
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not sure if Indika is a bad game I love OR a good game that I hate. For every good thing that I like, there is a bad equivalent. This game has some great ideas, nice dialogues, interesting characters and a decent gameplay that is half environmental puzzle and half walking simulator. But it lacks in so many other aspects and it has THE WORSE ENDING that I ever saw. The ending is so bad, that it makes Firewatch look like a masterpiece in comparison. The gameplay goes way to surreal way to quick. Half the game doesn't make sense. It feels like some intellectual exercise, and you need a critic or a commendator for it. I am honestly and totally baffled.
Just started so take my review with a grain of salt.. So far I LOVE this one. The art style is gorgeous, the writing is clever, and the entire game walks a fine line between psychological drama, dark comedy, and surrealism. It constantly has you questioning what's real without ever feeling like it's trying too hard. It reminded me of what Hellblade was aiming for, but in a way that felt far less contrived. Instead of beating you over the head with its themes, INDIKA trusts the player to piece things together. The result is a story that's weird, thought-provoking, and unlike anything else I've played. The setting alone is enough to make it stand out from the crowd. It's not an action game and it won't be for everyone, but if you appreciate games that take creative risks and treat the medium as art, don't skip this one. 9/10. Beautiful, bizarre, and one of the most unique narrative experiences in recent years.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.6M | 5.1K | 90% | $39.99 | |
| $2.6M | 63.7K | 93% | $1.99 | |
| $2.6M | 7.3K | 76% | $14.99 | |
| $2.6M | 7.3K | 52% | $9.99 | |
| $2.6M | 14.7K | 90% | $4.99 |
Related
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 979 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i dont know why i have a drop frame with this game forget that the grafic is bueatiful but still i cant keep playing with the frame i take even i in the begining of the game and there was nothing in the start so you can say that the reason for drop frame
Сюрреалистичная фантасмагория с рассуждениями на тему религии и бога. Лойс. Отдельно лойс за Ефима Шифрина.
Didn't enjoy it as much. The gameplay isn't particularly good, the story and themes aren't as interesting as I thought they'd be. At least it's short?....
Joguinho estranho, esquisito, russo, daqueles ame ou odeie. É praticamente um walking simulator com alguns puzzles pelo caminho. Como é bem curtinho (±4hrs), se a bizarrice russa, a atmosfera russa e o resto da russice te fisgarem, não sobra muito tempo pra ficar cansativo. O jogo também aborda umas questões religiosas e filosóficas, deixando algumas coisas implícitas e abertas a interpretação. Isso pode incomodar algumas pessoas, mas pra mim funcionou legal. Indiko.
Рассуждения в игре очень интересные + голоса классно подобраны. Если есть настроение поразмышлять, то игра зайдёт.
整个游戏在场景表达和立意上很不错,但是游玩过程就是纯粹折磨了,还不如纯步行
Яркий пример того, что видеоигра может быть настоящим произведением искусства.
Get this game and stick with it. The game is worth the time. It is the type of game you will finish and think of long after, which is a rare thing these days. It demonstrates good writing. There is clearly purpose behind the games mechanics and how you play. I do not want to give anything away but the story is good and I would just like more. The graphics are amazing and each new scene is a joy to see and walk through. The voice acting is amazing and you feel all the emotions. Highly recommended.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.