
A systems-driven, real-time hacking sandbox in a living, procedurally generated world. Profile people, infiltrate companies, exploit networks from your terminal, automate complex attacks, erase the evidence, trade stocks and crypto, and buy or sell intelligence on an underground marketplace.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
How To Hack In? is a systems-driven hacking sandbox played through your own simulated workstation.
Each new game creates a world of people, companies, networks, websites, relationships, vulnerabilities, and secrets. What you find in one place can be useful somewhere else. That might mean using personal details for social engineering, trying exposed credentials against company systems, or compromising software used by other businesses.
Follow the connections, combine what you learn, and find your way in.

NPCs have personalities, relationships, routines, and conflicts. Learn about them through social posts, files, transactions, and other information scattered across the world.
The Profiler brings those discoveries together into dossiers. Map relationships, identify useful hooks, connect people to digital assets, and use what you know to find opportunities that technical tools alone would miss.

Gather information through websites, social media, email, files, network scans, and personal dossiers. Then choose your approach:
Crack credentials and explore internal networks.
Scan for vulnerable services and move between connected machines.
Find and exploit vulnerabilities in websites and admin panels.
Profile targets, uncover Weak and Strong hooks, and choose from phishing, vishing, pretexting, bribery, or leverage.
Route connections through compromised machines and clean up logs when you are done.
Build visual scripts to automate repeatable tasks.
An operation can be technical, social, financial, or a mix of all three.

Companies have suppliers, clients, competitors, code repositories, products, infrastructure, and economic health.
Compromise the software they use and carry out supply-chain attacks. If the incident reaches the news, it can damage the company's reputation and affect its stock price.
Rent remote servers, host websites, build command-and-control infrastructure, and manage agents across compromised systems.

Trade stocks and cryptocurrency, trace transactions, and investigate scam operations - or take them over yourself. Access an underground marketplace through Tor to buy or sell intelligence, hooks, and recovered artifacts.
Choose what to do with the information you uncover. Expose wrongdoing, help a victim, use evidence as leverage, manipulate stock prices, or profit from a criminal operation.

Assign custom shortcuts to individual app windows and switch between floating and tiling modes. Save configurations of open apps, then reload your preferred layout whenever you need it. Build reusable workflows with Visual Scripting.
Develop your preferred playstyle through the Skill Tree. Your CPU, RAM, and connectivity determine what your workstation can handle, while money, tools, and access determine which paths are open to you.
Start with a tour of the workstation, use the searchable Wiki for quick reference, and turn to Guided Mode or Hackopilot when you need more specific guidance. Interactive Academy lessons teach key systems by letting you use them.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game... lots of potential
Одна из лучших игр про хакинг после Grey Hack, правда куча багов и сломанная экономика
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, German, French, Spanish - Spain*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(0/10)打开游戏就卡死,启动三次未能进入游戏,无敌了
Nice to hack in
Muy bueno , le falta bastante pero tiene mucho pontencial!
I first would like to say that this game is very interesting and fun all at the same time. It isnt one of those hacking games were your hand is held all the way thru the game, you actually have to think and plan and to me, thats what brings me closer to the feeling that im really hacking. Also, the dev team is outstanding with the player base and very helpful the moment you have trouble. So if you're looking for a fun game that really allows you to immerse yourself in the hacking lifestyle so to speak, this game is it, however, if you're looking to play a hacking game were you press "tab" all the way thru, this game isn't for you...
So far I'm a huge fan of the game. At this point it's still definitely rough around the edges, however the game itself is fun and does a great job of holding your hand just enough to allow you to learn how you're supposed to do things while giving you the freedom to attempt things on your own. If you're the type of person who enjoys EA games and watching them grow I'd recommend getting a copy of this now, otherwise I'd still recommend getting a copy of this, just once things have been fleshed out a bit.
it is seriously a fun game i cant stop playing it
In general, the terminal game fully justifies its expectations regarding hacking games. Typical tasks, which are often repeated, are gradually becoming more difficult to complete, and the arsenal of tools is becoming wider. It looks a lot like greyhack, but in a modern way. Now such games have started to come out more often, which is good news.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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