
A dark-fantasy incremental game about confronting a rising cult. Seek out worshipers who turned to darker gods and smite them back to the light. Harness their devotion to grow stronger and purge the land of evil - one click at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Idle Chapel is a dark-fantasy incremental game about confronting a rising cult.
Use your cross to confront cultists and turn them into worshipers:
Worshipers pray and produce devotion, which you can spend on upgrades and new areas:
Reset your run to unlock powerful penance upgrades:
Place ornaments and choose chapel colors to make it your own:
Atmospheric idle/clicker gameplay (3-4h to complete)
12 areas to explore and purify
Dark-fantasy pixel art aesthetic
Penance upgrades for long-term progression
A light narrative thread uncovering what happened
Lo-fi synth soundtrack for a moody vibe
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Smite the infidels and convert them to the one true faith... YOURS!
Essentially a reskin of digseum with essentially the same gameplay loop and brings nothing new to the table. Not worth wasting money or time on.
挺好玩的,游戏机制很有意思,每一关都别有新意,推荐。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Spanish - Spain
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The next logical evolutionary step for minesweeper. While an incremental game, it is not an idle-game. It requires pretty constant, active progression. It's also rather short and does not infinitely loop, nor infinitely scale. It's about 2 hours to complete the story, and around 4 hours for a 100% completion. It's useful to kill an afternoon with. I'd recommend it at a $1 per hour price point, but maybe not at full price.
A short easy incremental game with a good variety of gameplay. It is rather short so I´d advice you to get it on sale.
Sweet little inceremental game. You always have a new mechanic for every level what feels really fresh. Very short game for an afternoon or something like that. Easy to 100% without any guides of help. (for my fellow Cheevo-Hunters ;) ) Have fun gaming.
Did 100%. Would not recommend. Graphic is nice but there really is no gameplay. One of the most boring idle/incrementals. Nothing to upgrade. Here is the complete list: -dmg -move per round count -dig area (you will max it within 15min) -cash per min Prestige system might as well not exist at all. Feels more like chore than a game.
Idle Chapel propose une approche originale du jeu incrémental en l'enrobant d'une ambiance dark fantasy particulièrement réussie. Derrière son concept simple se cache une boucle de progression fluide et satisfaisante. Les améliorations, les nouvelles zones à purifier et le système de pénitence offrent un bon rythme de progression. Même si l'aventure reste relativement courte, le jeu ne cherche pas à s'étirer artificiellement. Son léger fil narratif apporte une touche de contexte bienvenue. Les amateurs de jeux incrémentaux à l'ambiance atypique y trouveront une expérience concise, efficace et pleine de charme, idéale pour quelques soirées de progression détendue.
I feel like rewiews for this are unfair, and perhaps this is because it is presented as an idle game. It's more like a puzzle game realy, with incremental progression and some idle elements. Because you almost never idle, and your actions reward you beyond what you get by just waiting. Very good and very well designed game. The gameplay is unique and interesting, it genuinely amazed me with how it introduces new mechanics to the same gameplay loop every level. Every time i thought i've seen every possible way to interact with the board, it would throw something new. Presentation is good, music and sounddesign especialy. I enjoyed it very much, and i don't even like puzzle games.
It's alright, I'm not sure if I can recommend it but I don't think it deserves a negative review. I don't think there's anything exceptional about the game but its overall quite good, the visuals are nice, so is the sound design, and I generally like the ideas and their implementations. Near the end it felt a bit boring but thankfully that didn't last long since it was the end game, plus the Unmaker fight is kind of cool. As others pointed out, the game is very similar to Digseum though, but I haven't played that one so I can't really speak on it. There were some visual errors here and there that were fixed by alt tabbing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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