
Immortals Fenyx Rising brings grand mythological adventure to life. Play as Fenyx on a quest to save the Greek gods.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #82, worst PL #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 18 → 11.5/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 4.7Kreviews | 73% | — | $309.2K |
| $59.99 | 11.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A really enjoyable fun game to play.
ashuashuashua
It looka like zelda but i never played zelda
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $309.2K | 1.9K | 91% | $4.99 | |
| $309.1K | 639 | 47% | $24.99 | |
| $309.4K | 3.6K | 84% | $2.99 | |
| $309.4K | 559 | 75% | $7.99 | |
| $308.9K | 436 | 81% | $18.99 | |
| $309.6K | 379 | 70% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.4M | 373.8K | 90% | $59.99 | |
| $1.4M | 1.8K | 88% | $29.99 | |
| $304.9K | 1.1K | 79% | $12.49 | |
| $82.1K | 123 | 73% | $19.99 | |
| $756 | 3 | 67% | $9.99 | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Dutch, Polish +3 more
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At the beginning I was thinking it was going to be another grind race but as it turns out, this game does let you progress at a really good pace, the puzzle elements adds to the and wish they could use less of the Alphabet Jokes but the narration of the story in this game is the aspect which is the most funny.
What if I told you there’s an Ubisoft game that has no Ubisoft interference in gameplay? What if there was a game that could be described as the child of Breath of the Wild and Assassin’s Creed Odyssey? What if this amazing game had a great title but it had to be changed because of a stupid lawsuit? The answer to all these questions is Fenyx Immortals Rising. This is a fun adventure, better than it has the right to be. You start a hero’s journey as Fenyx, a humble shield barrier that is the only survivor of a shipwreck. Little do they know that they are playing the main role in the tale of the fight of the gods of Olympus against Typhon, who has subjugated them. However, the story doesn’t delve much deeper than that; the focus is on how it is told, rather than on what. The whole game through is the story of Fenyx being told by Prometheus, who is narrating the events to Zeus. This is the main source of humour, because the game doesn’t take itself seriously; as a matter of fact, everything is a parody of the Greek myths. This is the main strength of its storytelling, because not only it show a ton of Greek mythology, but it is also displayed in the world. The Golden Isle, a place was built by Daedalus, has many places where you can find references to all sorts of myths and legends. Some people may not like the narration over the gameplay, but it is the main source of humour. My favourite part is when Prometheus is trying to narrate the birth of Afrodite and Zeus tells the version he learned. And, let’s say it’s just a much more audience-friendly version. What about the game loop? It is simple, in each region you need to help their respective god and recover their essence. As you explore the map, you’ll fight enemies, open chests, solve puzzles and explore dungeons. But how different from any Ubisoft game this is? Simple, you are rewarded for everything you do. Several resources are needed for upgrades, and you gain them by exploring, fighting and solving puzzles. This way, you are encouraged to do these activities. If you don’t like a particular type of puzzle, usually there is more than one kind that gives you the same resource. Even though there’s not much enemy variety, combat evolves as they scale up with you and with new abilities learned. Also, there are different weapons to collect, each with its own bonuses. It’s easy to try a new build that suits your playstyle better. Bosses and optional bosses are also interesting and challenging. Music and graphics are what you can expect from any Ubisoft title, it shows that they know how to create open worlds and have the best soundtrack to set the mood. It’s worth mentioning that bugs are rare and not game breakers, even during launch. Another important thing is, the game has microtransactions like any Ubisoft game, but they are mostly cosmetics and some “time-saving” resource bundles. They are totally unnecessary, first because you already have so many outfits and skins for your weapons and armour that you won’t feel like you need something over exaggerated. Second, if you buy resources, there’s no point in playing the game. Some games you don’t realise how much you like them until you notice how many hours you have spent and on how many platforms you have it. I tried it on both consoles and PC and my experience was always fun. Even on Switch the game runs smoothly. So, if you have that itch to play an open-world RPG that is also cosy and fun, something that you can just enjoy, this is the game for you.
"we have Breath of the Wild at home"
да xорошая игра
esse jogo é bom e vocês não estão prontos para essa conversa. Ao contrário de suas dlcs...
Immortals Fenyx Rising apresenta uma narrativa bem estruturada, embora com um tom excessivamente infantil para um enredo inspirado na mitologia grega. Apesar disso, o jogo demonstra potencial em sua proposta artística e na ambientação mitológica. Após aproximadamente 3,5 horas de gameplay, a experiência ainda não se mostrou totalmente envolvente, mas é possível que o enredo e a jogabilidade se tornem mais cativantes à medida que o título se desenvolve. Ressalta-se que esta é uma avaliação preliminar, não devendo ser considerada definitiva.
A rare good ubisoft day. at least from modern ubisoft. I think the world is still too big but there a lot to do, its pretty funny and it loks really good. I never got around to teh dlc but ive heard its basically like another small game but with a chinese theme instead of the greek one the main game is
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.