
An incremental mining game where you manage golems, destroy blocks, unlock upgrades, and descend infinitely in search of ever more valuable resources.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Infinite Ruins is an incremental mining game where you command a team of golems, destroy elemental blocks powered by ice, fire, lightning, poison, and more, and descend layer after layer into the depths below.
As you progress, the entire world transforms into a self-sustaining machine under your control. Freeze, explode, clear entire sections, and do it all again, faster than before.
The ruins existed long before your arrival. Who built them? Why were they abandoned? No one knows. Your job is simple: dig deeper. One layer, then another. Gather every resource you can find and keep descending into the unknown.
A growing roster of golems is ready to be unlocked. Ice, Fire, Rock, and more, each serves a unique purpose. Place them manually and direct their actions, or let them operate automatically while you focus on optimization. Even when you're not actively mining, resources continue to flow.
Lightning can cut through entire layers. Ice spreads across neighboring blocks. Resource Vortices may swallow valuable materials before you can collect them. But every challenge can be overcome. Build the right team of golems, unlock powerful upgrades, and create devastating chain reactions capable of handling anything the ruins throw at you.
The deeper you descend, the stranger the layers become and the more meaningful your decisions are. Choose which upgrades to prioritize, when to unlock new golems, and how to tackle the next stage of progression. Beyond every layer lies even greater growth and ever-increasing numbers.
Endless downward mining: Break blocks, gather resources, and accelerate your mining and destruction with powerful upgrades.
Specialized golem teams: Build your own underground operation with 8 unique golem types, each fulfilling a different role.
Deep upgrade progression: Unlock nearly 100 upgrades and feel a clear sense of growth with every purchase.
Elemental synergies: Combine 6 different elements to create powerful interactions between fire, ice, lightning, poison, and more.
Collapse the Ruins through a deep Prestige system with permanent Rune upgrades.
~4–5 hours to complete the main story, with around 7 hours to reach 100% completion.
Continue your journey in Endless Mode with infinite progression.
If you enjoy watching numbers grow, making meaningful progression choices, or building systems that keep working while you're away, Infinite Ruins offers a world worth digging into one layer at a time.
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La verdad es que no esperaba engancharme tanto. La demo se queda bastante corta y no llega a mostrar lo bueno que ofrece el juego. Siempre tienes ganas de seguir desbloqueando cosas lo que hace que el tiempo pase volando. Si te gusta este tipo de juegos, merece la pena darle una oportunidad, ya que a medida que avanzas te gusta más.
Leider war Infinite Ruins nach rund vier Stunden schon vorbei. Ein bisschen mehr "Infinite" hätte dem Spiel gutgetan. Trotz der kurzen Spielzeit ist es ein nettes, ansehnliches Spiel mit einer angenehmen Atmosphäre. Wer einen kurzen, entspannten Ausflug sucht, wird hier gut unterhalten – nur sollte man keine allzu lange Reise erwarten.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Traditional Chinese
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
体験版をやってみて、おもしろ買ったので買いましたが体験版以上の面白さは感じられなかったです ・恒久アップデートでのインフレ感が少ない ・ゴーレムで自動化は便利だけど、特性が活かせてない(とりあえずあとから解放されるゴーレム作れば良い) ・数時間放置していると処理負荷が上がってFPSが落ちる(60→20) 恒久アップデートでもっとインフレ感を出すか、もっと上がりやすくして爽快感を上げたらよかったかも? アップデートに必要な素材も1プレイで多く手に入るわけではないので周回必須だが自分の場合は1回のアップデートで2周目以降は9割放置でクリアしました
Me gusto, es un juego que te mantiene entretenido un par de horas, en dos dias lo termine. Pero me gusto mucho la jugabilidad. lo volveria a comprar sin dudas.
Infinite Ruins is a surprisingly addictive incremental mining game with a lot more depth than it first appears. Every run unlocks new mechanics, new golems, and powerful synergies that completely change how you approach the ruins. The progression feels rewarding, the pixel art is charming, and discovering each new layer of content kept me coming back for "just one more run." If you enjoy idle, incremental, or prestige-based games with meaningful progression, Infinite Ruins is definitely worth checking out. Highly recommended!
Game was short and fun. I was able to get all achievements in about 6 hours of gameplay. I think there is something left to be desired in longevity. after the game "ends," the skill tree doesn't feel very rewarding. prestiging doesn't have earth shatteringly (heh) good upgrades that change the dynamic. just....endless mode that makes the blocks take longer to break. By the end of the skill tree, everything just feels like a blender, with no rewarding distinction for your new unlocks. everything is too busy to tell the difference. that being said, 5 bucks for this game feels good for the short loop. I'd love to see future updates and additional content.
Ya había jugado la demo. Empiezas rompiendo cuatro bloques y, sin darte cuenta, llevas horas descendiendo hacia una mina que parece no tener fondo. Cada mejora se siente útil, el progreso es muy satisfactorio y siempre hay un bloque más que romper; de esos clickers que dices “una mejora más y lo dejo”… hasta que amanece.
Dev gave me a key, and glad they did. I had a great time with this one, and it looks like people want to see more of it. I only managed to prestige a few times so far, but I'm liking the crazy synergies I can build. I'm a sucker for just watching the screen blow up.
Me ha gustado mucho el concepto del juego. Tiene muy buenos gráficos y se pasa el tiempo volando jugando! Lo recomiendo, buen trabajo.
Very simple incremental, choices don't really matter, all builds have similar DPS, you can buy all upgrades so no need to make choices. Very flashy, looks great. An ok timewaster. I am a sucker for golems, however, so I must recommend.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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