
Find hidden objects in famous paintings… then eat them. Decode bizarre cravings, rip chunks out of Renaissance masterpieces, and snack your way through art history like the absolute menace you are.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Find hidden objects in famous paintings… then eat them.
This is a hidden object puzzle adventure set in the quiet, respectable halls of fine art museums. You are not respectable. Each painting sits quietly before you. The guards are distracted... You are not.
Famous historical masterpieces become handcrafted hidden object puzzles inspired by real art across centuries. Study each scene, decode cryptic cravings, and interpret increasingly suspicious riddles to determine exactly what you’re hungry for. Rip it from the canvas. Consume it with the confidence of someone who has never faced consequences.
Observe. Interpret. Point. Click. Rip. Swallow.
Hidden Object Puzzles in Classical Art - Explore 15 richly detailed historical paintings and uncover cleverly concealed items hidden in plain sight.
Point & Click Devouring - Click to extract objects directly from the artwork, then eat them like this is completely normal behaviour. Estimated meal length is 2-3 hours.
Strange, Story-Driven Cravings - Follow bizarre clues and rambling internal logic to figure out exactly what you’re hungry for.
Three-Level Hint System - Reveal the quadrant, preview the object, or fully expose it before you start gnawing on the frame.
Historical Masterpieces Across Eras - Travel through eras of art history in a curated collection of hidden object puzzles and a narrative about extremely poor impulse control.
One Cat Per Painting - In compliance with hidden object genre law. It is judging you. This is non-negotiable.
This is a single-player hidden object experience about art, appetite, and the quiet confidence that comes from knowing you are absolutely the problem. You are not supposed to eat the paintings... and yet, here we are.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Delicious
Meow! Fine little puzzle/hidden object game.
A super fun hidden object game where I actually felt like I was learning something useful at the same time. Love the quirky humor!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So nice to find a game specifically about my hobbies. Great game in all seriousness
Cute little hidden object game that really makes you question what you're looking for...and eating. Also there's cats and they meow when you click them. 10/10
Interesting take on a hidden item game.
This game has a good concept and a good vibe but I sadly cant recommend it. -The artwork is either excising paintings (which is fine, that's the joke) mixed with some funny moments of custom works/ edits outside the paintings and nice UI to match, however some art feels really rushed and unloved, take the stomach, its poorly pixelated and just feels like a concept rather than a match to the rest to the game -The game is insanely short for what it is, Its a searching game with excising art, I don't see how this game has this price tag with basically limited to no custom artwork. It feels a bit cash grabby to me. -Like mentioned above, the price is a bit much especially for the provided content. As much as I liked the concept, this game just is not polished. For a game relying almost only on visuals, it felt a bit inconsistent. If you can get the game on sale for a euro or two, maybe it would be worth the money. -The music is fine and fitting, no complaints about the sound effects, they are goofy and fitting. -The story and such is mostly shown in trailers but in the actual game it feels a bit limited, only shared trough boring dialogue. The way the trailers are made, made everything look so much alive and funny. The game itself is just some text boxes with a voice over, this was a big letdown for me. I genuinely laughed and enjoyed my time more watching the trailers than playing the actual game. -The achievements are fine, maybe I missed it but it would be nice if there was a comment about the cats being a thing and markers next to the levels if you found them all. -Hints can be spammed, which can be fine I guess but I personally feel like hints should be a reward that you get to use after already finding something or over time. It encourages people to engage more with the content, rather than just spamming but I guess to each their own. -Overall searching clues are fine. TLDR: inconsistent art work (feels rushed), Too little content, trailers are better than the actual game, decent sound/music.
scrumptious
A perfect mixture of Renaissance paintings, cats, and silly descriptions.
I Eat Paintings When Guards Aren’t Looking is exactly what it promises. A delectable little HOG where you find cats, eat snacks, and forgo conversations on conservation ethics. The puzzles are clever, (you’ll need the hints), and the cravings are surreal, though better than drywall. It’s a point-and-click buffet of choice masterpieces and extremely poor impulse control. The cats are the real stars, reminding us all once again that they’ve been there since the beginning, lounging in the margins of myth and museum, watching humanity misinterpret art for sport. “Is it a flower or symbolic?” “Pretty sure that thimble represents a kiss…” Every click feels like an aesthetic crime. You’re not solving what is, you’re devouring essence. The game brushes past restraint, palettes your curiosity, and frames your gluttonous sin. Sometimes you just have to eat your feelings and call it performance. Au revoir, $%#&!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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