
Infiltrate the enemy capital, using the entertainment venue "Hua Man Lou" as a cover, and secretly train six talented and beautiful women as spies to carry out reconnaissance and assassinations. Advance the plot through skill development, and unlock three endings through love, hate, and revenge.
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Charts
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About
The Ling Kingdom is repeatedly invaded by the Wei Kingdom. The emperor dispatches a trusted confidant (the player) to infiltrate the Wei capital, using the Hua Manlou dance hall as a cover, to train young female spies for intelligence gathering and assassination missions.
Recruit six beautiful young women with unique skills and train their exclusive abilities. Under the guise of managing the dance hall, complete missions while simultaneously advancing the storyline.

Use various methods to increase the Hua Manlou's reputation and revenue.
By arranging training programs for the girls, giving them gifts, and going on dates, enhance their skills and the emotional bond between them, strengthening the player's immersion and emotional connection.
The protagonist's fate and love story are closely intertwined. Players will find the ending closest to their ideal among over 40 different endings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Characters are vital in romance FMVs. Despite this, many games neglect to give them shape. A few have gone above and beyond, like Such a Guy and I Can’t Beat the Pretty Girls. Hua Manlou makes character depth its highest priority. Along with humor and strong production values, it is a great experience marred by minor quirks. Like in SIFU, the game begins with you transmigrating into a historical world. You retain knowledge of the modern-day, used occasionally for laughs, and also have memories of the person you took over. Your new persona is a government official who must establish an entertainment pavilion to gather intel and train six women for covert missions. Events take place over five years, with time advancing in monthly intervals. Some months offer regular story content. In others, you can only ‘date’ the women of your choice. Dates are where you will find most of the brilliant character arcs, with 30 for each love interest. Liu Qishuang is a timid student and formulaic dancer; you help her find herself. Zong Feiyan is clumsy and useless; until she meets her calling. Li Wuyou cannot differentiate good from evil; you discuss it via funny drinking sessions. Su Ying mends clothes and plots revenge; and you facilitate both. Although dates are mostly about the women evolving, they interweave additional plot. Spending time with the mysterious latecomer, Ping Yang, or your loyal maid, Mumu, will expose personal history. Date locations are varied and other characters often appear, so they are natural encounters that provide a sense of belonging. Unfortunately, about 20% of dates are pure text, often used for back-story. Much of the final year is massive clumps of text as well. This is far less engaging. Some could have been removed, trimmed, or voiced by characters instead. There are also minor continuity issues, like when you have not undertaken specific dates yet. Romance develops naturally. There is a great mix of personalities and they interact wonderfully together. Meaningful connections are formed with the traditional romantic archetypes: pure love, shared ideals, cute, mature, tsundere, and youthful. The many different endings are a little short, when put against the cumulative might of dates, but they are decent value overall. Although dates are fairly linear, the game has enough branching paths. Big changes are based on who you select for missions and various attribute checks. Every month you can assign tasks to the women, to increase money, stealth, or other stats. It took 8.5 hours to clear the first time and about 20 to see most scenes. If you wish to unlock everything in the somewhat convoluted final chapter, prepare to grind and restart a lot. One additional perk is that the game is consistently hilarious, whether through slapstick, observations, hostilities, or sarcasm. Although it uses ADR, which has a few sync issues, it has great sets, costumes, props, and acting. Hua Manlou’s character depth puts most other games to shame, and if you value it then you should arrange a date.
