
Unravel the mystery uncovered by a remote interplanetary mining operation. What did they find? What threat does it pose? And ultimately, what does it truly mean to be a hero?
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eu queria gostar desse jogo. Eu realmente queria, mas eu encontrei vários problemas que me afastaram do jogo. A começar pelo fato de que o jogo parece se equilibrar inteiramente em backtracking fazendo com que o jogador deva ir a procura dos itens que lhe permitam continuar explorando o cenário. Enquanto isso por si só não seja um problema (pela natureza de um metroivania depender disso) a falta de ferramentas que mostrem ao jogador onde ele está (como um mapa) aliado a variedade nula dos cenários (base de mineração, ruinas antigas e cavernas com paletas de cores diferentes, só isso) mata qualquer possibilidade de que um jogador se interesse em voltar para o jogo. O grande problema que me impediu de gostar de Inescapable é a precisão absurda dos controles de plataforma. Enquanto os controles são toleráveis por boa parte do jogo, quando o personagem entra na água tudo o que você aprendeu sobre saltos no jogo vira pó. É necessária uma precisão absoluta para que você cumpra determinadas tarefas e em algumas partes seu suprimento de ar é simplesmente insuficiente para que você cumpra determinados desafios. É bem provável que você, assim como eu, abandone esse jogo depois da primeira hora, mas se você ainda quer um jogo que ofereça alguma moral ou ideia a ser compartilhada tente Inescapable. Por sua conta e risco.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy this little indie game 9/10 Interesting story with unusual ending solid gameplay good control nice graphic atmosferic sound Remind me games from Zx speccy, atari, amiga (another world vibe wink wink :) I actually play this game on release from groupees website like 10 years ago and it was fun even then and harder than today. I like developer make some "good tuning". The main reason i bought the game again on steam is because it's good and i wanted to give a positive review. I don't understand why the game has so many negative reviews. Unfortunately, nowadays it's "hot to hate" because of small things and everyone is a critic :/
Eu não recomendo este jogo para ninguem, apesar de ter graficos bonitos, apesar de parecer interessante, ele é pobre. Inescapable é um jogo estilo Metroidvania, aonde seu personagem começa zerado e, com o passar do jogo, você irá desbloquear a adiquirir novos itens, ficando mais forte. É plataforma 2D e aventura. Não vou fazer resumo do grafico, nem do audio, nem da historia do jogo, vou direto ao assunto do porque este jogo não vela a pena comprar e do porque você deveria pensar muito para te-lo. O maior problema do jogo é a falta de variação em tudo. Os mapas são sempre os mesmos, só mudam de cor, literalmente, a aparencia do mapa é a mesma, o fundo do mapa é o mesmo, as paredes e teto, tudo igual só muda a cor de acordo com seu avanço. Os inimigos tambem são os mesmos durente toda a Gameplay que tive. Eu avancei em torno de 6 ou 7 leveis diferentes [dos quais só mudam a cor] e só tem 2 inimigos, um alien voador que fica dando razante em você de tempos em tempos e um alien que fica andando pra frente, SÓ. O voador NÃO TEM VARIAÇÃO mas o alien que fica atirando pra frente tem, conforme você vai avançando, este alien que anda pra frente simplesmente muda de cor, ganha mais vida e passa a atirar pra frente, SÓ. Se você ficar parado na frente dele e se abaixar, você desvia dos tiros dele pois ele só atira pra frente na altura de sua cabeça, não importando qual seja. O Puzzle do jogo são todos iguais, você precisa encontrar uns simbolos para abrir as portas, só que é exatamente a mesma coisa, só muda o simbolo. Você encontra um simbolo, entra na porta, vai para um outro level igual ao anterior, encontra inimigos iguais ao anterior e procura simbolo para abrir a proxima porta igual ao mapa anterior.... E ISSO SE REPETE DURANTE 6 OU 7 MAPAS.
Awful, boring game. If you've ever wanted to play Metroid, but without the interesting story, without cool powerups, without any challenge, and without any actual open-world backtracking that sort of coined the phrase 'metroidvania', then buy the ♥♥♥♥ out of this game. Otherwise, stay away. Instead, go purchase an actual good game like Terraria.
