
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 14 → 4.17/day in the week after.
About
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors...
Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors.
Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers.
Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!
Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!
Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 18.6Kreviews | 81% | — | $15.1M |
| $29.99 | 81ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ну ну нормально ♥♥♥ неа ещё посидим ещё посидим
平衡做的不好,资源-人口-速度-僵尸强度等等之间容易陷入死锁
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.1M | 38.2K | 95% | $14.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $15M | 30.9K | 93% | $14.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $15.3M | 21.5K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.5K | 80 | 50% | $9.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $4.2M | 4.1K | 77% | $20.79 | |
| $782.3K | 3.8K | 76% | $7.49 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 2 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
| $24.99 |
| — |
| — |
| #60 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Infection Free Zone - это глоток свежего воздуха в жанре зомби-апокалипсиса. Главная «фишка» игры, ради которой её точно стоит взять, - это использование реальных карт OpenStreetMap. Возможность построить базу в своём собственном дворе, забаррикадировать местную школу или отправить экспедицию за лутом в ближайший супермаркет, мимо которого ты ходишь каждый день, - это дарит непередаваемый уровень погружения. ЧТО ОЧЕНЬ ПОНРАВИЛОСЬ: Масштаб и адаптация карт: Разработчики сотворили чудо. Любой реальный город превращается в детальную игровую зону, где учитывается этажность зданий, прочность материалов и тип построек. Атмосфера и визуал: Графика выглядит приятно и стильно, а смена дня и ночи действительно заставляет напрячься. Днем вы чувствуете себя хозяевами положения, собирая ресурсы, но когда наступает ночь... игра превращается в напряженный триллер. Глубокий менеджмент: Это не просто «кликни и забудь». Нужно грамотно распределять людей: кто-то строит стены, кто-то разбирает машины на металл, кто-то патрулирует, а ученые в это время пытаются найти лекарство. Каждый выживший на счету. Орда имеет значение: Зараженные здесь - это не медленные мешки с костями. Они быстры, они берут числом и могут окружить ваших бойцов в два счета. Тактический элемент в боях ощущается очень остро. ПЕРСПЕКТИВЫ Игра находится в активной разработке, разработчики регулярно выпускают патчи и прислушиваются к комьюнити. Потенциал у проекта просто огромный. Итог: Если вы любите качественные стратегии про выживание, микроменеджмент и всегда хотели проверить, как ваш родной город справился бы с зомби-угрозой - брать однозначно. 10 забаррикадированных хрущёвок из 10!
Без обхода не поиграть в РФ. А игра очень интересная
越改越好了,比第一次玩进步很多,还需努力。
This is more of a neutral review. I'll revise my review as more bugs get fixed (the one I encountered is rather game breaking) The games in early access, but I enjoyed the ~90 hours i put in. in some ways it kinda scratches the colony / building management itch of other types of games, but could use some improvements. I also really enjoyed the aspect of setting up shop in neighborhoods and landmarks I knew. The only thing that ended my playthrough on a migrated / second zone was that as soon as my mobile HQ was destroyed, I couldn't make any more squads or refresh old ones (i already had a new HQ built, and honestly didn't need the mobile one anymore). I guess I'll come back when that big is fixed, otherwise there's no point in playing since I can't refresh + make new squads. on that note: - it also seemed kind of odd that I couldn't claim a building as an HQ like I did on the first playthrough or break down the mobile HQ once I had a brick and mortar one built. It would also be nice if there was a way in the settings to allow more vehicles for migration since the game effectively throws everything at you right away in the new zone.
>Load in >See cities >Remember youtube videos >Think im hot stuff >Play Copenhagen because we must defend the danish homeland >So far so good at the start >Day something, overun by zombies due to lack of defense 10/10. Im much better at the game now, and Copenhagen is still the goat.
Простая и приятная игра )
為什麼我不能把總統府當總部
现在交互寻路真的太糟糕了 不推荐 感觉还不如demo的时候
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.