
In the waning years of the Northern Wei Dynasty, a rumor circulates about a stone statue that bestows blessings in the mortal realm. Lured by the rumor, Anu and Chu Qingqing, a Xianbei General and her Han captive, are led to Dunhuang to face their fates.
Modeled estimate, not a reported figure. How we estimate →
About
Under normal circumstances, the game will automatically set to English based on the system language. However, if the interface displays in Chinese when you enter, please click the third button "系统设定" to change the language to English.
If you find any bugs with the game, please email us.
"Once upon a time, there were ten suns in the sky...
Story Overview
In the waning years of the Northern Wei Dynasty, in the town of Dunhuang, a rumor circulates about a stone statue that bestows blessings in the mortal realm. Lured by the rumours, Anu, the Royal General of the Northern Wei, accompanied by her Han captive Chu Qingqing, is led to Dunhuang, only to discover that the merchant holding the stone statue has already met his demise. A mysterious murder, a hidden thief among the crowds, and the sudden manifestation of the stone statue… What does the spirit within the statue seek, and what does it have to offer? In the darkness, the two are forced to reminisce about their past, choosing once again the paths that lead them to the present and the next moment.
The Strange Case in Luoyang
Chu Qingqing, the son of a wealthy merchant, grew up with his younger sister and his cousin. The three were inseparable, until his sister married their cousin, and a hidden desire began to stir within Chu Qingqing. Lost in confusion, he returned to the old mansion of his childhood, where a secret awaited him behind the plum tree in the garden...
"You must feel that you love her, otherwise you'll become a joke."
Turmoil in the Garrison
In the sixteenth year of Taihe (AD 492), Anu, daughter of the Tuoba family, followed her sister-in-law, a nomad shaman, to Wuchuan to partake in her first war. Yet, soon after, her sister-in-law died unexpectedly, the capital relocated to the south, and a decade flew by… Six years after the death of Emperor Xiaowen, Anu returned to the turbulent town of Wuchuan. There, she saw the garrison ravaged by plague, a Deerhead shaman walked through fire. What answers would the spirits provide to the truths Anu once sought? In the woman’s green eyes, burgeoning ambitions began to shine…
"I am no longer your pet... I am a hunter now, just like you."
Game Introduction
This game is a fantasy family drama set in the Northern Wei Dynasty, with a choice-driven visual novel AVG format.
The game features about 100,000 words of text, with two main storylines and six endings. After completing the first playthrough, players can choose another storyline for the second playthrough. The total playtime for the entire story is approximately 2 to 5 hours.
The story includes non-traditional intimate relationship plots, including LGBTQ+ content and polyamorous relationships.