You need to have used this product for at least 5 minutes before posting a review for it (3 minutes on record). またひとつSteamの仕様を学んでしまった。
... What can I say?... Do you like Flashback?. Well, you will have some fun with this game. The End of this game... well, it´s not good.
I'm a big fan of the "Metroidvania" genre. This game is unfortunately pretty weak. It has no music. There are only three types of enemies in the game. There are only two types of environments. All of the "puzzles" involve finding an item and putting it into a slot with the appropriate shape. No map helps you with a sense of exploration. The plot is all communicated through scanning alien artifacts, and it involves... an alien mining operation that uncovered something. There are 0 secrets. It has at least two serious game-breaking bugs that I suspect you will encounter even if you don't like to play games looking for bugs, like me. Would have gotten 4 out of 5 stars from me in Ludum Dare, but not worth the time on Steam. :(
Lo compré en una barata. Recomiendo hacerlo así o en un bundle. De otra forma, hay mejores inversiones por 5U$D. El juego es entretenido. Tiene un aire al mítico [b]Flashback[/b]. Muchos se quejan de que no hay mapa. No es muy necesario, pero también como dicen es mejor terminarlo en uno o dos días, porque si no, luego no te acordarás de nada. Me valí de una [url=https://www.youtube.com/watch?v=m2vwXHHpoSo]guía[/url] para ciertas partes que me trabé. He jugado al Flashback y al Blackthorne, y si te gustan esos juegos, podría gustarte este. Pero no esperes ni la mitad de profundidad. Verás que lo terminé en casi 3hs de juego.
Quantum Leap was cancelled after 5 seasons without notice. The producers allowed them to hastily put together a series of static flashcards communicating what happened to the characters. Quantum Leap has a better ending than Inescapable. Not to pile on "Mostly Negative" reviews, but honestly, after wandering around for 20 minutes thinking I was softlocked only to find a room I had forgotten about (there's no map, in case you're wondering) and drudging through another couple of minutes of who-cares gameplay, I realised when I saw the words "The End" that I had reached the end. I wouldn't have known otherwise. There are all these hints that there's going to be some Big Bad at the end of the game, and none of it pays off. It feels half-finished, if that. It's embarrassingly bad. I don't often say this, but really, just don't bother. When you have games like Sheepy, The Looker, Indigo Park, and whatever else tickles your fancy being released for free, £3.99 is too much. If I were the developer, I'd take this down, acknowledge that this didn't turn out the way I wanted it to, and start work on an actual game following the same broad proof-of-concept. That's not to say the developer doesn't deserve to make money from their work - they do - but I challenge anyone to walk away from this thinking anything other than that this is a prototype at best. If you need further warning, look at the awards: Named the "Best PC Metroidvania You Didn't Play of 2013" by Featured as a notable game in 's Top 10 Indie Horror Games of 2013. These were either like that to begin with, or have since been scrubbed. At best that's retractions of earlier statements, at worse it's bad-faith marketing flim-flam. Honestly don't know when/where I picked this up - I don't remember buying it. I bounced off it a few times before finishing it, and now having finished it, I feel I should've trusted my instincts.
Here I thought I was going to get a nice old retro-tyope game and all I got was disapointment. Don't waste money on this. Bearly a story and controls only work when they feel like it. >:[
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 5K | 86% | $19.99 | |
| $1.3M | 3.2K | 86% | $19.99 | |
| $706.7K | 6.6K | 90% | $4.99 | |
| $812.9K | 5.3K | 94% | $7.99 | |
| $570.8K | 1.6K | 83% | $19.99 | |
| $366.7K | 976 | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 146 | 24% | $2.99 | |
| $8.3K | 122 | 75% | $2.99 | |
| $8.3K | 74 | 80% | $5.99 | |
| $8.3K | 77 | 84% | $4.99 | |
| $8.3K | 65 | 62% | $5.99 | |
| $8.3K | 68 | 51% | $5.99 |