fluid gameplay of modern titles. Explore different worlds, face challenging enemies and bosses, and absorb their powers to destroy the Core of Infinitevania.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 8 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Infinitevania is a 2D platformer in the metroidvania style, heavily inspired by Castlevania: Symphony of the Night and featuring elements from Hollow Knight and Blasphemous. The game focuses on combat, exploration, puzzles, upgrades, and an breathtaking story.
Explore different worlds
Defeat the most powerful creatures in these worlds, absorb their powers, and grow stronger to destroy the core of Infinitevania and return to your own world.

Face challenging enemies
Develop unique strategies to overcome them, adapting to each battle as you progress on your journey.

Solve puzzles
Tackle intriguing enigmas to unlock new areas and hidden secrets.

Survive deadly traps
Navigate treacherous environments that test your skills and reflexes at every turn.

Collect Upgrades to Become Stronger
Enhance your abilities and equipment throughout your adventure.
Engagement
Reviews
Themes across 265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good game with interesting story and characters. It will make players remember of castlevania. Gameplay: https://youtu.be/iZOnM03hoSU
Joguinho bom, to na metade, mas os bosses são desafiadores (não muito, apenas o suficiente para realçar a gameplay de combate), a exploração é satisfatória e tem bons segmentos de plataforma.
Better than expected, Infinitevania is a metroidvania heavily inspired by the classic 2D games, while adding mechanics of modern metroidvanias and a huge focus on platforming. Pixel art is decent, but animations are great (especially on bosses). Voice acting is, honestly, not really good and story so far is not bad (if you care). Gameplay-wise, there isn't really a particular highlight, nothing that feels unique or something that would make this game memorable. HOWEVER, combat and platforming just feel good. Like I mentioned, there is a big focus in platforming (you can clearly see it by watching the videos here in the Steam Store page) and it looks pretty challenging, but it's a lot of fun to go through them (even when I'm not a big fan of platforming), due to how responsive and intuitive the controls are. It just feels so satisfying and sometimes even easy to beat those precision platforming levels, where you need to be constantly jumping, dashing and using pogo attacks without landing for 1 minute (sounds like it could be stressful, but, like I mentioned, the way controls work make that experience really smooth). With that being said, the game is missing a key to look down during platforming stages, because it will happen during a few instances that you will want to know what's down, sometimes to just go down, sometimes to explore and see if there's something else, and will have to just go for a leap of fate. Combat itself is pretty is not that remarkable, especially at the start, where it just isn't that interesting, but the longer you play, the better it gets, especially when you need to go switching and mixing combat with platforming, as it happens with some bosses. Because of the same, the boss fights can be pretty enjoyable (although not all of them) and are the main highlight combat-wise, particularly the final 3-4 bosses of the game. Something that I really like about the game is how easy navigation is. Talking about map (really simple and intuitive at the same, only unlocking what you have explored, making it really easy to see which spots you missed at the time of backtracking) and just exploration and backtracking itself (due to the easily unlockable fast-travel between checkpoints). Not a lot of metroidvanias make exploration this comfortable for the players, most of them to prolong gameplay time, so I appreciate that. With that being said, as a final "detail" to mention (related to the previous point). I feel like I have the duty to let you know about something that could be a really bad aspect of the game for metroidvania fans. I finished the game with 100% of the achievements in 8.5 hours. Like I mentioned, one of the reasons is how easy to navigate the map is, the other reason being that there are 5 big areas to explore, each one of them with around 2 bosses and a lot of items and secrets to get, but it still is not THAT much content for a metroidvania. As an extra, this game has the little detail that you can unlock a "secret" final boss early, triggering an early ending for the game. It's just a detail, but it was quite interesting. Anyways, overall a pretty solid metroidvania, I would score it with a 8/10. You can check some gameplay here if interested https://www.youtube.com/watch?v=qGLsSKFLwf8
