
Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND™.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 26 → 16.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 28.8Kreviews | 69% | — | $35.5M |
| $49.99 | 3.4Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1058 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game
PLEASE UPDATE MULTIPLAYER SYNC!
As a long-time Civ player with just a few hours in Humankind so far, it already feels like a really smart twist on the 4X formula. The culture-swapping each era is the standout mechanic for me – it actually lets you adapt your empire to the map and your situation instead of being locked into one civ’s strengths from the start. City/territory attachment also feels great; your empire grows in a way that’s easier to manage and more focused than the usual city spam, and the tactical battles add a nice bit of depth without being too slow. It’s not perfect: the pacing can feel a bit off at times and the AI doesn’t always know what to do with itself, so some runs are less tense than they could be. But if you like Civ and want something that’s familiar yet genuinely different in how you plan your empire, Humankind is absolutely worth a shot. Recommended.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #39, worst RU #96 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
| $49.99 |
| 2Kratings |
| 61% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good 4x game. The combat is the highlight, for sure, very dynamic, fun and engaging. The science and culture mechanics are good but nothing new. Looks pretty and the sounds are nice, the music is mid, it has nothing on other big 4x games like Civ for example. in terms of gameplay is one of the top 4x games 7/10
It's different than civ becuase you change nations in each era, but I think that is a big bonus for the game because it makes it easier to pivot your play style mid run and create really cool and powerful combos.
demasiado falopa, horrible
好游戏。很主观地说,地图太大啦玩着累,画风真的很好看但没有历史沉浸感,我无法代入。也可能是我真的老了,只能玩以前的老游戏了,唉!
Charming and chill, historical and fantastic, complex and deep. Fairly challenging. When I play this game I feel happy. Better soundtrack than Civ 5. EDIT: this game isn't as polished with the English language as AAA devs usually are. Apparently this is a known thing with Amplitude Games. Much of the deeper stuff is needlessly confusing. Need to look online too often. Just one example: you'd think a building that "trains" your units would give them xp and raise their level. No, the building that "conscripts" them does that. :-/ Now multiply that tiny headache by everything everywhere most of the time. Still 8.5/10 with that elusive "one more turn" vibe.
Hra je zabugovaná, po odehrání 300 tahů se sekla.
Humankind: Medeniyet Yarışında Yenilikçi Bir Yaklaşım Humankind, "4X" strateji türünü (Explore, Expand, Exploit, Exterminate) alışılmışın dışında bir esneklikle ele alıyor. Oyunu benzerlerinden ayıran en büyük artısı, tek bir kültüre bağlı kalmak yerine her çağda farklı bir medeniyeti seçerek kendi benzersiz mirasınızı oluşturmanıza izin vermesi. Öne Çıkan Olumlu Yanlar: Dinamik Kültür Sistemi: Antik çağda Mısırlı olup Orta Çağ'da Vikinglere dönüşebilmek, stratejinizi oyunun gidişatına göre adapte etmenizi sağlıyor. Görsel ve İşitsel Şölen: Harita tasarımı, şehirlerin büyüme görselleri ve huzur veren müzikleriyle estetik açıdan türünün en iyilerinden biri. Şehir Yönetimi ve Kuşatmalar: Bölgelere dayalı şehir yayılımı ve savaşların doğrudan dünya haritası üzerinde gerçekleşmesi, taktiksel derinliği artırıyor. "Şöhret" (Fame) Odaklı Zafer: Sadece askeri güçle değil, bilimde, sanatta veya keşifte iz bırakarak da kazanabiliyor olmanız, her türlü oyun tarzını ödüllendiriyor. Özetle: Eğer tarihsel strateji oyunlarını seviyorsanız ve "Ya tarihin akışı farklı olsaydı?" sorusunu seviyorsanız, Humankind size bu hikâyeyi yazmanız için muazzam bir özgürlük sunuyor.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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