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Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 871reviews | 86% | — | $310.1K |
| $24.99 | 363ratings | 61% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
绝对考验组织能力及全局协调能力
因为简单的方式让你懂得运营一个城市的过程和让整个过程运转很好需要很多系统共同作用
Doesn't work past the second tutorial. Not worth any money.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Italian, Spanish - Spain
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Also es ist ein klassiker ganz klar zu sagen auch nach 20 jahren habe ich immer wieder lust es zu spielen klar die preise sind absolut unrealistisch hatte man am 2 eine defentiv editone gemacht hatte man defenitiv was besseres hinbekommmen wie das neu veröffentlich industrie gigant 2,0
Глупо организованны цели и задания. Логика сильно хромает. Миссии банально скучные
Este juego es TAN BUENO que lo jugué en mi pubescencia pirata porque no tenía dinero y ahora lo he rejugado en la edad adulta pagando y obteniendo todos los logros como debe ser. RECOMENDADÍSIMO
old school game. complex, and good enough
Minimal graphics but awesome game play. Used to play this game for hours when I was a kid.
한글패치 됩니다 https://dark0946.tistory.com/12 현 버전x 구버전으로 롤백해야합니다 1. win+i키를 눌러 [실행]창을 띄운 뒤 team://open/console를 입력해 게임을 다운받습니다 *게임은 C:\Program Files (x86)\Steam\steamapps\content에 있는 app_271360 폴더에 깔립니다 2. 위 링크된 사이트에 있는 한글패치를 게임이 설치된 곳에 넣어주시면 됩니다
If you love Tycoon games, and you've never tried IG2, then get it, its one of the hallmarks games that really was polished and balanced back when games were released finished without years of early release nonsense. Factorio was born from the concept of this game, supply chains, with individual items being transferred between stages of production, except this is supply chain to eventually return a profit to keep growing and optimizing. The game has different categories of scenarios, easy, medium and hard that are progressively unlocked by completing them . The hard scenarios are really challenging, and Ive come back to IG2 20 years on and it feels like a fresh challenge even with all my years of play under my belt. Don't let the age of the game put you off, some of the best games (and movies imo) came from decades ago. The games graphics are 2D isometric, look good and the game world is alive. The game world feels alive and its not any lesser of complexity due to its age. Some of the tips and tricks are probably lost forever, here's one I remember that many newbies will probably never know. If you build factories that are adjacent to each other, they both get a speed bonus in production. I believe that multiplier increases each step up to a max of 4 adjacent factories.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $204.8M | 292.3K | 93% | $29.99 | |
| $115.7M | 64.1K | 57% | $34.99 | |
| $112.1M | 91.7K | 84% | $39.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $109.6M | 72.2K | 91% | $44.99 | |
| $82.8M | 47.1K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $310K | 653 | 63% | $14.99 | |
| $310K | 666 | 91% | $14.99 | |
| $310.1K | 2K | 98% | $9.99 | |
| $309.9K | 1.1K | 97% | $14.99 | |
| $310.3K | 4.9K | 83% | $3.99 | |
| $310.3K | 2.3K | 96% | $11.99 |