
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The World Build in the game is great and creative representation of the video gaming industries. you will love the fourth wall breaking moments and game references with some characters being named after the game or company or some representation of it. ways to unlock items are unlock recipes so u have to unlock it then buy it having to make it to unlock it is interesting but having to buy items after makes it a little tedious but is interesting. The rpg style in this game is easy to get in to the game isn't to difficult either its a enjoyable play through all the way through. My only complaint is the over world movement in each dungeon as your character is moving fast as if they'er sliding on ice overall a fun game
i love her lol so cute
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 5.7K | 91% | $19.99 | |
| $2.3M | 2K | 63% | $29.99 | |
| $2.3M | 1.9K | 73% | $29.99 | |
| $2.3M | 4.8K | 87% | $19.99 | |
| $2.3M | 3.5K | 85% | $29.99 | |
| $2.3M | 2.3K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $631.2K | 3.3K | 94% | $6.99 | |
| $660.1K | 3.5K | 94% | $6.74 | |
| $626.7K | 3.4K | 92% | $6.74 | |
| $180.3K | 977 | 75% | $7.49 | |
| $149.2K | 1K | 92% | $6.99 | |
| $366.3K | 2.4K | 89% | $6.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
blackheart why are u so hard to beat :steamsad:
кал
In my oppinion, this game is recomended to buy. But keep in mind, this game also has a grindy gameplay to do to craft some plans, items, etc. Despite being a grindy game, the gameplay is also a fun one to try. The Moe UI is really cute, as cute as the characters in this game. Which really fit well. All the characters are also really iconic and easily can be memorized because of their distinctive appearance/character design and their personality. Well, i have a little tips. Try to save your slot each time you are doing the story quest and try to level up as high as you can before doing it.
[h1]キャラゲーとして評価はできるがそれ以外は荒削り[/h1] キャラクターにハマれるか否かだと思います。 RPGの出来は間違いなく他のゲームをしたほうが良いです。 ネプテューヌをプレイしている人は9割ゲームとしてより、キャラクターを見に来ています。
Não tem sexo lésbico (quase)
PEAK ME ENCANTA
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kinda ♥♥♥♥ ngl
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.