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French, Simplified Chinese, Spanish - Latin America, Russian, German, Italian*languages with full audio support
Hours played at review time, across 266 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gostei bastante do jogo. Eu não tenho muita experiência com outros jogos no estilo metroidvania, mas o Infinitevania conseguiu me conquistar. Ressalto aqui a ótima jogabilidade, o level design, a trama, e a cereja do bolo: a interpretação e dublagem dos personagens. Agradeço aos desenvolvedores que marcaram presença na Live enquanto eu quebrava a cabeça tentando resolver os desafios do game hehehe. Super recomendo pra quem curte o estilo metroidvania.
Jogo Incrível! Um metroidvania clássico que lembra muito o próprio castlevania, e igual o hollow knight é um jogo simples mas profundo. Gostei muito dos desafios de plataforma, eles exigem uma precisão muito satisfatória de acertar. O combate é muito gostosinho, possui desafios na medida certa, nada tão fácil pra passar de primeira em todos mas também nada tão difícil a ponto de desistir. Cada canto do jogo é interessante de explorar, o mapinha é muito legar ir vendo ele abrindo e você descobrindo cada parte e segredos escondidos. É uma experiência sólida tanto pra quem gosta de Metroidvanias quanto pra quem curte jogo de plataforma com combate. Simplesmente, valeu cada centavo!
Can't say that it's completely bad. But mediocre. Nothing really stands out. Meta commentaries and references are okay, but too straightforward. The main plot twist can be guessed in the first minutes or so. And I generally felt that it was somewhat lazy and barely enjoyable. So, if you love metroidvanias, you could play it. But replaying almost any castlevanias or hollow knight it referenes would be a lot more enjoyable. Oh, and some bugs here and there. Not much, just some non-critical falling out of bounds or sticking to ledges where there are no ledge (and dying of it) or enemies in walls or in wrong places.
Um amigo meu me apresentou o jogo na data de lançamento e eu vi o trailer, fiquei bem curioso sobre o jogo porque gosto bastante de jogos metroidvania, como eu tinha um dinheiro extra acabei comprando, e posso dizer que essa foi a melhor decisão que eu tomei essa semana, um jogo muito divertido, mapa muito bem desenhado, excelente soud treck, o sistema de combate é muito bem feito, os dubladores fizeram um ótimo trabalho e o plot twist do final foi simplesmente CINEMA, aguardo por novos jogos do estudio
I can tell Infinitevania was a labour of love and a lot of effort went in to this game. I really hate leaving negative reviews for anything, let alone a passion project. BUT plain and simple - this game is not a metroidvania despite claiming to be "heavily inspired by Castlevania: Symphony of the Night" [first part of the store description]. Positives: + Decent pixel art; nice animation at times + Music is okay + Controller re-binding Ultimately, though, my main gripe is the game purporting to be something it's not. For anyone who's played Symphony of the Night or any of the "igavanias" that followed that formula, don't expect to find any of that here. - No EXP or levelling up system; no stats. There's a singular, universal currency you gain from killing enemies - Enemies don't drop any equipment or gear - which don't exist in the game - One single weapon the entire game - One single fireball spell - No cohesive, interconnected map - just separate 'worlds', each their own map. As a straight-up 2D action-platformer, it's passable enough. But for a game where so much of what you do comes down to movement and fighting/killing things, neither of those feels particularly fun in Infinitevania. - Enemies are annoying to dodge - not 'difficult' - not 'challenging', but poorly telegraphed with animations that don't have enough frames - Every movement and hit-stun is permeated by screenshake that you cannot turn off - Enemies take far too many hits to die for the effort and reward they give - this is most apparent in the starting zones Okay, well what about the rest of it? - The story is alright I guess. I saw the twist coming a mile away before I even got there. - Voice acting is.... it is what it is, I guess. I switched audio from English to Portuguese because I think it sounds better. - A LOT of meta humour and references - wasn't for me, but might interest some. - Map and room design is nothing special. Overall, hugely disappointing for a game that name-drops such huge influences in the first few words of its store page description. Just go play Portrait of Ruin (Castlevania DS collection).
jogo muito bom só deveria ter um botão para se defender
Jogo muito bom . Bonito , jogabilidade responsiva e dublagem incrível . Recomendo a todos que são fãs de blasphemous , castlevania sotn e hollow knight !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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