
Unravel the mystery uncovered by a remote interplanetary mining operation. What did they find? What threat does it pose? And ultimately, what does it truly mean to be a hero?
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bueno... lo recomendaria....puede que si pero me decantare por el no
Als Indieentwickler (Grotesque Tactics, Holy Avatar) bin ich auch immer wieder sehr gerne bereit kleinere Indie Produkte zu spielen. Dieses kleine Indie Projekt (scheinbar nur 1,2 Leute) hat einige gute Ansätze. Ich habs mir direkt geholt, weil mich die Grafik an alte Lucas Arts Adventures erinnert hat, auch wenn es mehr ein Action Adventure alter Schule ist. Flashback Atmosphäre, Prince of Persia Rätsel. Ein bisschen Metroid. Solides Spielprinzip, mit einer recht gelungenen Atmosphäre. Das Spiel ist allerdings recht kurz und bietet nicht so viel Abwechslung seitens des Gameplay und Grafik. Ich würde es also eher als mittelprächtig einstufen. Man merkt dem Spiel an einigen Stellen die Kostenersparnis deutlich an. Man sollte also darüber hinweg sehen können. Das Ende ist noch relativ schockierend, allerdings auch spartanisch. Wird nicht jedem gefallen. ;)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NOTE: Exile's End, also available on Steam, is apparently a remake of this game with higher production values and some game improvements. Other than the price difference or curiosity, there is presumably no reason to buy Inescapable. A bad combination of boring and annoying. Despite the user tag and even the "About the Game" section of the store description, I wouldn't consider this a Metroidvania. This is more like a really old PC game, where you keep opening locked gates to progress. (Either "find the physical key" or a "hit a switch and/or navigate the platforming challenge" key.) Areas look boring. There is no music and little audio in general. Combat (when present) is dull. A lot of little annoyances just pile up. There just seem to be so many "slightly wrong" design decisions in this game. For example, at the beginning of the game, you take fall damage. (You also start with half health and no apparent method of healing.) Within a few minutes, you get a suit upgrade that completely negates fall damage, which begs the question of why the game ever bothered with fall damage in the first place. It might not even matter except there is at least one pixel perfect jump that delivers fall damage if you miss it. Or consider the very old school approach to using keys. You do not automatically use a key at a gate, or even when you attempt to "use" the gate. You have to first select the key as your active item. This might not be so bad if there were only a few keys, but again the gameplay seems to be built around finding keys to open gates. While the key does vanish from your inventory after use, even this leads to an annoyance, as the item the game auto-selects afterwards is almost certainly not the item you actually want active. I only spent a brief time with the game, but it just wore on me. I was soon performing a manual save at every decision point, so I could check both options as quitting to the menu and then loading a save was faster than backtracking. (Yes, you cannot load a manual save from the pause menu. You have to instead quit to the main menu, and from there you can load a manual save.) I could continue to complain about minor things. But that itself is kind of annoying, so I'll stop here.
Very basic, very short. Needs more meat.
If there'd been an automap, I might have tried slogging through it. I don't necessarily need an objective marker, just some kind of space of reference to know where I've been already. But you couldn't put that in, so I can't put in the time.
Entertaining and had lots of potencial. I find it sad it ends on a sour note and that i completed this game in only 2 hours. Was worth it though. Maybe would be cool if this was a phone app instead?
Ein Plattformer der alten Schule wie Trap``s n Treasures oder Flashback, halt wie die guten alten Amiga-Spiele . Ich liebe es; von diesen Spielen sollte es viel mehr geben.
juego repetitivo aburrido sin variables
Tags: Platformer - Metroidvania Additional Tags: Delete Local Content & Remove from Library TLDR: Xbox360 pad detected and working correctly. Lots of platforming. Occasional keyhunt style obstacles to progression. Combat is poor. Itemization is poor. Level design is poor. Audiovisuals are poor. Story and gameplay do not mesh all that well together. Story takes a while to make any sense or get anywhere. Kind of a sidescroll adventure. But with lots of pointless platforming, an annoying ammo grenade system for self defense, black sidebars on each side of the screen if not 4:3 and no musical score. The plot does not hook you in right away, you are just a spacebro going on a planet for reasons and all your your spacebros die and you go and loot their shuttle and find lizard people past caves in some kind of facility. Whatever man.
Inescapable is so bad I couldn't even bring myself to play 30 minutes of it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 5K | 86% | $19.99 | |
| $1.3M | 3.2K | 86% | $19.99 | |
| $706.7K | 6.6K | 90% | $4.99 | |
| $674K | 4.4K | 94% | $7.99 | |
| $572.8K | 1.3K | 84% | $19.99 | |
| $366.7K | 976 | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 146 | 24% | $2.99 | |
| $8.3K | 122 | 75% | $2.99 | |
| $8.3K | 74 | 80% | $5.99 | |
| $8.3K | 65 | 62% | $5.99 | |
| $8.3K | 68 | 51% | $5.99 | |
| $8.3K | 117 | 83% | $2.99 |