
Immortals Fenyx Rising brings grand mythological adventure to life. Play as Fenyx on a quest to save the Greek gods.
Most likely between $185.5K and $525.7K. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $3.99 | 73% | approximately $309.2K |
| PlayStation | $5.99 | 85% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Невзирая на отзывы решил опробовать игру, поскольку мне нравится все связанное с античным миром и древнегреческой мифологией. К сожалению, игра мой интерес не оправдала. У проекта есть свои плюсы. Это и очень крутая озвучка с харизматичными закадровыми голосами (Зевс так вообще отбитый и местами смешно шутит), и красивая мультяшная стилистика с яркими красками, радующими глаз, и вполне неплохая оптимизация. Минусов же гораздо больше: 1. Имитация открытого мира. Опен сделан только для того, чтобы перемещаться от подземелья к подземелью, изредка лутая бустерки и сражаясь с однотипными мобами, на которых уже спустя час игры совершенно не хочется тратить время. Редкие малоинтересные головоломки и "легендарные боссы", которые просто заспамливаются через ПКМ. Сомнительное мероприятие... К тому же, мир абсолютно пустой. Нет бы НПЦ интересных добавили. 2. Подземелья. Если вы уставали от обилия пещер в каком-нибудь Скайриме, то количество здешних данжей покажется вам адом. Головоломки хороши в меру, но когда вся игра состоит из них, да еще и повторяющих друг друга, это утрачивает всяческий смысл. 3. Баланс. На высоком уровне сложности у врагов просто выкручивается ХП и защитные показатели, не давая за их убийство никаких бонусов в сравнении с более легкими уровнями сложности. Можно, конечно, создать себе дополнительный челендж, но ради чего? Игра не дает приятного послевкусия преодоления и абсолютно ничем за него не награждает. Ну и мелкие сомнительные решения, вроде полоски энергии, которая расходуется на любые действия (зачем она вообще здесь?), затянутость сюжета и пр. превращаются в большую головную боль, отбивая желание здесь находиться. Многие комментаторы жаловались, что это "типичная гриндилка". Я не имею ничего против гринда, когда он приносит удовольствие и ощутимый профит от занятия им. Здесь же неинтересно заниматься ничем. Даже переставив уровень сложности на минимум, чтобы быстро вырезать мобов и идти по сюжету, мне очень быстро это надоело. От силы 5/10
Immortals Fenyx Rising Review: A Bright World Dimmed by Ubisoft Flaws Immortals Fenyx Rising is one of those games that sits comfortably in the middle ground — not bad, not amazing, just… fine. It’s a title that clearly borrows heavily from Breath of the Wild, mixes in Greek mythology, and tries to make it all its own. And to its credit, it mostly works — at least when the game itself is working. Let’s start with the good: the gameplay is semi-decent. The combat system feels responsive enough, and the puzzle-solving is genuinely fun when the controls behave. The world design is colorful, and there’s something oddly satisfying about gliding across the skies or chaining together attacks. It’s got that Ubisoft open-world charm — a big map full of icons, distractions, and collectibles that can keep you busy for hours. Unfortunately, it also has Ubisoft’s other trademark: bugs. And not the good kind. I ran into more glitches than I could count — from enemies freezing mid-attack, to physics deciding to take a vacation, to occasional frame drops and quest progression bugs. It’s frustrating when you’re trying to enjoy a fight or a puzzle only for the game to break immersion completely. The story sits somewhere between “mid” and “decent.” It doesn’t take itself too seriously, which can be fun, but it often feels like it’s trying too hard to be witty. The banter between Zeus and Prometheus is amusing at times, though it can wear thin if you’re not in the mood for constant commentary. Enemy variety could definitely use some work. You’ll see the same types over and over again, and some of them — like the Hekatonchires and Automatrons — are a real pain to deal with. They hit like trucks and are annoyingly tough to block, which turns some fights into tedious slogs rather than rewarding challenges. Overall, Immortals Fenyx Rising is a decent enough time if you can tolerate a few (or a lot) of bugs and some repetitive encounters. It’s a fun playground of Greek myth and open-world exploration, but it never quite hits the highs it’s aiming for. A good game buried under the usual Ubisoft bloat and technical hiccups. Would i buy the DLC's to 100% the achievements ..... No huge waste of $33 just to get 18 achievements Score: 8/10 — Fun in bursts, but far from divine.
A recycling of Assassin's Creed Odyssey combined with The Legend of Zelda: Breath of the Wild, wrapped in a tale rooted in Greek mythology, complete with Ubisoft's recurrent mannerisms, yet fundamentally enjoyable. The game boasts a beautiful color palette and a mix of motley environments that make it consistently pleasant to play, though this clashes with its grotesque character designs. Puzzles are a core aspect of the gameplay, providing a generous assortment of activities beyond combat and making completionism surprisingly entertaining without feeling overly repetitive most of the time. The DLCs are a worthwhile addition largely because of their variety: one focuses almost entirely on imaginative puzzles and platforming, another reimagines the formula through Chinese mythology, while the last takes the form of an isometric ARPG. None of them feel game-changers, but they make good use of the framework already in place while further developing a story that, unfortunately, will remain unfinished following the cancellation of Immortals Fenyx Rising 2. Still, what remains is a game that, while far from excellent, possesses enough particularities and charm to earn a lasting place in memory.
