
Immortals Fenyx Rising brings grand mythological adventure to life. Play as Fenyx on a quest to save the Greek gods.
Most likely between $185.5K and $525.7K. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $3.99 | 73% | approximately $309.2K |
| PlayStation | $5.99 | 85% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tbh this is the type of game I wish was made more often. It's a pretty chill open world popcorn game. The stakes are low, the game doesn't take itself that serious, and it's not the most polished experience. It expects no emotional buy in from the player. You just jump in, run around an open world, follow a few quest markers, and have a good time. It's a very solid 3/5 type of title. The bones of exploration are definitely familiar to anyone who has played Assassin's Creed games, and there's definitely "inspiration" taken from the systems in Breath of the Wild. Overall, it's a good game on deep sale, and for me it's exactly the type of game I enjoy playing to unwind.
Typical enforced Ubi Connect garbage that breaks and requires you jumping through so many hurdles to get working. Game might look and be very good, but warning, high chance you will spend hours troubleshooting just to get it running. Refunded, when I buy and install, I'd like to play it, not spend half a day stressed getting it to work. Ubicrap; they will never learn
If you are a person that wants to 100% every game, DO NOT PLAY FENYX RISING because the "A New God" DLC might be the worst content I've ever played and is easily the most frustrating stuff Ubi ever created, with a clear 10/10 difficulty level. If you can skip that trap, the base game is a blatant copy of Breath of the Wild that actually beats it in every detail. You get permanent progression with a skill tree and meaningful weapons that do not shatter constantly, giving you actual motivation to explore. Instead of samey puzzle rooms, the world is packed with varied mini-challenges like musical memory games and arrow races. The running and horse-riding animations are lightyears beyond Zelda, and having multiple difficulty options is vastly superior to a rigid single-choice philosophy. The biggest flaw is the puzzle design. Puzzles often become frustratingly precise, time-critical platforming sections with sparse checkpoints. These spikes ignore your difficulty settings, meaning you can easily get story-blocked on easy mode. Talk about a real Achilles' heel in game design! Additionally, three of your five major powers must be bought with in-game currency. Because they lack proper introduction, you might spend ages assuming they unlock naturally, completely halting your own progress. Skip the first two DLCs entirely. The first is pure puzzle-based torture that earns a clear 0/100, and the second is a top-down hack-and-slash concept that clashes horribly with the core platforming mechanics. The third DLC, however, is a solid, traditional story chapter and the only extra content worth your money.
[h1]Божественна комедія.[/h1] Як не дивно, назва епічного твору Данте Аліг'єрі ідеально підходить для цього коду, проте з поганого боку. (P.S. Пишу вже втретє цю рецензію, бо попередні зникали) [h2]⚡️ Історія ⚡️[/h2] Проста банальність. Ніхто з професійною освітою чи навіть просто автор фанфіків не напише подібний фарс. Насправді все просто, видно, що гра створювалась виключно для того, щоб швидко заробити трішки грошей, бо студія юбі в дупці. Саме тому кожен елемент працює, як повинен, через 5 точку і з однією метою — ґрінд заради ґрінду. Так, гра створена, як комедійна історія від обличчя Прометея та Зевса, які іноді і висміюють цю гру у всіх аспектах. Але висміювання замало, бо це виглядає наступним чином: "Ось вам завдання зібрати 25 скринь та вбити 150 монстрів"- Зевс сміється -"Ось чому ті ігри запихають стільки ґрінду?", а наступне завдання таке: "Зібрати 100 скринь і вбити 250 монстрів". Думаю ви зрозуміли. А зверху просто натягнули сову на глобус "Ось вам сюжетик, щоб ви не просто збирали скрині". Головна героїня для мене є доволі неприємною та взагалі не цікавою. [h2]🏹 Ігролад 🏹[/h2] Ну і продовження. Гра в такому стилі: мільйон скринь, монстрів, кристаликів, головоломок та випробувань. Однакових, однотипних. Все. Проходьте. Боївка ніяка, дуже збідніла. Монстри просто губки для всмоктування шкоди. Навіть потім, при прокачці, вони залишаються такими, ви не прогресуєте, ви не стаєте кращими. Ви б'єте ті ж губки для шкоди. Хотілось би навести в приклад dark souls, де ідеально створені удари ворогів, блок, відбиття, тощо. А тут ні, щит може не спрацювати, вороги атакують дурними атаками від яких можна не ухилитись. І рівні складності у грі максимально неадекватні. Головоломки. Більшість головоломок були просто тупими, не зрозумілими або кривими. І ні, я люблю головоломки, продумані, цікаві, різноманітні. А тут просто їх робили заради кількості і все. Багато з них просто ламають правила світу і тому юбі використовують обмеження. Ну от я вкачую вміння "піднімати важкі блоки". Але ж ні, в деяких головоломках не можна підняти точно такі ж блоки. Або в деяких головоломках я можу підстрибнути з таким блоком, а в деяких не можу, а у деяких взагалі я можу зробити подвійний стрибок. І це ніяк не пояснюють. [h2]🎶 Графіка та музика 🎶[/h2] Впринципі непогано. Хоча мені стилістика персонажів не подобається. І музики мало, переважно одна і та ж тема всю гру. [h2]🏆 Досягнення 🏆[/h2] Просто для задротства, ще й доповнення необхідно купити і у мене їх немає. [h2] Висновок [/h2] Для мене велике розчарування. Одіссея набагато краща, хоча і на неї у мене негативний відгук. Загалом гра створена не для розваги, не для гравців, вона створена виключно для юбісофт, яким необхідні швидкі кошти. Ну тут немає нічого, що б мало зачепити, зігріти гравця. Не варте воно нічого. [h2]🔸 Плюси 🔸[/h2] [list] [*] Можливо музика і частково графіка. [/list] [h2]🔹 Мінуси 🔹[/h2] [list] [*] Історія; [*] Ігролад; [*] Незбалансованість; [*] Якість; [*] Головоломки; [*] Боївка; [*] Відсутність прогресії; [*] Відсутність української. [/list]
One of the most fun and refreshing Ubisoft games of the last few years. Bought it initially in the Ubisoft store when it first came out, bought it again on Steam a while later with all the DLCs. Still has the Assassin's creed formula embedded deeply within, but wrapped around in a colorful, child-friendly art style. Depending on your play style, completing the game may take multiple dozen hours and during a big discount, this is one of the hidden gems Ubisoft has to offer.
