
Grapple, clamber and fall thousands of meters down into a dark and ancient place in this first-person horror climbing game. You are being hunted.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Aug 7 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Descend thousands of meters into a dark and ancient place.
You are being hunted.
First-person physics-based climbing system with a grappling hook
Hunted by a huge monster in an ancient mega-structure
Unlockable difficulty modes including additional content
Atmospheric visuals and audio
Approximately 20-40 minutes to complete on Normal
Genres
Engagement
Reviews
Themes across 554 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short 10/10 game. Want to have a comfy night dealing with extreme fear of heights? AND being pushed to make haste while doing so? Look no further. This is your game. Easy recommend. Worked great on controller. I agree with the sentiment that I would absolutely love to see an expanded version of this. Edit: finished the remix version of the campaign and and the bonus level with a harder difficulty. Got around 9 hours in till I got there. Great game. As some other steam review put it: starts as a good artsy horror game, and then you end up playing some of the best spiderman gameplay on repeat playthroughs as you learn the mechanics.
short game but verycool
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 555 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yeah its a good reverse climbing game with good physics, played this on my main rig but is also (relatively) playable on my old project pc
A game about descending an extremely deep, vast ruin alone with your grappling hook with a looming threat giving chase. I was very happy to discover that beating the game once was just the beginning, and the subsequent challenges were even more fun! This is a great game with polished physics, movement, lighting. Immaculate vibe. I would love to see the concept iterated on in a future installment. Kinda feels like how Portal 1 was a tech demo and the "real game" was Portal 2. But I think this game did everything right -- the loneliness, lighting, architecture, simple mechanics... Great. Definitely pick this up.
Very unique and cool game.
Played this in VR, like most of the games I play nowadays. However still afraid of heights. Well worth price.
Not bad, though very short, as the $3 price tag would indicate. Grappling physics were very satisfying and monster was spooky and threatening without being overbearing.
Yeah, not bad. Creepy nostalgic PS1-like where you grapple hook your way down a big hole. Centipedes chase you. Weirdly, it reminded me of the OG Tomb Raider in its sense of silence and isolation. That was a good thing. But the game is incredibly short, and feels more like a tech demo from some parallel past. Still, for the price it is a well worth it.
Годно
Game gives me grapple and rope physics. First 10 minutes were just death and jumping Made it to second check point then realized there was a massive centipede chasing you. Massive centipede gets ignored for the majority of the playthrough. Beats normal mode, in maybe 20-30 minutes. “is that it?” Gets option of nightmare mode. No check points, faster and smarter centipede. Plays it like a speedrun. Meets massive centipede at the second hp heal. Actually, jumps scare. Fall off and die a few seconds later. Multiple attempts later. Beats nightmare mode without even seeing the centipede. 7/10 game thought it would be deeper.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $367.8K | 1.2K | 83% | $19.99 | |
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