
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Sep 14 → 9.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
How Many Dudes? is a roguelike dudebuilder that's all about game-breaking synergies and simulated chaos.

Welcome to the Dude Ranch, where you recruit and manage your ever-expanding army of Dudes
Choose from a wild cast of 42 Unique Dudes across 6 Dude Families: Undead Dudes, Employed Dudes, Warrior Dudes, Fantasy Dudes, Sci-Fi Dudes, and Action Dudes.
Setup your Team to mix and match Dude Types and form ridiculous synergies - like Zombie Dudes who explode when struck by enemies, Ninja Dudes who throw a barrage of Shurikens, or Cowboy dudes who lasso other Dudes out of danger.
More than 850,000 Team compositions means there's tons of strategies and overpowered combos to discover.

Create game-breaking synergies with your choice of Dudes, Trinkets, and Relics
Collect hundreds of Dude Relics that warp the rules of battle. Make your Wizard Dudes fling a volley of fireballs when they move, your Ninja Dudes enter stealth when in danger, or your Finance Dudes generate cash with a life insurance policy on your other Dudes.
Defeat Act Bosses to earn Trinkets - powerful items assigned to a Dude Type that enable game breaking strategies. Should you give your Wizard Dudes ADHD, or give your Samurai Dudes a Taser? It's up to you!
Choose your Dudes wisely. Each Dude has their place in battle, from dishing out damage to tanking it to commanding other Dudes. Find the right balance between offense and defense, and see if your team can make it all the way to the final act.

Face escalating enemy waves—from toddlers to wolves to gorillas to gods
Conquer boss fights that test your team’s synergy (and your sanity).
Defeat bosses to earn Silver and Gold stars for each Dude, and see if you can master them all!

Strategic roguelike autobattler full of game-breaking synergies
42 Unique Dude Types to recruit and build out your team
Hundreds of Relics, Trinkets, and Wandering Dude events that completely reshape each run
Three Tiers of Challenge, each with additional unique enemies and epic boss battles
Game modes like The Daily Dude and Ensemble Mode, which allows for pre-selecting your dream team
Infinite replayability and absurdity
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 3.1Kreviews | 89% | — | $1.5M |
| $7.99 | 1.2Kratings | 86% | #9 | $1.4M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1445 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从demo玩到现在也玩了40多次,个人感觉还是不错的,角色都各有自己的特色,有一些依赖后期刷钱找质变装备,有一些在前期就能有很好的发挥,正式版丧尸的调整感觉很好,从一次性摔炮变成重复使用的小炸弹。角色与角色之间的配合也做得不错,有很多组合玩点,脑子里面有很多组合也想玩玩看,但是作为一个肉鸽游戏,流程太固定了,每次开局都差不多,玩到百之后也没什么爽点了,很容易腻。如果多加一些随机性(比如让投资能有赚有亏,加入‘’负债‘’机制,再让机制绑定角色,比如金融家,定位太尴尬了)或者加点突发事件,游戏寿命会更长一些
I wish I could give this a middle rating of sorts. The concept is good and it's a fine enough psuedo incremental rogulike. Feels good to get a good team and 'win'. But progression itself being tied to just using every item/character and 'winning with them' is tedious. Only so many combos are viable, and it feels bad having to pick between something that is useful for this run, or picking something just to tick a box outside the for meta progression and probably throwing your run. It's a tad overpriced for what it is playtime offers outside of super repative or maybe a cheese completionist gameplay, but even that isnt great.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5K | 76% | $9.99 | |
| $1.5M | 2.5K | 80% | $19.99 | |
| $1.5M | 3.4K | 88% | $14.99 | |
| $1.5M | 4.5K | 93% | $19.99 | |
| $1.5M | 2.5K | 92% | $24.99 | |
| $1.5M | 5.6K | 94% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.9K | 576 | 82% | $19.99 | |
| $6.8K | 23 | 65% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dudes
fun game. reminds me of quadropus rampage for some strange reason
great idea of a game, but why cant you move the fing window in window mode... duuude...
Чел
Great game 10/10
прикольный рогалик
Very fun game that dragged me in with its surface level ease of entry only when going into the harder tiers finding all the hidden complexities and synergies, lots of items, lots of dudes to build a team. Music is really solid area 1s theme is my fave, the look and vibe of the game is very silly and cartoony, effects and combat can become a cluster of mess real fast but i feel thats part of the fun when you are fighting 800 ducks and all your wizards are firing fire balls cross map big fan of how most the balance goes the fun path, for example the agent has a relic that gives him a damage up every time he dashes, it however also does give him this damage up if something else makes him dash, which is the ability of the cowboy and the alien. There are a few items and dudes that i think need another pass and buffing, the medic dude is in a real rough spot struggles to output as much as the other dedicated healers as well as being very squishy and an annoying proc for his ability, spartan dude is close to what i think he should be maybe a bit extra block base or off his relics, mummy is meant to be a big damage dude but can really struggle with this his doom mechanic along with how slow and squishy he is. There are some relics as well that are definitely not amazing, ancient sword having a 1 second cooldown makes it hardly useful late game for skele generation, never excited to get ion storm or pumpkin latte as well and on the flip side there are some dudes that are almost needed in the high end difficulty such as dentist, electrician, time, cyborg, caveman just all are very easy to use and build a team around all this said the dev has said he plans on adding more content, more dudes and looking at balance changes down the line which i am very excited for, this game as is is already well worth a play
⭐ Rating: [5/10] Gameplay: [5/10] Story: [3/10] Graphics: [3/10] Sound: [4/10] Atmosphere: [2/10]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.