game started out great got boring and cumbersome worst 4$ SPENT game came out 2022 its 2025 every time you launch it checks for new content, the game is not getting any new content! stop doing this! on windows the game requires ubi connect that part is on me as i bought it on steam deck before i played on windows..
Sinceramente? Que jogo divertido. Comecei sem muita expectativa e me surpreendi demais. A inspiração em Zelda: Breath of the Wild é óbvia, mas o jogo tem alma própria. A exploração é muito gostosa, e o jogo brilha de verdade conforme você vai liberando os upgrades da Fenyx. Depois que você melhora a movimentação e o combate, tudo fica muito mais dinâmico e flui que é uma beleza. A Ubisoft acertou a mão aqui. Não é um jogo perfeito, falta um polimento visual em alguns cantos e uma lapidação técnica aqui e ali, mas nada que estrague a experiência. A real é que o jogo foi vítima de um marketing fraco, porque ele merecia ser muito mais famoso. Se você quer um jogo que cumpre o papel principal de divertir sem enrolação, pode ir sem medo. Recomendo muito!
Such an extremely underrated game. It's a modernized perfect mixture between collectathons like the old days mixed with Breath of the Wild, and expertly written, all wrapped up in a Greek mythos setting. The game is gorgeous, the combat is fun, and it's just an overall great time and great game. I will always recommend it.
amazing game for steamdeck. if you like zelda BOTW and mythology,
4/10 This is in many ways a "typical" Ubisoft openworld game. Bland world. Bland combat. Bland fetch quests. Bland leveling grind. Annoying puzzles. Bland humor. Overall, it just feels empty and soulless. I wanted to like this one. I wanted to enjoy the lighthearted Greek Mythology theme. I wanted to enjoy the more zelda-like art style. I wanted to give the game a chance. But it just left me feeling like I wasted my time. Combat was boring. Endlessly climbing identical grey rock walls was boring. All the grinding necessary to get cool gear or upgrade my health or stamina felt like repetitive filler. There is always a certain amount of cognitive dissonance when playing an Ubisoft game. Usually it stems from them trying to convince me that their cult of anarchist murderers are the good guys (AC Black Flag is my favorite!). The breaking point for me with this one was the quest around Aphrodite. She's basically had a change of heart and realized how selfish and vain she used to be, and how that caused the world a lot of problems. Problem is, in order to progress our main plot, the protagonist needs Aphrodite to go back to her selfish ways. The game gives the moral justification for this reverse-character arc by saying: "If you're beautiful and a nice person, you're just annoying. So it's better for the world if you're a jerk. Imagine how much fun we'll have with all the discord and war you cause?" Huh? Now to be clear, my problems with this are two-fold: the fact that this narrative justification exists and how poorly it's handled. This is a game. I don't need the game to justify why Aphrodite needs to be returned to her former self instead of trapped in a tree. I know this game is about restoring Greek gods so we can take on Typhon. I don't need a poorly constructed character arc to justify that. But to make it worse, instead of focusing on the plot reason for restoring Aphrodite (defeating Typhon), the game's narrative goes out of its way to convince us that caring for others is dumb and it's way more "fun" to be selfish, plus [insert lame joke about Hermes' hair]. Literally, the game makes a dumb joke about another character to distract us from the fact that this is terrible writing, terrible plot-justification, and a terrible character arc. If this were a short throw-away quest, maybe it wouldn't be a problem, but I've been working toward restoring Aphrodite for about 4 hours of fetch-quests at this point. I'm out. There are better generic openworld games for me to spend my time in. I would have loved to play a fun lighthearted romp through Greek Mythology where I got to restore Olympic gods and defeat Typhon. Unfortunately, that's not what this game offers.