
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 991 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра очень красивая, история интересная. По философии, игра от материалистов для материалистов. Ну типа еще несколько противоречий верующих. Соответственно, верующих она будет раздражать. Для людей с философским складом ума игра примитивненькая! Но с точки зрения игры, она явно лучше чем две предыдущие, которые я прошел на этой неделе (The Invincible и Still Wakes the Deep) так как в ней есть мини игры, что я считаю является обязательной составляющей симуляторов ходьбы или интерактивного кино. Рекомендую к прохождению!
Love the games storytelling because the visuals really go hand in hand with the music and the voice lines - everything seems really well thought through! The change in art style for the backstory, along with the overall blend of pixel art and realistic 3d graphics, is also truly something special. Even though I was a little confused sometimes at first, it was a lot of fun!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Просто потрясающий сюжет, местами смешной, но всегда очень искренний, геймплей порой нудноват, но мне очень понравилось, скорее похоже на фильм
非常棒的游戏,内容大概三四个小时,意犹未尽。功德积分这个设定既有趣又把宗教教义的荒诞展现了出来,游戏临近结尾时有个小彩蛋,供奉的画像从耶稣换成了马克思且不会产生功德
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我他吗直接开祷
[i]Story-driven adventure[/i] in terza persona ambientato nella Russia del XIX secolo, che ci mette nei panni di [i]Indika[/i], una giovane suora ortodossa, allontanata dal convento con il pretesto di consegnare una lettera. Le 4-5 ore necessarie per completare la storia alternano in modo sapiente [i]puzzle[/i] ambientali, sezioni [i]platform[/i] e interazioni con gli altri personaggi, senza cadere troppo nella trappola del [i]walking simulator[/i]. Graficamente ineccepibile, con un'ottima regia dalle ambientazioni a tratti surreali. Il gioco punta soprattutto sulla narrazione, affrontando temi filosofici che mettono in dubbio fede, religione e natura umana. [b]PRO:[/b] - comparto grafico e atmosfera suggestiva - narrazione e protagonisti interessanti [b]CONTRO:[/b] - eccessivamente breve - [i]gameplay[/i] a volte ripetitivo - italiano assente (esiste una traduzione amatoriale) [b]VOTO: 7,5[/b] [b]Indika[/b] non è un semplice film interattivo: alterna narrazione e [i]gameplay[/i], riuscendo a toccare temi piuttosto alti e impegnativi senza risultare monotono e logorroico. Allo stesso tempo, però, non osa particolarmente sul piano ludico: la scarsa durata e alcune situazioni ripetitive, gli impediscono di fare quel salto di qualità necessario per renderlo memorabile.
俄式荒诞艺术冒险,修女印蒂卡与撒旦结伴,探讨信仰、伪善、人性创伤,黑色幽默与严肃思辨交织。 核心机制:祈祷切换现实与赤红异世界,利用空间错位解谜,穿插复古像素小游戏,创意丰富。 超现实扭曲美术风格,镜头语言充满艺术性,剧本文学感强,留白充足,后劲巨大。 没有战斗养成,全程聚焦叙事与轻解谜,演出设计独特。 题材敏感,对宗教话题不感兴趣的玩家很难共情。
It was a great game. 100% recommended if you like story-driven "movie" games
После этой игры ещё целую неделю видел, как изо ртов прохожих выбегали танцующие чёртики. И даже из моего пару раз 👉👈 7 сеансов экзорцизма из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.6M | 14.7K | 90% | $4.99 |