
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 25.1Kreviews | 90% | — | $6.1M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有趣的2D横版动作游戏,花了4小时困难通关,玩法说实话一般,但创意不错,和旁白斗智斗勇很有意思。主线通关不算很难,只要学会处决回血和无敌卖血技能就能处理99%的场景了。闪避反击收益也挺高的,不过比较吃技术。最难的地方,我觉得是后期几场堆怪连战,比较粪的是把两锤哥放一起,范围伤害是真的烦。建议遇到直接放弃思考,卖血大风车复读+处决吸血过。当然,正常打就空中蹭刀,他攻击就往上闪一下。boos倒不是很难,稍微背板就能轻松过了,包括最后的犹大,也就单纯血多,空中复读x,小风车一转,根本不需要技术。dlc有个无尽模式,喜欢高难的玩家可以挑战一下。游戏本身也存在一些设计问题,比如护盾一没很容易被怪连到死,非常难受。但瑕不掩瑜,喜欢动作游戏和meta要素的可以试试。
我不知道啊,旁白让我来打好评的我就来了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a meta game that is genuinely entertaining when you go against the narrator. The combat is also good, but the main highlight is the Stanley Parable and meta commentary elements. It also works flawlessly on the Steam Deck. You can 100% this in a few hours. I used a guide for only 2 achievements - most of them come naturally to you, either by defeating bosses or by going against the narrator. All in all, it's a good game, but I would wait for a sale to buy it, simply for it's short length.
还是逗旁白好玩
剧情很优秀,打斗特效很不错
最好的国产2d
tm的那个达哈尔认真的,技能被你家人带下面去了,除了转就是灵帧起手转
快出二啊啊啊啊啊啊啊啊啊啊啊 啊 啊啊啊啊 啊啊啊啊啊啊啊啊 啊啊啊啊 啊啊啊啊啊啊啊啊 啊啊啊 啊啊
要完整体验游戏的话,需要多打几次,手柄用不了可能和向日葵远程软件有关,卸载后可用
好玩爱玩,期待明年的第二部
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 24.5K | 91% | $11.99 | |
| $6.2M | 7.2K | 82% | $24.99 | |
| $6.1M | 24.2K | 79% | $13.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.1M | 14.5K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |