
Immortals Fenyx Rising brings grand mythological adventure to life. Play as Fenyx on a quest to save the Greek gods.
Most likely between $185.5K and $525.7K. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $3.99 | 73% | approximately $309.2K |
| PlayStation | $5.99 | 85% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ugh, i've tried to play and enjoy this game but it truly feels like a mobile game in the worst ways
I went into the game with not much expectations to be honest. Ubisoft, Open world hmm ... u never know This is a fantastic and fun game to me. Lots of humor, greek mythology, fights, mechanics, puzzles, challenges, vaults are fun. The world is nice to look at, pleasant graphics and interesting to explore. Yep, you guessed it - quite a lot of collectable items but not too insane. All in all a fun and good game Edit: Store page doesn't show "controller support" but I had no problems at all with controller. It works pretty well
I absolutely loved the base game. It looks beautiful, the challenges are a lot of fun, and the combat feels smooth and rewarding. The variety of mechanics kept everything interesting, and between exploring the massive map, doing side activities, and collecting items, there are easily hours of content to enjoy. However, the DLC felt like a total waste of time. It lacks the charm of the main game, and the challenges feel frustratingly unfair rather than fun. A single small mistake can force you to restart from the very beginning. Verdict: Main Game: 5/5 — Highly recommended for its world, gameplay, and exploration. DLC: 2/5 — Skip unless you are actively looking for extreme trial-and-error difficulty.
The main character named Fenyx wakes up on the shore of a mysterious island, discovers that the rest of his ship's crew has been turned to stone, and soon encounters a strange thief who turns out to be Hermes, the first of the gods of the Greek pantheon that you will have to deal with in the game. They are in a pretty mess, because the giant arch-villain Typhon has stepped on them, and as is often the case, they have to be helped by a mortal who was predicted by an oracle. The truly massive game map is divided into several areas. The good news is that the regions dedicated to individual gods are really very different from each other, have a unique atmosphere, and it is clear that the authors took great care in building them. Aphrodite's grassy plains and hills full of colorful bushes, ponds and grazing animals alternate with a battlefield strewn with the bones of giant monsters where Ares rules, the industrial and robot-inhabited home of the god Hephaestus contrasts with the marble pillars of temples and sanctuaries where Athena rules. The whole game is full of details, colorful birds and butterflies fly everywhere, the effects during the fight are breathtaking and the whole thing is simply very magical. In the case of Immortals more than anywhere else, this game will polarize the audience with its artistic treatment. If I had to compare Immortals to something overall, then it would be a Pixar animation, perhaps not so much in terms of visuals, but above all in terms of the overall atmosphere and presentation. The game is imbued with humor, which is clearly aimed at a younger audience at first glance, but older players will also find something to liken to it. The entire plot is commented on by Dio and Prometheus, whose proverbs usually fall into the category of “fun that won’t offend.” The game also carries various messages about what we should and shouldn’t be like, how even bad qualities shape our character. One of the big surprises. A massive open world packed with content that alternates combat with puzzles and offers impressive visuals along with a story that doesn’t take itself seriously at all. [b] 65% [/b]
Купил игру по скидке в 80% со всеми дополнениями, и вот что могу сказать про игру: -1) основная игра проходится вполне легко до зимнего биома (там духота с зонами которые быстро сжигают выносливость) первое время загадки разгадывать было интересно но потом уже начало надоедать, прохождение тартара впринципе норм если учитывать что можно намахивать некоторые моменты и проходитьс помощью способностей решая не все загадки. -2) дополнение Myths of the Eastern Realm полностью слизаная с основной игры механика немного отличающайся между собой, но чистить было даже интересней чем основной мир -3) дополнения A New God категорически НЕ РЕКОМЕНДУЮ, забирают полностью весь лут с основной игры и возвращается задания тартара которые душные насколько что после 3 данжа я уже хотел выйти через окно. -4) дополнение The Lost Gods КАТЕГОРИЧЕСКИ НЕ РЕКОМЕНДУЮ К ПОКУПКЕ, это еще хуже чем прошлое дополнение играете с камерой как в диабло, обзор крайне сильно ограничен, плюс ко всему навыки открываются по мере сюжета, за более чем 5 часов игры в этом дополнении я так и не получил возможность летать, так как крылья мне и не выдали, обозначения в квестах то что нужно сделать максимально кривое, телепортачия только возле алтаря, так за это еще и требую ресурсы. P.s. игру покупал так как когдато давно уже пробывал играть в пиратку и она мне вроде как зашла за пару часов, хотел выбить все достижения. Но в связи с двумя дополнениями изза которых хочется выкинуть свою нервную систему буду отлаживать те пару достижений что осталось в очень и очень длинный ящик, так как нервов уже не хватает.
In meinen Augen ein absolut geniales Spiel. Die Ausgewogenheit zwischen Kampf und Raetsel loesen machen das Spiel einzigartig. Manchmal muss man wirklich lange nach einer Loesung suchen, da sie einem nicht einfach so praesentiert wird. Die Story ist ausserdem witzig.
渡神纪 芬尼斯崛起 ⚠️食之无肉,弃之可惜 🏆 综合评分:❤️❤️🖤🖤🖤 【🧭游戏类型】开放世界 / 战斗 / 解密 【💰购买建议】反正育碧打折勤 💖 游戏维度 【🎯玩法特色】低仿野炊 【🎨画面表现】低仿野炊 【🎵音乐音效】平平无奇 【🕹️游玩体验】昏昏欲睡 / 糟糕的视角 / 低劣的关卡设计水平 / 剧情表现张力差 【🎮耐玩程度】忍者完结束 【👥多人体验】无 【🌐语言障碍】无 🎯 适合人群 👤 育碧热爱玩家 👤 对解密模式的开放大世界热爱的玩家 💬 其他总结 ⠀⠀前期还挺好的,地图范围小,互动较多,穿插着神庙和现实世界解密,但是你不能一直这样吧,等到了中后期的一小时的任务,25分钟跑图,25分钟解密,5分钟战斗,五分钟对话,有必要吗?
Сперва цепляет красивая графика, начальная интрига сюжета, получение артефактов. Но спустя пару часов игра начинает душить одинаковыми данжами со скучными головоломками, слишком их много. Открытый мир нужен только для того, что бы перебегать от данжа в данж. Боека - дефолт слешер. Стамина тратиться на любое действия, это только замедляет темп и бесит. Кароч, дефолт игра от юбиков, брать только по скидке, может кому зайдет. Но графика реально приятная.
I am surprised how good this game is. I am only about 3 hours in but it's so much more fun to play than AC Odyssey. Playing this actually made me appreciate Ubisoft as a company quite a bit.
This game feels like a household chore. The puzzles range from boring to mildly annoying. The controls are bad — most of the time they’re just frustrating. It crashes randomly, and because of that I’ve grown to hate the menu music since I have to listen to it every time I restart. To add insult to injury, it checks for additional content every single time — and you can’t skip it. You have to wait through the whole login process and everything. Do yourself a favor: just focus on the main quest and grind as little as possible. This game does not respect your time. It has a lot of content, yet somehow it still feels empty. On the bright side, the humor wasn’t that bad.