
Idle towards Immortality! Ascend the cultivation stages to become immortal. Battle experts, monsters and mythological beasts. Draw talismans, craft powerful equipment and powerful pills to assist you in combat.
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About
Idle Cultivation is an idle RPG inspired by Chinese mythology and games. Cultivate by absorbing spiritual energy through special techniques and break through to greater realms, growing stronger in your pursuit of immortality.
Fight against increasingly powerful beasts, monsters and experts to secure generous loot. Develop the myriad arts to support you on your journey to the top.
Cultivate, fight, loot, train, gather, craft, and develop your character in this idle journey.
Can you become an Immortal?
If immortality is not enough, reincarnate and unlock two major stages above, and become peerless. Spread your legacy and found your own sect.

Adventure into locations and dungeons that contain powerful beasts, monsters and other experts to receive powerful loot.

Choose between 6 deadly types of weapon to defeat your enemies. Use the five elements, Fire, Earth, Metal, Water, Wood, to deal extra damage to your foes. All elements are countered by another element and choosing the correct one can change the tide of the fight.

Level your skills to become peerless. There are 10 skills that you can level up from 1-100.
Cultivation : The main skill.
Mind, Body, Dao, and Array are assisting skills that will make cultivation, combat and other skills more efficient and powerful.
Alchemy, Forging, Talisman, Mining, and Gardening are crafting and gathering skills. These allow you to gather materials and create powerful items that will help you on your path to immortality.
There are also powerful cultivation manuals that will either help you in battle, or in your cultivation, that you can discover in dungeons.

Reincarnate, starting journey from beginning and empowering your soul. Soul Power is used to unlock powerful new effects like, new Skill ceiling, new weapons, ability for multiple actions, new artifacts and more.
Found your very own sect.
Recruit disciples, send them on missions, divine heavenly secrets, build immortal structures.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoyed this game. Looked forward to playing it every day..... Except today I logged on and found that everything I had got wiped. Says I played 170 hours but I have no progress or anything. My sect is still there, but everything else is gone. Was working towards Earthly Tribulation, now I have nothing and no way to recover. All soul progress gone. Not worth trying again. What's the point of making a manual save backup if you can't retrieve it? Very disappointed. Really kinda broke my heart today.
This is way too slow-paced, even if running speedhack at "200x" AND giving yourself infinite gold after the first rebirth. The cultivation content is quite good though, and there's lots of it! At this price point, the amount of content is actually insane. Unfortunately, most of the rebirth bonuses don't contribute much to the next playthrough's progression speed, and in the end I felt disappointed when I had unlocked all the relevant ones in my last playthrough. This combined with the poor UI/UX/QoL makes me not recommend it in its current state. If I could give a neutral review, I would do that instead. The dev seems pretty active though, so maybe at least the UI/UX issues could be fixed eventually. Basic stuff like pressing a key to sell the hovered item instead of clicking a toggle in a popup menu, which you also have to click a toggle to open. Also, the herb garden reward popups are really annoying when automated, and the way the popups are implemented (just stacking more text into the current one instead of replacing it), eventually crashes the game if you don't close them.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idle Cultivation is a fun and relaxing idle game. It can take as long or be as quick as you are willing to let it. I especially like the way different aspects of the game compliment each other, while being wildly different in how they are played. This is a successfully ambitious game in the Idle genre, and an easy recommend.
This is legitimately the best idler I have ever played. Super addictive and doesn't stop me from playing other games either since it requires so little of my RAM. It might not be a realistic desire, but I hope it keeps growing bigger forever lol. Seriously this sect expansion alone has fully recaptured my attention in an inescapable chokehold. Great job!
This is a 'yes... but' First few hours are boring, just screens with bars, then you get to a place where you are playing for 5-10mins and then using offline gains for the rest of it due to time periods needed to move forward Do your first rebirth as fast as you can and pick the option for the 2nd soul that does actions at 50%, it will change the game Game becomes more fun after that, and with the new Sect stuff adds more things to do so i'll recommend it on the condition that: You already played Xizhen Idle (english mode available for it in beta branch once you buy it) and have nothing further to do in that game (has more action stuff/stuff to do there, i got 300+ hours in that game) This is like a lite version of that game without the action/movement bits, so i hope the Dev here plays that game and gets more inspiration to add stuff to this game
The game is quite interesting. There is a lot to max out as you have to undergo reincarnation and get soul perks. I cant wait for the dev to make Idle Cultivation 2!
Easily captures both the vibe of cultivation novels and casual idle games!
Tis a damn fine game. If you enjoy idle/incremental games it's highly recommended.
Surprisingly addicting and involved but not in a bad way. I still don't understand everything which keeps me playing!
ITS FUN TO WATCH NUMBERS GO UP
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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