
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Можно многое переосмыслить играя в игру
Literally an A24 film, 10/10
Super gra, ciekawa fabuła.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 7.3K | 76% | $14.99 | |
| $2.6M | 5.1K | 90% | $39.99 | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.6M | 14.7K | 90% | $4.99 | |
| $2.6M | 7.3K | 52% | $9.99 | |
| $2.6M | 63.7K | 93% | $1.99 |
Related
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 989 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Intriguing and interesting, not very long, but worth to play in a weekend. Recommended
Игра потрясла, как будто смешали какой-то худший кошмар думающего верующего человека, основы морали и Достоевского. Он там в каждой строчке… во всём. В каждой мелочи… От милосердия к убийце до ростовщика в ломбарде, который петушка-свистульку в довесок к православной реликвии выдаёт. Не для каждого точно, но поклонников, видимо, не так уж мало, с учётом того, что игра была номинирована на The Game Awards 2024 в категории Games for Impact. Дьявол вообще прекрасен в каждой реплике. По большому счёту, он один говорит: «Прими себя, зачем мучиться?» Что есть грех? Ложь? Ну так не ложь ли - всё время запрещать себе думать то, что думаешь, и хотеть того, чего хочется?… В общем, если эти люди не были вдохновлены Смердяковым, Верховенским и Свидригайловым, значит, я не поклонник Достоевского. Загадки сложные, не для дураков. С гордостью могу сказать, что прошла без подсказок, потому что игру загрузила в поезд. В общем, если это и называть, то я бы назвала «хоррором для души» - трактуйте это название двояко. А уж доведённый до гротеска мир царской России в худшем её исполнении - это гениальная находка. Чудовищно сложные мини-игры: прямо вспомнила первого «Принца Персии» с этими балконами и лягушками… И досмотрите титры. Есть скрытая мини-сцена: после того как вы и так сидите растерянно, глядя в стену, прилетит ещё и последний удар.
сюжет 8/10 - за ♥♥♥♥♥♥ переходы говняные, - за говняную пиксельную поеботу. загадки не почувствовал. итого 6.5/10 В ТИР
Концептуально, атмосферно, в целом это скорее интерактивное кино в стиле артхаус
интерактивное кино получается
This game has some of the strongest environmental design that I've ever seen. A room with furniture drawn on the walls; a town dwarfed by a pair of ridiculously massive bells; caviar that glitters like stars. I couldn't stop taking screenshots. As for the game itself...well, Indika's life is one of burden. The journey is filled with basic, mildly tedious tasks. Everything moves just a bit slowly. There are many boxes to push, and many machines to operate. I think the gameplay effectively supports the theme of the game though, and I wouldn't change any of it. The English dub is surreal. An uncharitable person might think it to be disjointed and crude, but I am not that person. For me, it enforces the dreamlike nature of the world. It makes me curious about how the dialogue flows in Russian, though. A strong recommendation for fans of art and depressing literature. I'm excited to see Odd Meter's next game!
太没意思了,完全是作者的服从性测试,我感觉被霸凌且昏昏欲睡
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.