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Hours played at review time, across 371 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
先说结论:不推荐购买。但我仍然给了好评。 作为影游爱好者,我极少给这类作品打差评,尤其对古风题材始终抱有一份偏爱,更何况在当下,愿意做古风影游的团队已经越来越少。但坦白说,玩到中后期时,我已经开始边挂机边刷手机了,连约会事件都不想再点了,只想尽快推完主线,卸载了事。 先谈所谓的“模拟经营”系统。它完全是个噱头,删掉它对游戏流程没有任何影响,存在与否毫无区别。 成就系统则完全是结局导向的:有多少个成就,就意味着有多少个结局。而问题在于,流程冗长到目前网上连一份完整的攻略都凑不出来,全成就的动力被消磨得所剩无几。 人物方面,能明显看出《咸鱼殿下》的影子,但服化道辨识度极低,角色之间大同小异。人物塑造甚至不如《完蛋 2》,通关后我记不住任何一个角色的鲜明个性。也就钱思怡因为算是“老面孔”而稍有印象。也有人会提到庄晓曼的客串,反差感确实让人意外,我第一眼也没认出来。但说实话,她和那位初看名字被我误认为“宋妍飞”的角色,在定位上几乎重叠,我不太理解为什么要设计两个如此相似的人物。 角色塑造让人记不住就算了。某些角色“公主”,你自己看看你说她是公主你信吗?非洲部落的土著公主也没这么难看吧?选角导演眉毛底下那两个窟窿眼是出气的吗? 剧情方面,体量大、支线杂,碎片化严重。约会剧情与主线经常脱节,明明角色已被派出任务,点一下约会界面,他又突然出现在你面前,时空逻辑完全不顾。更让人失望的是大量纯文字叙述,连配音都没有,后期主线也充斥着这类“PPT式”推进。这也是我最终放弃、开始刷手机的根本原因,因为实在看不进去了。 再说叙事结构。传统影游大多靠故事线分支推进,本作虽然也有类似设计,却额外塞入了一套存读档系统。主线结局必须靠存档、读档来切换,而非主线的分支则仍走故事线。说实话,我真没搞懂这套混合逻辑的用意。如果你玩过《美女》系列、《你好》系列或者黑岩家的作品,就会明白那种故事线做得有多顺畅——第一章改一个选项,可以直接跳到最后一章触发结局,根本不需要从头再点一遍。而本作加了存读档,剧情又拖得极长,反倒成了劝退全成就的最大障碍。 我是真的很少给影游差评,但这部作品在我这儿只能排“NPC”。不过,我还是给了好评,毕竟这是新团队的首作,也毕竟他们还愿意押注古风这一在影游圈日渐小众的赛道。这份勇气值得鼓励。但若你问我是否推荐新人入手,我的答案是否定的。不好玩,就是最直接的理由。
我是玩不下去了,我这人买游戏从来不看测评,只相信自己 那么现在开始喷,我也不退款,不差这6美刀 游戏做不明白,先你吗学会买水军,买好评是吧 抄个风信楼抄不明白 真正的臭打游戏的玩家都在喷,我说难听点,不给你差评的玩家大部分都是包容性比较强, 我看到别人给差评,句句说到点子上,还要被水军孝子冲,那我也不忍了,作为一个游戏玩家我高低得为玩家群体说几句 拿钱刷好评的孝子喜欢替这个游戏工作室冲,带上你的游戏时长和游戏库存量再来跟我狗叫 我告诉你,你游戏垃圾在哪里 1,既然做真人版,除了那个花瓶宗飞研,选角这块就别嫌弃我说的难听,我去过最差的商K,换一批都能颜值比你这几个女主角选角强 2.你告诉我一个书院人设的女主宗飞研,是个纯花瓶,服装设定一身粉嘟嘟的?就算你是架空历史设定,你这对吗?不违和吗?就好比nm你玩个游戏,别人也架空历史,你可以攻略的女角色是一个外卖骑手,然后她平时天天穿一身礼服,你的男主人设是个纨绔子弟,然后天天穿一身军大衣,这特么能沉浸式体验吗?这能让玩家代入游戏嘛? 3.各种抽风,剧情一边播放着,一边弹出教学提示页面,不知道你们游戏怎么nm做的,我TM拉出来个AI写的代码都比你这答辩一样的强 4.剧情完全不合理,很膈应人,红果沙雕网剧的剧情逻辑都比你这游戏剧情逻辑严谨,无敌了真的,没有办法让人有任何代入感,行,游戏做不明白,剧情也写不明白是吧?你告诉我什么叫做,我是A国安排在B国都城开个青楼刺探情报,然后我见一个妹子,说两句话,我就跟妹子说,妹妹~我管吃管住,我是个谍报组织,我收留你了!(神人程度就好比我在香草冰淇淋里面吃出来一块生姜一样抽象) 你懂什么叫做人物刻画吗?傻白甜不等于啥比懂吗?你的沐沐不就是对标的栗子糕吗? 给我的感觉反正一点没有栗子糕那种青梅竹马,默默付出,伴君左右的甜,只单纯像是发了霉的臭豆腐 5.