
HYPERFIGHT is a fighting game where every hit is lethal, and every win counts. Lightning-fast 1-on-1 duels!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is really fun. Get your friend to download it. More fun to play with others than AI. Online is kinda dead, but they have a discord server and there's usually someone who is down to play if you either have no friends or your other friends don't want to get it.
awesome
Keep the second one in development bro 😭✌️ why does ts have lag spikes 😭😭😭😭😭😭😭
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Considering I despise fighting games, pretty surprising this one clicked so well with me, would easily recommend.
1 Hit KO'd in the headlines.
would be great party game
0_0
6
Pretty in-depth for a game that's simple on the surface. I think I might've scared my friends off from playing it. That's ok! I've got Don McRon. He can satisfy me. Alllllll niiiiiiight loooooong.
jogo bom
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $303.8K | 2.8K | 70% | $4.99 | |
| — | 0 | — | — | |
| $6K | 89 | 94% | $2.99 | |
| $1.7K | 17 | 88% | $4.99 | |
| $1K | 15 | 93% | $3.99 |