
Protect your brain from viruses in Increbraintal, an incremental auto battler. Build your team and unlock upgrades in the Skill Tree to eliminate the contamination taking over the body.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Protect your brain from viruses in Increbraintal, an incremental auto battler. Build your team and unlock upgrades in the Skill Tree to eliminate the contamination taking over the body.
The resources you collect can be used in the Skilltree to unlock permanent upgrades. When it comes to dominating viruses, you can never be too careful!
Count on your companions, which can be found in the Deck. Build an effective layout where everyone can complement each other in some way.
Need long-range support as well? Let your minions handle it. Even though they’re tiny little cuties, they can take care of the dirty work.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 174reviews | 82% | — | $18.1K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
funny game
Short simple sweet and clean,
[h1]Increbraintal - Un idle qui aurait gagné à lâcher la manette[/h1] Increbraintal c'est un incrémental auto battler développé par Hymoori, sorti en avril 2026. On protège son cerveau contre des virus en construisant une équipe de compagnons et en débloquant des upgrades via un skill tree. Le concept est original, la direction artistique est soignée, et pour moins de 3€ c'est une belle proposition. [h3]Mon avis perso[/h3] Pour quelqu'un qui commence à avoir fait le tour du genre, c'est une bonne surprise. La progression est bien maîtrisée, la montée en puissance se ressent, et le petit côté tower defense apporte une vraie touche de fraîcheur dans l'avalanche d'incrémentaux du moment. J'y ai passé 3 heures, et c'est une expérience qui m'a laissé une bonne impression. [h3]Les points faibles[/h3] Le jeu est parfois un peu trop grindy, et le seul vrai gameplay actif - ramasser la thune - aurait mérité une upgrade d'auto-collect. C'est le genre de petit détail qui se fait vite sentir. Et surtout, le système de sessions aurait pu être remplacé par un full idle - beaucoup d'autres titres du genre l'ont compris, et Increbraintal aurait clairement été gagnant à suivre cette voie. [h3]Les points forts[/h3] Un concept original, une direction artistique propre, un skill tree qui donne envie d'aller plus loin, et une progression qui renouvelle suffisamment l'expérience pour tenir sur la durée. Pour le prix, c'est difficile de se plaindre. [hr][/hr] [b]Une belle réussite du genre, avec quelques ajustements qui en feraient un sans-faute.[/b]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short, sweet, to the point.
Muito divertido o jogo, é curto, mas é lindo. Tenho algumas dicas que daria para uma possível atualização ou dlc: A primeira é que seria divertido ter uma maior rejogabilidade. Já que a partir do momento em que você zera o jogo não tem mais nada para fazer. Talvez fosse legal ter um modo infinito que vai dificultando e você pode comprar partes novas com as moedas. Junto do que disse no primeiro gostaria que tivesse uma maior possibilidade de estratégias, como poder distribuir onde quiser os espaços para as partes.
While I cannot say that this game is bad, I also can't say that it's good. You get an hour and a half of gameplay at most, wanna see the whole upgrade tree at once? Nope. Not possible. This game is IMO the very bare bones of an incremental. Honestly, it is not worth the time nor the money. There are far better games you can play in this genre
Apesar de ser um jogo bem curto, é muito divertido e cativante, eu recomendo muito para todos. Apenas joguem
short and sweet incremental-tower defense hybrid with a cute art style and an upgrade tree that doesn't outstay it's welcome. very easy recommend.
Please make a Prestige and make this game bigger this was peak
75 minutos de juego bastante relajado. por el precio que cuesta merece la pena
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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