Content warning
This game contains depictions of violence, sexual innuendo, unethical and criminal behavior. The viewpoints of characters do not necessarily reflect those of the author. If you feel uncomfortable, please close the game promptly.
This story is purely fictional and has no connection to any real individuals, events, groups, or organizations.
Production Team
Producer: Guai'an
Copywriting: Guai'an, Zhanqintai, Ze
Art: Guai'an, Rink, Zhideng
PV Production: Zeixique, Zhideng
UI: Zeixique, Zhideng
Programming: Guai'an
Historical Advisor: Zheng Xiaoshuang
Music: Canniles, Darwin Bai Lu, RSxingmouyu, Luoyang, Qianmengying @ Low Battery Studio
Production Tool: Ren'Py"
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
因为《颈椎病》了解到了同一工作室的另一款游戏,文笔美术是我喜欢的类型——一贯的阴暗潮湿,但是这个游戏不推荐道德感高的人游玩存在一些伦理情节,双线设置也挺有意思的推荐先打青青线后打阿奴线这样不会那么压抑。感觉故事中在暗喻很多东西但是可能是电波没有很跟得上不是很get到有些地方有些晦涩,这点也是《颈椎病》的短板,我知道制作组想要营造绮丽诡异的氛围但是有时还是需要考虑一下故事的叙事性,人物设计稍显单薄行为动机有时也让我有点摸不着头脑。但是就美工与剧情设计而言还是可以推荐的
好玩,非常之。通了褚青青线。褚青青的HE建立在所有让自己痛苦的选择上,这样得到的HE真的算HE吗,我不禁产生深深的怀疑。但是如此这般的幸福,也不过是濒死前的幻影,现实是,失去了一切又得到了宽恕,拖着有着残缺手指的从未属于过自己的肉体和从未完整过的灵魂偿还最初埋下的因果报应。苦苦追寻的答案并非爱而是恨,只是两者的边界太模糊,甚至骗过了自己。好像有什么出错了。可能错在爱本来就不存在吧。如果是这样的话,有人也会流泪,而且那泪水为你而流,那真的太好了。 阿奴线应该主题上可以称得上更丰富的。或许和宿命论有些关系,即使流着神明的血液,似乎是命运,也只凭自由意识行事。阿奴的反抗精神和对于从小被灌输的对于赢的信念的坚守让她不会做出顺从的选择从而能达成HE的设定也挺好的。她是神也无法预测的变数。她可以清楚鹿头人是谁但依然把她当作阿鹿桓氏杀掉,因为她对不在乎的事不需要一个理由,这是一种强大。而她杀阿鹿桓氏本质上是精神弑母。人如果真的也不过是狗,需要主人和同伴的话,主人还没有真正离开,狗就成不了主人。 大家聚一块看砍头转而又闻到尸体的焦香那段很有意思,嗜血本性之类的东西是我们可以讨论的吗哈哈哈。有人在的地方就会有欲望,人类社会确实是靠吃人运作的,而聪明的人总会把这一切为己所用,骗人然后被骗,输了之后再赢。加以粉饰也并不能改变其本质。如此循环。 如此这样看来我们两个主角都确确实实有着恋母情结(虽然其中一个一直在声称自己只是慕强而已),我于是在想作者把吞鱼籽这个或许有些莫名其妙的情节设计成一个转折点是不是因为这是一个很接近无数个子宫的东西。没缘由的爱会来自这里吗。这么一想我就更不喜欢吃鱼籽了(?)。 总体上我觉得是非常好玩的。如果想体验两段有意思的故事是不能错过的。画风也好看呐,褚春和阿奴还有小丰(还有百灵鸟)都特别美,令我大饱眼福。 我险些忘了要夸这个名字,吞噬灵魂的黑洞、满足欲望的石头、剥夺这一切意义的火,起得很好的名字。
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Hours played at review time, across 114 reviews with recorded playtime.
[b]情节不赖,但是对不上我的电波[/b] 不知道是不是那段时间视觉小说玩得太多了,比起第一次玩《颈椎病》的时候,少了那种震撼的感觉。 其实《洞石火》的剧情写得还是很不错的,阿奴线和褚青青线各自展开,故事里有很多怪诞、诡异又很有冲击力的情节,玩的时候会为之惊叹。但不知道为什么,总是有一种很强烈的不太理解主人公在想什么的感觉。 可能是因为它的情感逻辑和表达方式实在有些对不上我的电波。明明知道剧情写得不错,却很难真正投入进去,玩到后面甚至没什么继续玩的心气了,基本是靠着“既然都开始了还是看完吧”的心态强行打完的。 所以整体而言,算是一部我能认可它的完成度,却没办法喜欢上的作品。
喜欢鲜卑的可以玩,因为里面有;讨厌鲜卑的也可以玩,因为他们汉化了。喜欢女的可以玩,里面有女人;喜欢男的也可以玩,里面有男人;讨厌女的和男的也可以玩,因为里面的人不是女的也不是男的(大喜) 以及开屏的预警完全就是美味菜单嘛!
个人目前看过最震撼的文游。 故事的叙述很奇异,有点偏志怪向的剧情,推荐先看青青线对心情比较友好(?) 另外要夸夸游戏对历史方面要素做得很严谨,服装样式和其他相关元素都做的很仔细很细心!总而言之是一部很不错的游戏,,真的特别喜欢
人不过是狗,需要同伴和主人
好阴湿好舒服,始于欲望终于欲望,可惜质感还是匹配不上厚度,希望制作组挣钱,给我一闷棍到下一作出世再叫醒我
和颈椎病不是一个level的游戏,艺术品无需多言,剧本张力拉满了,nbplus
刚开始以为不敢兴趣,题材实在很新颖,剧情和文笔也不错
愿意推荐≠很喜欢,想尝试的还是可以体验一下。 爱不是爱。4月份先打的褚线,趁着有一大段完整的时间,听着台风天的狂风暴雨把阿奴线打完and全成就了。回过头来突然觉得打褚线的2小时真是浪费时间和生命,确信当时打得浑身刺挠。“人不过是狗”,他褚青青就是一条懦弱、优柔寡断、屈从压迫、无法反抗的狗,是沉浸式自我破碎企图寻求认同、将生存价值归化于生育的社会产物,此男走出心门可以发现外面其实并没下雨。阿奴线比较粗糙野蛮暴力,因此能感受到阿奴在纯粹的追求人事物,观感会好一点。这是一部企图以带有冲击性的混沌元素将爱、欲望、权力、力量堆叠起来的快餐作品。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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