
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $132.5K — a different platform, not this one.
The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire. As governor of a Roman province, you will devise a strategy to build a well organised, prosperous and commanding settlement. Its fortune very much lies in your own hands. Imperium Romanum features incredible attention to detail and is packed with a variety of new, gameplay-enhancing features, such as a complete overhaul of the graphic engine and many of authentic historical buildings like the world-famous Circus Maximus or Gladiator schools. The Emperor Expansion pack takes you on a journey through ancient history, from cold Britannia and the wild forests of Germania to the fertile Nile Delta of Cleopatra's Egypt. 19 challenging, new scenarios featuring historic places such as Aquae Sulis (Bath), Hadrian's Wall, Massilia or Treverorum will require all your comprehensive economic and strategic leadership abilities to succeed. Your competence, but also the way you deal with religion and the Roman deities like Jupiter or Venus will play an important role in accomplishing your mission as a Roman governor. Will you be able to earn the mercy of the gods and rule the empire successfully? Features Contains the full version of Imperium Romanum plus the "Emperor Expansion" Improved battle system with siege engines and many new units Vivid game environments with change of day and night as well as weather changes New historically accurate settings, units and events Crime, riots and natural disasters Historically authentic buildings (Circus Maximus, Colosseum, Insulae etc.) Interactive mission-mode: activate each task when you want Construction of bridges, fortifications, city walls, and aqueducts 19 new, comprehensive scenarios and 4 new, challenging campaigns: Conquest of Britannia, Wilds of Germania, Colonization of Africa, Caesar's Civil War New game speed level and larger maps Religion and 5 deities influence the gameplay Includes all prior released value packs and patches
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $4.99−50% | 44ratings | 86% | — | not modelled |
| $9.99 | 335reviews | 85% | — | $132.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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