
I Can't Escape: Darkness is a quicksand trap for the senses - the more you listen and look for clues, the deeper you fall into a damp, living dungeon. Plunge into the depths and scrape together whatever tools you can find, then try to escape one of the most diabolical puzzles of all time!
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
New game+ is something terrible and boring. Why complicate it so much? So much time to lose because of these corridors without a map, no saves. At the same time, I, a person who wants to earn achievements, will have to kill a lot of time on this starting AGAIN AND AGAIN. There are also mobs that are impossible to kill. I hope the developer will also someday have a job that he will never be able to do or do it forever.
I was expecting Legend of Grimrock clone or something at least similar. I didn't even expect same quality as LoG series. I was ok with more traditional, old school look and feel. But when I got attacked by some rat in the starting dungeon I already knew this game is bad. The fight was clunky, simplistic and barely a fight to begin with (just clicking a mouse and looking at 2 frame animation of the rat). This, togehter with poor sounds and boring gameplay was the nail in the coffin. I barely managed to play this for half an hour.
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Languages: English, German, Spanish - Spain, Russian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zvláštní kombinace old-schoolového dungeon crawleru, logické hry a hororového survivalu. Na první pohled ICE:D připomíná Legend of Grimrock, jenže tím se nenechte zlákat. Není tu žádný RPG systém, téměř žádné vybavení, žádné skilly ani levelování. Pár zbraní najdete, ale hra záměrně neukazuje žádné statistiky. O to tu totiž nejde. ICE:D je primárně hororová logická hra, ve které prozkoumáváte několikapatrové podzemí, ve kterém každá úroveň je temnější, děsivější, klaustrofóbnější než ta předchozí. Hra má nečekaně komplexní mechaniky, ať už jde o udržování světla nebo využívání nalezených předmětů. Bohužel hráč se toho dozví strašně málo a na většinu herních mechanismů musí přijít sám, což není zrovna snadné. Dostat se k základnímu "špatnému" zakončení není náročné, ale ty ostatní už vyžadují větší porozumění hře a obávám se, že značná část hráčů v tuto chvíli hru buď odloží nebo sáhne po příručce. Hra naštěstí poměrně rychle vyloží karty na stůl a proto není problém si ji vyzkoušet a ještě ji do dvou hodin stihnout vrátit, pokud vám její styl nesedne.
kupa
The game's story is good and the puzzles are somewhat enjoyable, but the last achievements in the game are very difficult in New Game Plus.
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100/100
Dieses Spiel ist für kurze Zeit recht unterhaltsam. Allerdings wird es schnell eintönig und langweilig. Man hat immer wieder den selben Anfang und fällt (wenn es gut läuft) hintereinander immer wieder herunter. Die Steuerung ist auch etwas gewöhnungsbedürftig, da diese Art des Richtungswechsels recht veraltet ist, Dennoch war ich motiviert genug nach jedem Tod noch ein paar mehr Schritte zu machen als zuvor. Beste Grüße Billa
Dungeon Master meets Rogue meets Amnesia! While it may not be as epic or important as these three games (it is a small game after all), it is actually pretty good. The atmosphere is thick and the length/replayability is just enough to get tho most of that. It may be a little confusing at first, since one may not know well what is needed to do, but that fades away fast enough. The puzzles are actually really simple, but I feel that it would be distracting otherwise. Same goes with the fighting mechanic. The controls are a little clumsy, but it is not a dealbreaker. If you have played some classic dungeon game, you will feel right at home. So that's about it. It might not be for everyone (even in the area of creepy games) but if it sounds right for you, it probably is.
Great Game Lots of hours of play could be achivieved
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