
Idle Iktah is a game about leveling up in the Pacific Northwest. It features local plants and animals, 18 skills, 5+ minigames, items affected by the phase of the moon, and even a real-time Oregon coast tide tracker. If you like idle RPGs, give this one a shot!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Your adventure begins in the heart of a lush forested wilderness, where the simple act of fishing by a river, mining rocky outcroppings, or chopping local pine trees will become the foundation for a thriving existence. Idle Iktah blends traditional RPG elements with the satisfying progression of an incremental game, allowing you to craft tools, level up skills, and unlock the secrets of the land at a pace that works for you.
Leveling up is deeply rewarding, offering powerful rewards and abilities. Whether you're offline or actively engaging, your journey continues. The offline progress feature guarantees that your community grows, resources accumulate, and your story unfolds, even when you're not actively playing!
Join the adventure, embrace the spirit of the Pacific Northwest, and carve out your legacy in the enchanting world of Idle Iktah!
★ 12+ Skills
- Woodcutting, Mining, Fishing, Gathering, Crafting, Smithing, Cooking, Alchemy, and more!
★ 500+ Items
★ 50+ Journal Entries (Quests)
★ 5+ Unique Minigames
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 210reviews | 76% | — | $0 |
| Free | 6.7Kratings | 92% | — | $1.2M | |
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
這是在玩3小 已刪
entspanntes Gelegenheitsspiel, ideal für Idle Gamer.
中後段升等緩慢困難,全部技能要99級才能重置新紀元,新紀元也只是增加技能的生產速度然後再一次全部99級,然後再增加速度,最後只是看能夠多快速到達新紀元。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
Languages: English, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese +8 more
| Free |
| 2.5Kratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲本身還不錯 但是我的STEAM成就卻完全沒有觸發
It's cute and shrinking the window doesn't make it more difficult to play. I really only maximize it to change the task I'm on, otherwise it's as small as possible so I can still glance at it every once in a while without leaving my other programs. If you miss the PNW and like sprite art, this is for you. You don't need resources to gather or mine, which is nice. Building tools supposedly helps speed up tasks but I can't figure out how to make a handle. Probably focus on the tasks the npc gives you if you want to avoid that. I really like how the sunrise and set works in real time. Nice to bring some PNW back to me when I'm far away. Also it's FREE??? Thanks team <3
Not enough info about anything in-game. Ugly as hell interface marrying scuffed pixel graphics with smooth vector UI. Game has no exit/quit button.
Idle-numbing fun
免費是重點。也喜歡像素風格。(雖然沒甚麼用,但好想看大地圖) 建議遊玩公開測試版本,成就功能才能正常,還有不錯的更新~(例如免費4hr>10hr) 作為身心疲累又想玩RPG的人,這樣的遊戲可以解解饞吧。
還不錯,就是有些地方跟Melvor Idle有點像
It's alright I guess. Steam doesn't give me a neutral option so here we are. I like the general concept but the menu feels overly involved and tasks don't seem particularly rewarding. When you're constantly clicking back and forth to craft this, enhance that, tailor this, cook that, it feels a lot less idle than initially advertised. I will also say here that I am not a numbers person and squinting at tiny numbers and icons spread across multiple menu tabs isn't the most fun. Maybe this is just the final boss of idle games and I should take it as a sign from the universe to stop seeking these out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 70% | Free | |
| $54.3K | 148 | 84% | $11.99 | |
| $40.2K | 149 | 94% | $6.99 | |
| $42.5K | 260 | 66% | $4.99 | |
| $9.6K | 39 | 90% | $5.99 | |
| $2.5K | 31 | 52% | $2.50 |