
Idle Iktah is a game about leveling up in the Pacific Northwest. It features local plants and animals, 18 skills, 5+ minigames, items affected by the phase of the moon, and even a real-time Oregon coast tide tracker. If you like idle RPGs, give this one a shot!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Your adventure begins in the heart of a lush forested wilderness, where the simple act of fishing by a river, mining rocky outcroppings, or chopping local pine trees will become the foundation for a thriving existence. Idle Iktah blends traditional RPG elements with the satisfying progression of an incremental game, allowing you to craft tools, level up skills, and unlock the secrets of the land at a pace that works for you.
Leveling up is deeply rewarding, offering powerful rewards and abilities. Whether you're offline or actively engaging, your journey continues. The offline progress feature guarantees that your community grows, resources accumulate, and your story unfolds, even when you're not actively playing!
Join the adventure, embrace the spirit of the Pacific Northwest, and carve out your legacy in the enchanting world of Idle Iktah!
★ 12+ Skills
- Woodcutting, Mining, Fishing, Gathering, Crafting, Smithing, Cooking, Alchemy, and more!
★ 500+ Items
★ 50+ Journal Entries (Quests)
★ 5+ Unique Minigames
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 208reviews | 76% | — | $0 |
| Free | 6.7Kratings | 92% | — | $1.2M | |
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Got a cat here. Friends passing by can touch her and click Like to pet her once. __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) 二つ
for free good. can recommend it.
very cool game Nothing necessarily innovative. Henk, I was even going to pass on this game, but for some reason I keep checking on it. Surprisingly good slow burn dopamine hits. Not much to say other than it does a decent job at what it is supposed to do, despite potentially off-putting initial impressions. Not a big fan of the in-game cash shop, but that's gaming in 2026 now. The "full game" is 6.99 USD, might be worth it, but I'm one of those gamers that would rather seek the thrill of a discount. If the dev does a discount in the near future then I'd probably bite. Overall, good main/side game, plays well in the background when it's time to hop on Fortnite with the squad and has enough levers to pull making it easier to keep busy while the game has your attention (at least 30 hours in). Surprisingly enjoyable, free-to-play if you'd rather, and hopefully will keep my interest for many more days to come.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
Languages: English, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese +8 more
| Free |
| 2.5Kratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idle Iktah is an old-school incremental and idle game. The offline progress is decent. However, the inventory space is limited and easily full during the early period.
I like the concept of this game. It's really great for an idle game. But the game keeps crashing my grafic driver after a while. I am still using Windos 10 with a NVidia 4070. Since it's an idle game, i play active games as well, but sometimes when i click into Idle Iktah my screens turn black and my system freezes for 10 seconds. After that it returns and the game has crashed
The interface is not intuitive; most of the time, you aren't sure what you're doing or what you're supposed to do. There are also expensive microtransactions. Yes, it's still in Early Access, but I can't recommend it as is
There is no sense of progression. You just get more and more tasks to do and endless amount of items. It has a minimal UI, that's kind of good but in many cases I had no clue what to click or do to navigate some menus. I wish you could send the npc of your community to constantly work the basic jobs. But it's kind of addictive
the inventory management ruins this game, paired with a lackluster wiki that doesn't give much information about what items are/their use and how to obtain them, makes clearing items for more inventory space that much more annoying cause i don't know if what im deleting is super rare, a quest item, a junk items i wont ever need or items i just don't need right now..
You set a skill going, time passes, skill increases, each level takes longer, rinse and repeat. Nothing really special about it or particularly interesting. It just becomes boring after a while, as with most of these idle games. There is always a point where I lose interest. I don't think there is any idle game where I've returned after said point. They're all the same. 55 hours is a bit longer than most, but nothing really happens. I'm not sure where people are getting the "fun" from, as you don't really do anything, apart from click a skill now and again. Perhaps they're just easily pleased and don't engage much with other games? Who knows. Perhaps I should stop playing them lol.
I was gonna give this game an in-between rating for what it's aiming for, but I think I'm lenient on the not recommending side. The pixel art is great, but the UI is severely unintuitive, something I've never seen before in such game, genre until now. as a response: from the looks of it, it seems to be a weird device issue where I have to click the button on the lower-center of the screen in order to select a skill, which is weird, because it's not seen like on the steam store. Also, I think the pixel art could be smaller.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 2.4K | 70% | Free | |
| $54.3K | 171 | 84% | $11.99 | |
| $47.5K | 176 | 95% | $6.99 | |
| $42.5K | 260 | 66% | $4.99 | |
| $9.6K | 39 | 90% | $5.99 | |
| $2.5K | 31 | 52% | $2.50 |