
Implements of Hell is a first-person psychological horror game. Explore the mysteries, unlock the secrets, and change the outcome in a slow-paced atmospheric, and extremely horrifying experience.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
QUENTE!
Short an sweet, this is not a game that will offer a lot of gameplay, but it doesn't overstay it's welcome to bore you with such an issue. Rather, it will likely ask you to sit down with it for about an hour, genuinely creep you out and make you shudder for the events that happened here and just might still be going on. If that sounds like a fun afternoon to you, I have to recommend giving it a go. If not, you probably don't want to play this one.
je suis mécontent 😒 d'avoir payer pour un jeu comme ça qui se termine en 70 minutes. ce jeu devrait être gratuit. il a aucune poursuite, aucune façon de mourir et surtout aucun frissons je suis déçu.
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After playing PsychoRavens game "Omitted"... I was going to see if they had improved any on their aspect of creating a horror game. I didn't go into this game with high hopes... because "Omitted" was such an abysmal game to me... and I was right not to expect much here either. This game is almost literally a "P.T." clone... with a story that could have went somewhere... but ultimately in the end.. it fell very... very... short of the mark. Needless to say I probably won't be investing any more time in any horror game releases by PsychoRaven... because it's just a waste of my time.
Historia: este titulo cuenta con una trama muy turbia que a pesar de ser corta logra el proposito de trasmitir el miedo Nivel Puzzles: Facil Personajes: John / Clara / Mary Logros: 8 l Mecanica: Inspirada en silent hill P.T, recorrer pasillos donde cada recorrido es distinto, se requieren de algunos items para seguir avanzando, hay algunas notas que te van explicando lo sucedido, te llevaras uno que otro susto, eso si recomienda subir el brillo porque se ve muy oscuro. Idioma: Ingles Subtitulos: Ingles Duracion: 1 hora Recomendado: 6/10
I played this game before when it was showcased at an event, and here I am trying it again here. Even though I knew what was in store for me I still got scared a bunch of times. The game's short but it's well made. I am not a fan of horror games, but this was fun.
A decent PT-esque game where you go around in circles inside a house while weird things happen around. It has its moments, but it also has some frustratingly unclear puzzles. It's good enough if you like to try smaller indie horror titles.
While I hate to leave a negative review when I can see the love that was put into this project, I simply cannot recommend this game. The atmosphere was dark and suitable, and the control was perfectly adequate, but the character design left much to be desired - especially in contrast to the environmental assets. Case in point: the naked mustachioed man was more laughable than frightening. The repetition of the gameplay is not really a deal-breaker for me, as I understand the concept behind the repeating environments altered by paranormal activity upon subsequent visits. However, this "PT" mechanic has been better explored in other indie horror titles, and I feel it didn't land as well in this entry. With all of this said, I do believe this title shows the developer's potential, and I will not be requesting a refund as I still wish to give support.
Je suis fan des jeux à la PT, mais celui-ci n'est pas à la hauteur de ce que j'en attends. Déjà le jeu est beaucoup trop sombre, il y a un certain nombre de passages où on ne voit vraiment pas assez, et même quand on se retrouve avec une lanterne, l'éclairage laisse à désirer. J'ai l'impression que certains développeurs comptent sur le manque de visibilité pour nous faire peur, mais ça ne marche vraiment pas. C'est plus gênant qu'autre chose et du coup ça nous sort de l'immersion. Il vaut mieux à ce moment là faire en sorte que l'atmosphère soit un cran plus oppressante, ce sera bien plus efficace. Ensuite au niveau des boucles, elles sont trop rapides et manquent de matière. On passe trop vite de l'une à l'autre sans qu'il n'y ait rien à faire entre, et ça fait qu'on commence à s'ennuyer très rapidement en ne faisant que répéter les mêmes passages qui ne servent à rien au lieu de vraiment plonger dans l'histoire. Côté gameplay le fait de pouvoir régler la sensibilité de la souris aurait vraiment été un plus. Je n'ai pas fini le jeu du coup, mais il ne m'a pas donné envie de continuer.
Je suis désolé pour les dev mais je dois le dire : Implements of Hell est l'un des pires jeux d'horreur que j'ai fait ... et j'en ai fait des merdes, mais lui fait partie sans aucun doute du top 3. Rien ne va dans ce jeu, RIEN NE VA. Alors certes, il est le premier jeu du studio donc soyons indulgent, mais j'ai mes limites. J'ai la flemme d'expliquer, le mieux serait d'aller voir mon let's play pour avoir un aperçu : https://www.youtube.com/watch?v=WsXqHztRenc&t=7s
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