
INDUSTRIA 2 is a narrative FPS adventure about a woman stranded in a parallel dimension. Explore, scavenge and fight your way through a mysterious boreal landscape consumed by an ever-hungry artificial intelligence to find a way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.14/day in the week after.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Years after the events of the prequel INDUSTRIA, Nora is stuck in a parallel dimension, far away from home. Trapped between machine-built walls, she survives alone in an abandoned chapel near the coast.
Just before she can evade the hostile parallel dimension and return home to 1989 East-Berlin, a chain of unforeseen consequences pull her back into the pulsating heart of the artificial intelligence ATLAS.
Nora soon comes to the realization that she cannot evade her past and must face the haunting responsibility that lies within it – her involvement in the creation of the uncontrollable A.I.

Immersive, slow paced gameplay: Physics-based interaction, crafting and a diegetic inventory ground the gameplay in the game environments
A hero's journey: A narrative FPS to its core, where you'll meet memorable characters and progress through a touching story
Unique setting: Industrial decay in a vast boreal nature meets otherworldly sprawling machine structures
Upgradable weapons: Upgrade five weapons with various attachments like silencers, extended magazines or special attacks
Robot body horror: Vivid machine oil spilling and body dismemberment lead to intense firefights
Compact Indie Experience: A 4-6 hour long filler free journey made by a passionate small indie team
Cinematic audio: Full voiceover, dynamic music and detailed sound design are merged together by real-time audio reflection through Wwise
Next-gen visuals: Carefully crafted assets are empowered by Unreal Engine 5's fully dynamic lighting engine Lumen
Sums Steam only; Epic, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 431reviews | 50% | — | $271.7K |
| $24.99 | — | 63%* | #53 | not modelled | |
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not sure what the other people reviewing this game negatively encountered, but for me the game runs great - no bugs at all. The environment is crafted beautifully, the gameplay and controls are fluid and the soundtrack and sounds are top notch. I can only recommend this game. Especially to fans of Half-Life, Bioshock, etc.
ِI did not play the first one but I very much enjoyed my time with this one. The story is interesting and does a good job of keeping you engaged from beginning to end. The weapon variety is also enjoyable, giving you different ways to approach combat. Overall, it's a good experience. While it's on the shorter side, I think it's worth playing if you're looking for a story-driven action game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian, Traditional Chinese*languages with full audio support
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]完成度がビックリするほど早期アクセス[/h1] 前作は某Half-Lifeっぽい雰囲気は良かったのですが、ゲームとしての面白みが皆無でした。 続編である本作は、その独特な雰囲気は継承されており、ゲーム面でも消耗品のクラフトなどやれることが増えており、正統な進化を感じてちょっと感動しました。 ただ、物体へのインタラクト関連で、前作であった『その辺に置いてある小物を手に取れるだけ』の邪魔な仕様が排除されたのは良いとして、今度は『扉や戸棚を開け閉めするのにいちいち掴んで押し引きする』仕様が追加されており、テンポが悪く感じました。 あと相変わらず小奇麗な程度のグラフィックなのに、やたらマシンパワーを使うのは何とかならんのかと。 作品のクオリティについては、メニュー内での文章や画像が表示されない、音声や効果音の消失、オブジェクトやテクスチャがガッタガタだったりの不出来な部分はまだプレイに支障がない程度なのでご愛敬と思っておりましたが、アプデによるものか『おま環』かもしれませんが、最新バージョンでのプレイにおいては、とある選択肢の決定が反応せずクリアできませんでした。 言語の変更や、起動時のDX12とDX11を切り替えてもダメでした。 色々と妥協はしたけど、最後の最後でこれか…と心折れました。 製作者さんは精力的にアップデートをされておりますので、数々の不出来な箇所は将来的には改善されると思いますが、現状では早期アクセスレベルの完成度(よく正式リリースしたな)のため、購入はお勧めできません。
Dopo aver giocato il primo capitolo, avevo ottime aspettative per il secondo ma ahimè non è stato così. Carente su svariati lati tecnici (cadaveri sospesi a mezz'aria, scenari fatti molto alla carlona, ....) e con una trama raffazzonata verso la fine, lasciandoti un po' di amaro in bocca. Nel primo capitolo c'era molto più coinvolgimento che qui è andato perso. Peccato...
Отлично, нравится. Немощная главная героиня, крайне медленный темп игры, нехватка ресурсов. Прошел на брутале, сделал все ачивки. Возня с инвентарем интересная, особенно на финальном боссе. было весело пушки перетыкивать. Критичных багов не было. Отличный импакт от боевки. Не знаю, кому тут что не нравится. Что первая, что вторая часть пройдены с удовольствием.
Hi, I played a total of 4 hours, but within about 1.5 months, because the game kept crashing... I uninstalled it today, it doesn't crash anymore, but this game is completely empty, without emotions... it feels like a walking simulator to me... plus the controls are completely unnecessarily complicated and sometimes it strains the graphics card excessively for how it looks....
bug太多,被怪近身经常被拖入虚空,打着打着突然准星消失等等 汉化不完全,任务日志强化界面等都没汉化,有一小部分台词也没汉化,并且经常话没说完台词就直接消失了 武器只能装备一把近战两把远程,不能像前作那样同时装备五把,没子弹换其他武器也变麻烦了,还加了个很烦的耐力条,近战打几下就没体力然后屏幕变灰,恢复又慢 很多互动比如开门需要按住左键再拖鼠标操作起来很不流畅,新加入的背包系统也很拖节奏,任务道具等等要装备到快捷栏再切出来才能交互 总的来说不值90多块,30多顶天了
buggy
说实话很少给游戏打不推荐,但是这部真的是意难平,二代除了音乐还挺好听其他方面完全就是吃了坨大的一般的体验...纯纯的半成品 贴图缺失,建模缺失,汉化不全(汉化不全就算了你他妈连原文都不给显示,全是空白的让我用脚趾头去猜嘛),音效也缺失,优化也不行,光影也很怪,过场动画全程黑的啥也看不见,环境也看不清,除了手电筒照的到的范围其他地方一概啥也看不见,美术风格也开倒车,明明一代画面细节做的很好,整体风格也很不错,氛围感也烘托的很到位,但是到了二代,啥也不是,要现代不现代,要复古不复古,画面非常简陋,建模也很简陋根本没有统一风格可言,全是预制房和重复使用的素材。 刚开始还感觉还行,认为可能后面会来到和一代一样的环境,结果后面即使到了城市里依旧屋子家徒四壁,美术风格也及其拉跨,最后一章捏着鼻子玩完之后感到非常遗憾,可惜了一代塑造的那么好的一部作品,真的非常,非常遗憾,不知道后面会不会在重新把这部游戏重新修补起来(感觉难度不亚于重新做一遍)
剧情没看懂,但是游戏还可以,步行模拟器加轻度射击,不是很恐怖,适合休闲。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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