
In Tenebris is a dark, first-person sci-fi horror game where echolocation is the only way to find your way out. You see while you make sound, but you can also be heard by those you don't want to be around. Explore the corridors of a research facility, avoid enemies, and try to survive.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
The protagonist wakes up in a research facility in an alternate reality, 1990s Russia. The operation went according to plan: his eyes are gone, replaced by an experimental implant. Now the world is a reflection of sound. However, everything is too quiet.
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Languages: Russian**languages with full audio support
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $197.3K | 1.5K | 95% | $6.99 | |
| $99.9K | 364 | 88% | $7.19 | |
| $12.7K | 182 | 60% | $3.99 | |
| $1.6K | 23 | 83% | $1.99 | |
| $0 | 50 | 66% | Free | |
| $0 | 44 | 68% | Free |