
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Most likely between $3.1M and $8.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 74% | approximately $5.2M |
| Epic | $19.99 | — | #54 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a very addicting game. It's good for about 100 hours, beyond that there is still a lot of playtime and things to be discovered if you want to push past that. For the price I paid, it was well worth the value. Once you get the hang of the game, if you're feeling unchallenged I would recommend trying Nightmare mode. I am a big fan of DayZ. There are some things that can't be done within DayZ because of engine limitations, development issues, etc that ARE in this game that absolutely warm my heart. For example, you can SHOOT A BOW FROM HORSEBACK with a PET DOG by your side. That sentence alone would have sold me the game if someone had told me about it. This is a really fun game, if you're on the fence, try the demo and go from there. For me, as soon as I finished the demo I bought the game and got a lot of enjoyment out of it.
The game has the potential to be extremely good, but right now is ruined by a single half-baked mechanic that can literally spell the end of a playthrough in a matter of seconds with no way for the player to prevent the character's death. The horde spawning mechanic can randomly kick in at specific time intervals during the day or night cycle in the game, causing up to tens of zombies to suddenly spawn all around the player and immediately converge on the player character himself. There is no foreshadowing and most of these hordes include runners (that is fast zombies) that can close the distance with the character before the player has a chance to realize that a horde just spawned. This usually leads to an utterly unfair and quick demise and to the sudden end of any playthrough that contemplates permadeath. The horde spawning can be deactivated in the server settings menu, but doing so also deactivates zombie hordes assault on the player base (because they are managed by the same mechanic), de facto forcing the player to choose between activating an option that will likely lead to an unfun and unfair sudden conclusion of the playthrough or giving up one of the most interesting and exciting part of the game( base defense). I lost multiple game playthroughs (one of them 55 hours into the game) in about ten seconds because of this issue and I won't touch the game again unless the whole horde spawn system is redesigned or changed in a way that makes it fair and exciting.
Comprei com alguns amigos, na primeira jogatina, começamos sábado à noite e jogamos ininterruptamente até domingo de manhã. Foram quase 8 horas jogando. Detalhe, nessas 8 horas não exploramos se quer 20% do mapa! O jogo é bom, mas tem seus defeitos, o que mais me incomoda é o sistema de mira e o ângulo da câmera que é travado, que em certas situações atrapalham demais. Mas dá pra se divertir, pelo preço promocional, vale a pena.
Игра неплохая, в ПВП возможно интересней (не играл). НО в пве после 20 часов игры становится скучно. прокачка глупая.........!!!!!!!!!! Не хватает рейдов на твое поселение чтобы был смысл что то защищать стенами, Нет больших боссов которых фармить, Боты тупые, с лука как дичь отстреливать не интересно. В целом задумка хорошая побольше бы контента.
我不明白也不理解 都2026年了 为什么一款游戏的视角还这么让人难受 根本看不到远处 如果想让视角舒服一点还需要去外网下载mod 什么时候游戏开发商才能明白 不是让顾客适应你们的游戏 而是你们需要去适应顾客 吃过细糠的我无法忍受一个游戏的视角看不到远处 可惜不能退款 否则我一定退款 跟吃了一坨蚀一样难受
戏称3D版僵尸毁灭工程,但内容并没有僵毁那么丰富并且打击感非常软,打击像在打棉花 逆天视角控制直接走路与互动都不方便 声音系统更是完全听不清方位,一只丧尸的叫声能让你感觉四处都是丧尸
It has potential but it's far from ready. Singleplayer is nice for several hours until you hit the boredom of nothing to do. Multiplayer I played today on official servers. Laggy, buggy, annoying, you lose your stuff, you get logged out every few minutes. I'm curious to see what this will become in the future but currently I can't recommend to buy it yet.
可玩性很高的丧尸生存建造类游戏,联机挺快乐的,内容很多地图很大。接下来是不足和建议, 1、视角不太好需要打mod, 2、优化不好,感觉游戏引擎太老了,我联机当主机很吃显存, 3、另外有一些设计不太合理:不能一键存放物资,得一个一个移动,这个很浪费时间,希望出一个一键存放物资的功能; 4、基地可建造的建筑太少了,建家党感觉没玩爽; 5、个别物品堆叠不合理一个格子只能堆叠一个(土豆、萝卜等等)
Easily the best purchase I've made on Steam in years. This game is completely awesome. The balance between exploration, looting, crafting, building, hunting, fishing, survival and combat is great. I have all the freedom I want in-game and more. It's absolutely intuitive in both controls and gameplay and I was up and running 100% within 10 minutes of install. I cannot emphasize enough how satisfying it is to club the zeek's brains in with the plethora of melee weapons available to your player. Headshots with firearms--chef's kiss. The chainsaw? Yes! Proof that the devs love us. I was driving my G Wagon down the highway just mowing down zombies cackling at the 'thud's and splats. If you enjoy isometric games you're going to love this one. I hate to make the comparison, but it is very much like an isometric DayZ--but without the bugs and hate. tldr; buy this &*%$ing game without delay.
It is a promising game but at this time I do not recommend it. It plays more like a buggy somewhat unfinished early access title. The most severe bug I encountered consistently is save games glitching, causing me to lose my character and start as a different character with different gear, all the way on the other side of the map, and with no ability to get my previous saved game back. Because of this, I do not recommend it. Maybe in 6-12 months the devs will have optimized the game to be less buggy. For now, stay away.