
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
友人がネプテューヌ好きだったため興味がありセール中に購入 くそゲーです。 特に ・ダンジョン内で自由にセーブができない ・オートセーブ機能がない ・GameOver後はセーブから開始するしかない ・敵が強い、というか固い という不親切コンボが許せません。悪意すら感じる。 ほかのレビューにもあるように、RPG要素自体を楽しむゲームではない。 ストーリーの早送りがあるので不親切フルコンボではないのが救い..にはならなかったです。
blackheart why are u so hard to beat :steamsad:
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my first jrpg. i gotta say, i think i started off with a great game. had a great time. pros: - battle system is good, never felt boring or janky. - character designs and animations are well done and cute. - lots of customization options for all characters. i seriously lost count. - tons and tons of content to explore. i finished the game and im pretty sure i still didnt get to see most of the content this game has to offer. - soundtrack. it gets repetitive but i didn't mind one bit. they sounded amazing and i unironically listen to some of them in real life. - NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP NEP cons - story. i thought it was gonna be about the console wars from the first cutscenes but it wasn't. and it's way too cliche and predictable. it's a pretty mediocre story, not what i expected. - dlc. now, i do own all the dlcs but if you dont plan on getting them, it can seriously affect your progression in game since some bosses are gonna tough as hell. i do recommend buying all of them (because they're hella op) just so you dont get stuck grinding most of the time. - save system is kinda sh1t and there are no autosaves so think twice before fighting a boss or just save in a dungeon if you have the chance. if you're just starting out with the neptunia series or jrpgs as a whole, go right ahead. you won't get bored, trust me.
二弟帮我买的,开着风灵月影一遍通的,说实话还是很坐牢 哈哈,我就是凯子
BEST GAME!!!
I'd like to begin this review with a small personal anecdote. Back in middle school, I was neighbors and close friends with this young boy who would regale me with stories about how is father worked at SEGA. All the kids at the lunch table only half-believed him (since even at our ages we've been hearing the "uncle at Nintendo" stories), but we found out this was true once he up and left to go to Japan. I learned once he was back, that his father was brought into their upcoming secret console project. A few years later, my friend moved back to the states, and came back to the neighborhood. He told me a lot had happened in the few years, about what his father did for work, the failings of the project, and how that lead to his family falling apart. He only had his father left, and when visiting him you could feel the coolness in the air. My friend and I were a few years into attending the local college for our undergraduate degrees, but still living with our parents in that same quiet neighborhood. One day, I decided to just show my face at his place. Back then, it wasn't too weird to not call in advance if you were neighbors, and to just knock to see if they wanted to hang out. When I rang the bell, his dad came to the door, with the same sullen expression he'd had on for years at that point, but he still lit up seeing that it was me who came to the door. He told me to come on in, and that my friend should be in his room. That day was when everything changed. It was the day I learned about Hyperdimension Neptunia, and it was the day I learned about love. I'm not sure what the psychological reasons behind it were, but there was my friend, dressed as the personification of the project that tore his family apart. He was holding his Wii controller, in a position clearly not meant for others' eyes. Following his scream, his father races up the stairs to investigate. I slam the door behind, and he yells out "I-I'm okay!!" The rest, is history. This game is fine IDK
это единственная игра где имеются приколдесы с комьюнити вещами и тд
Friendship powers on Goddesses laugh through danger Hope levels with smiles
kinda ♥♥♥♥ ngl
great game if your a top tier gooner has so much fan service but i guess thats what makes it great the fighting system is good i like it alot and the characters but its too bad that most of them are like half naked
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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