
Spend your teenage years on an alien planet in this narrative RPG with card-based battles. Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 10 → 4.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.8Kreviews | 96% | — | $4.2M |
| $24.99 | 377ratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I knew I'd like this game but I didn't know how much. I cried so many times lol it's so profound and has a MAGNIFICIENT story, while having great replayability. It is a deckbuilder but if you don't like that aspect of the game you can literally turn it off and enjoy the story, although I did find it fun. I love it so much, I care so much about its characters. I recommend it a LOT if you like a good heartfelt story.
One of my favorite games ever. The story is outstanding and I believe everyone will have at least one character they relate to deeply. Dys <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $24.99 |
| 62ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | 95% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My friend showed this to me on stream now I have an emo boy and a woman in stem I'd kill for! Perfect game!
An amazing, emotional ride. Love all the mechanics and the replayability. First time in a long time I have been this immersed in playing a video game.
An insane amount of replay potential. All characters and routes are super interesting and fun, and bring so many new events and content. Love the story, probably the most inclusive game to ever exist.
Decisiones con verdadero peso y consecuencias
Literally my favourite indie game of all time. Such an incredible game, definitely has something unique about it that I can't quite put my finger on but I haven't found in anything else it's definitely a game I keep coming back to. I love the story, the game mechanics, the characters, one character in particular... xD It's a cosy game I can't recommend enough. Here's to another year hoping for an I Was A Teenage Exocolonist 2.
Hermoso juego, muy recomendado. Es un elige tu propia aventura tipo de juego, basicamente eres un adolescente exocolonista en un nuevo mundo, donde eres completamente libre de elegir el camino que quieras y ser quien vos quieras, siempre y cuando que sobrevivas. Me encanta este juego, el arte es hermoso, la musica es poca pero se siente, las decisiones a tomar son verdaderas decisiones con consecuencias, este juego es una aventura, una dificil aventura, pero una verdadera aventura.
It's a great "choices matter" sort of game. I got a good amount of time playing it. I couldn't imagine trying to 100% the achievements though, that'd be a nightmare. Overall, I'm happy with it. I played through a few endings and I might go back for another, but that'll likely be it for me. Most of the game is really about managing your turns to maximize stats and event triggers. The card game challenges can get pretty easy, especially with some items (like the fidget spinner), but there is an option to make it more difficult.
After my first ending, I immediately started another run to see what I had missed. Before long I was planning future timelines, testing different stats, hunting for hidden events, and trying to figure out how every choice affected later parts of the story. I don't remember the last time a single-player game made me enjoy experimenting this much. What kept me coming back was that every playthrough genuinely taught me something new instead of repeating the same content. Characters changed depending on how I approached them, previous lives unlocked new possibilities, and I was still finding scenes I had never seen after dozens of hours. I probably spent almost as much time planning my next run as actually playing. That's a rare feeling, and it's why this ended up being one of my favorite games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.7K | 88% | $14.99 | |
| $35.1K | 108 | 89% | $9.99 | |
| $20.6K | 34 | 100% | $16.98 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 12.8K | 72% | $17.49 | |
| $4.2M | 39.2K | 91% | $6.99 | |
| $4.2M | 10.7K | 94% | $19.99 | |
| $4.2M | 3.9K | 95% | $29.99 | |
| $4.2M | 23.6K | 88% | $9.99 | |
| $4.2M | 4.8K | 57% | $39.99 |