从小我的家庭教育我,先做人后做事,既然你选择了开发一款游戏,那至少希望你认真对待吧,游戏用不用心我不知道,买好评是挺用心的,这种质量能这个好评,不是买的我真不信,就这种游戏厂商,反正我是直接没有任何好感,游戏我不会退款,因为我从不退款,既然玩了你的游戏,老子受着,至于对你的批评,你也给老子受着 送贵工作室一句话,游戏做得好,再多黑子也盖不住你的光芒,游戏做的狗屎,你买再多的好评,也改变不了是一坨答辩 PS:开放了允许留言,拿钱刷好评的孝子随便你们来大狗叫~ 我会争取忍着玩完,但愿你的游戏能打我脸,我玩通一周目回来改评价 --------------------------------------------------------------------------- 又玩了6个小时,截止至第二次任务,因为属性不够然后失败,于是遇到了重开无限卡住剧情,选择了开始新游戏,依然无法正常开档,就这游戏能买好评到这个地步,哈哈哈哈哈哈,幽默
玩了这么多影游这一部是开局几个女主质量最差的 后面有没有好的实在忍不下去了 我想玩被美女包围 不想玩被大妈包围
真垃圾。优化差得画面都马赛克了,贼占内存。游戏里的女角人设单薄做作,养成枯燥乏味。
“虽然游戏性强但是选角一般”与“虽然选角一般但是游戏性强”这两种看法中,作为“互动影游”的话我个人认为与“游戏性”相比更重要的还是“选角”,所以倾向于不推荐。 另外就是有说“剧本极度相似《风信楼》”的,只能说“自古真人毁动漫”,如果有“非真人游戏”为原型的话,这种引用“真人”拍摄的“互动影游”对颜值的“挑剔”就更为苛刻了,更何况“选角”本来就一般。
头一次被好评骗进来杀 谍报? 伪装? 分支? 培养? 实际上就是疯狂擦边和搞那种压抑爱看的东西 剧情驴唇不对马嘴 一点主线没感觉到 打了几个小时遇见的AI生成 ppt过场 配音烂成一坨 演技甚至不如抖音 我到不是对女演员有很大的意见 问题是 剧情太过傻逼 台词太过尴尬 虽然演技也没有特别好 但我觉得这不能完全怪演员
乘兴而来,扫兴而归。我是来看擦边的,结果看了半天寂寞,能看的那点都在B站上。坐牢。
花满楼结局条件(转自贴吧) 以第五年第一月是否接旨为大分界点,根据第四年第三月选择的不同女主解锁不同女主的结局 一、接旨 1、忠心高(困难模式大于29)=见青天结局, (1)如对应女主属性值足够(困难模式武艺大于420或才艺大于300),任务成功,最后一月解锁避风塘(6个)、敬如宾(单身) (2)如对应女主属性值不足,任务失败,第五年第九月解锁情之殇(6个),最后一月解锁醒有时(6个) 2、忠心低=污泥瘴结局, (1)如对应女主属性值足够(困难模式武艺大于420或才艺大于300),任务成功,最后一月解锁守天光(6个)、假亦真(单身) (2)如对应女主属性值不足,任务失败,第五年第九月解锁情之殇(6个),最后一月解锁梦无尽(6个) 二、不接旨 1、解锁平洋30次约会+选择“等死、死国可乎”+钱足够(困难模式100000)+人望足够(困难模式大于24)=迎圣君结局,后续解锁凤求凰(6个)、缘如水(单身),如每位女主魅力大于200(普通难度为150),解锁完美结局月长圆 2、解锁平洋30次约会+选择“等死、死国可乎”+钱足够(困难模式100000)+人望不足=梦黄粱结局 3、未解锁平洋30次约会,或未选择“等死、死国可乎”+钱足够(困难模式100000)=失语者(人望大于29)/走狗烹(忠心小于30)(此处属性要求存疑,按照游戏内标注) 4、钱不足+人望足够(困难模式要求20)=雪无痕结局,后续解锁云中隐(6个)、逆旅人(单身) 5、钱不足+人望不足=触龙鳞结局 三、第四章减产任务失败=第五章结尾触发归尘土结局 四、第三章任务失败=情与罚结局(3个) 五、第二章任务失败=开门黑结局(5个) 六、第一章开局跑路=现世报结局 全部解锁可获得64个成就,再加上每位女主满约会、点赞6666、解锁一次结局各6个成就,可达成全部82个成就
一直在好評跟差評之間猶豫 直到當我好不容易解鎖了別的結局 然後結局之後的片尾部分看過了竟然不能跳過 瞬間不爽的感覺都湧上來了 不給差評對不起自己 先說優點 6個女主每個都有30個約會劇情片段 雖然不是30個都有拍成影片 但是也不少了 而且第30個的片段在其他遊戲裡幾乎都可以當結局了 所以角色塑造算很飽滿 再說缺點 這遊戲你就算選了簡單模式 第一輪應該也很難直接走到好結局 太多隱藏的要素 更何況有一個特別的好結局還綁定在攻略某個角色 而且時間卡的很緊 如果你存檔剛好 壓過那個時間的底線 那你這個存檔就解鎖不了了 還有就是只有文字對話的部分太多了 本來那個約會系統以為每次都是一段劇情 很驚喜 但是跑沒幾個就突然來個文字對話 瞬間被潑了冷水感覺很差 我真心建議製作團隊 你給簡單模式還不如直接給個無敵模式 反正遊戲裡的大部分分支都是能靠選的來分 養成部分做的不好玩就很坐牢
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