Immortals Fenyx Rising, czyli „Mitologia dla opornych” Wyobraźcie sobie grę o starożytnych bogach, tytanach, upadłych bohaterach i... kurach. Tak, dobrze czytacie – kurach. Immortals Fenyx Rising to jakby ktoś wrzucił grecką mitologię do blendera, dolał tam „Zeldy: Breath of the Wild”, dorzucił szczyptę komiksowej grafiki, po czym wszystko polał sosem humoru rodem z Latającego Cyrku Monty Pythona. I wyszło. I to całkiem nieźle! Fabuła? A komu to potrzebne! Zaczyna się jak typowa grecka tragedia: świat się wali, Tyfon – najwredniejszy tytan w historii (taki grecki Godzilla z ADHD) – uwięził bogów i zrobił z nich memy. Zeus i Prometeusz siedzą sobie i komentują Twoje poczynania jak dwóch pijanych dziadków przy szachach w parku. I to właśnie oni opowiadają historię Fenyksa – śmiertelnika z syndromem bohatera, który wygląda jakby wyszedł prosto z siłowni i pomylił cosplay z misją ratowania świata. Rozgrywka: skacz, biegaj, walcz... i zbieraj grzyby? Fenyx to taki grecki Link na kofeinie. Wspinaczka? Jest. Szybowanie? Jasne. Zagadki w świątyniach? Jak najbardziej. Ale wszystko to z lekkim przymrużeniem oka. Otwierasz skrzynię? Bum, fanfary jakbyś właśnie wygrał Eurowizję. Rozwiązujesz zagadkę? Głos Zeusa komentuje to, jakbyś dopiero co odkrył jak działa długopis. I choć walka jest zręcznościowa i satysfakcjonująca, to czasem masz wrażenie, że gra śmieje się z własnej powagi. Bo czy naprawdę trzeba walczyć z harpiami o magiczne mango? Humor: Greccy bogowie, ale z TikToka Największym asem tej gry jest jej meta-humor. Zeus zachowuje się jak wiecznie zdezorientowany wujek na weselu, Prometeusz jest jedynym, który tu jeszcze ma resztki rozumu, a reszta bogów to banda nieogarów z problemami tożsamościowymi. Afrodyta? Zmieniona w drzewo. Ares? Ma depresję bojową. Hermes? Gada szybciej niż lektor na 1.5x. Dialogi są pełne absurdów, dygresji i tekstów, które spokojnie mogłyby paść w Holy Grail. Gdy Zeus rzuca „Zróbmy z tego pegaza jednorożca. Każdy lubi jednorożce!”, trudno się nie uśmiechnąć. Grafika: jakby komiks poszedł do muzeum Styl graficzny to kolorowa, stylizowana bajka, która bardziej przypomina opowieść snutą przez starego barda niż realistyczną epopeję. Trochę jakby ktoś pomalował Grecję pastelami i nakleił na nią chmurki z „BOOM!” i „ZING!”. Podsumowanie Immortals Fenyx Rising to nie jest gra, która chce być poważna. To mitologia z kabaretem, Zelda z ironicznym komentarzem, podróż bohatera z przymrużeniem wszystkich możliwych oczu. Czy to dzieło wiekopomne? Nie. Ale czy bawisz się jak grecki bóg w piątek wieczorem? Oj, tak. Ocenka: 8/10 Za rozgrywkę, za humor, za to, że kurczaki mogą cię zaatakować znienacka. Ale minus jeden za to, że Zeus nie miał własnej piosenki disco.
A really simple but cool game. I know Ubisoft gets a lot of flack (deserved), but this is one of those exceptions where you're like "wait this is a Ubisoft game?" Well... until you see that there's a cosmetics shop in a single player game. But other than that, really cool! Definitely get this if you don't feel like spending $580 to play BOTW lol.
Discount Breath of The Wild. But, honestly good story, great acting and smooth gameplay on the SteamDeck (Overclocked)
I hate to say it because I really like the game, but it crashes a LOT, so I can’t reccommend it. I am on Steam deck and it is not verified, but it’s listed as “playable” and I’d kind of argue that no, it isn’t, actually.
Let me start by saying that gender politics shouldn't be apart of a game that is clearly targeting the younger audience. After finishing the main quest for Aphrodite, Zeus and Prometheus talk about her child with Hermes being non binary. Could you kindly F OFF? I tried giving this game a try and at least complete one of the main quests, but it was so hard since it's so bad. The voice actors are annoying as hell and their voices scratch my ears every time Zeus and Prometheus start talking non sense. The story is 100% written by a 5 year old and the characters are designed by someone who either is blind or hasn't moved on from childhood cartoons. Everything looks and feels like plastic, zero realism in the graphics department. This game is not an 'Action, Adventure, RPG' as promoted on the steam page, it's a Puzzle game with a bit of the other elements. I don't hate puzzles, I do enjoy them when they are well made. This game has badly made puzzles that repeat in one form or another. So if you are buying this game for the action, you will have a lot of action moving blocks around to finish puzzles. I DO NOT recommend buying this, not even on sale is it worth it. Spend your money somewhere else.
Absolutely love this game- was hard in the beginning until I understood to actually use alt and q to dodge/parry, and also don't fight the evil animals right at the start lmao. Follow the natural story and you'll get better at fighting and be able to upgrade weapons/skills. If you were into greek mythology at one point, you'll find this entertaining. Also the visuals are 10/10 beautiful, love all the colours and the scenery. Some bits are a little challenging but what's a good game without the near rage quits anyway? (If you come across the full game and dlc on sale, I would say absolutely go for it!)
very frequent crashes on steam deck