
Idle Champions of the Forgotten Realms is a Dungeons & Dragons strategy management game uniting Champions from throughout the D&D multiverse into a grand adventure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Recruit legendary Champions for the ultimate endless adventure!
Idle Champions of the Forgotten Realms is a strategy management game that unites iconic Champions from D&D TRPG campaigns, video games, novels, actual plays, comic books, and shows into a grand adventure.
Optimize formations using over 140 Champions, each with unique abilities, to defeat countless monsters across hundreds of adventures. Mastery requires pushing formations further with every adventure – only the most powerful formations will complete the greatest challenges Idle Champions has to offer.

COLLECT ICONIC CHAMPIONS
Unlock unique Champions from across the Dungeons & Dragons multiverse, each with their own formation abilities and ultimate powers. Fan favorites include Drizzt Do'Urden and the Companions of the Hall, Minsc & Boo, Astarion and Karlach from Baldur's Gate 3, …and many, many more!

EASY TO LEARN, HARD TO MASTER
Manage multiple adventuring parties to test your Champions' mettle and earn even greater rewards. Your Champions automatically fight enemies until defeated, even if you close the game. Your Familiars automate basic gameplay like leveling Champions and picking up gold so YOU can focus on optimizing your formation strategy. Build powerful synergies and unleash the full power of your Champions to complete the most difficult adventures!

TRAVEL THE D&D MULTIVERSE
Adventure throughout the Sword Coast and beyond. Visit legendary cities like Baldur's Gate, Waterdeep, and Sigil, the City of Doors. Explore the mists of Barovia, brave the endless Blood War of Avernus, and sail the Astral Sea.

REGULAR CONTENT UPDATES
There are multiple content updates every month. Since launching in 2017, Idle Champions has introduced 140+ Champions, over 200+ adventures, 8 campaigns based on official TRPG releases, and introduced dozens of new features and systems to the game. The next big update is never far away!
Genres
Stats
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
классный фарм
This is a nice casual game.
Much better than I expected! Especially with the brand new Bastion hub to show all the features. I tried onboarding without it and it was rather confusing. I like that despite the tons of achievements available, they're all really just "follow the story through chapter by chapter", and the dialogue already made me laugh more than once. Happy to have given it a try after all this time! :D
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Frustratingly Predatory and Outdated Rating: ★☆☆☆☆ (1/5) False "Free-to-Play" Model: While advertised as a free game, it is practically unplayable unless you open your wallet. The paywalls are relentless, preventing any meaningful progression for free-to-play players. Absurd Monetization: The aggressive cash-grab tactics are downright insulting. Pricing a single, mediocre hero at the cost of a full AAA game like Baldur's Gate 3 is fundamentally out of touch with reality. Dated Visuals: The graphics are heavily outdated and lack modern visual polish, making the game look several years behind current standards. Overdone and Bloated Effects: The visual design is cluttered with excessive, unnecessary special effects crammed into every corner. Rather than feeling dynamic, it quickly becomes visually exhausting and tedious. Verdict: Save your time and money. This is a poorly disguised cash grab disguised as a game, offering substandard quality while demanding premium-tier prices. like some mobile games.
2500+ hours says most of it. I did not expect an idle game to become something I kept returning to for this long, but Idle Champions has a dangerously effective loop. At first it looks like a simple D&D themed clicker. Then formations, champion synergies, specializations, gear, familiars, patrons, multiple parties and Modron Cores start piling on, and suddenly I am spending far too much time squeezing another few hundred areas out of a formation. The best part is that there is actually something to solve. Building a strong party is not just about throwing your highest geared champions together. Positioning matters, restrictions force you to use champions you normally ignore, and the difference between a mediocre formation and a properly optimized one can be enormous. I especially like reaching the point where several parties can run simultaneously and I can leave gem farming or automated progression running while actively working through variants with another group. That is when the game really clicked for me. There is also an absurd amount of content. Hundreds of adventures, a ridiculous champion roster and constant progression mean that there is nearly always another objective waiting. The Dungeons & Dragons setting helps enormously because seeing characters and locations from across the Forgotten Realms gives all the number chasing some personality. I also appreciate that long term progression genuinely changes how you play. What once required constant attention eventually becomes something you can automate and optimize. It absolutely has weaknesses. The interface becomes cluttered, several systems are poorly explained, and eventually you almost need external resources to properly understand what is happening under the hood. The monetization is also permanently sitting there trying to tempt you with champions, familiars and packs. But after 2500+ hours I cannot pretend the underlying game has not worked on me. This is less a traditional idle game and more an enormous optimization puzzle that happens to keep running when I walk away. Recommended, with the warning that it can quietly eat years of your life.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $446 | 22 | 50% | $0.99 | |
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| $8.5K | 30 | 83% | $7.99 |