
YOU are the hero in House of Hell! Can you escape from the Earl of Drumer's malevolent mansion in Steve Jackson's Fighting Fantasy classic RPG gamebook?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]House of Hell is unique experience even among FF gamebooks, but however unique it is, it doesn't cancel the wacky realisation. [/b] FF series is known for their random fighting system, where you have to re-roll to gain considerable stats and for creator's love for incalculable death sentences('Oh man, you died by boulder dropping out of nowhere on your head, so unlucky!'), however even so series has some gems(ironically, they are almost never to be written by Steve Jackson and Ian Livingstone themselves). Which is, clearly, not related to this book, because authors decided to go full Lovecraft and added Fear mechanic. And this is the worst decision they could make. Usually in gamebooks one wrong choice can screw you and you will learn from it. It doesn't work with Fear because Fear is accumulative stat you cannot skip. Funny thing, your MC sh*ts their pants almost all the time so game mechanically punishes your desire to explore and find new ways to complete it, which makes this gamebook not just 'linear', but straight up unbearable. Permadeath parametre is not fun. It is the sign of bad design, preventing player from making different decisions. And I don't want to say this gamebook should have had Disco Elysium level of variety, but it wouldn't lose a lot if authors lessened amount of events when character gets Fear points. This change alone would make for the better experience, but sadly, Steve Jackson is the one behind this book, and among whole FF team he is the very person, known for their love to unfriendly gamebook design to the point it becomes too boring to even play. F to HoH, it could be unforgetable experience.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
80年代に日本でも人気だったゲームブック 「ファイティング・ファンタジー」。 本作は第10巻「地獄の館(邦題)」のPCゲーム版。 創立者の1人、Sジャクソンが書き上げた ホラーを題材とした異色のゲームブックであり、 ゲームシステムも難解なことで有名。 タイトルにスタンドアロン版とあるのは、 これとは別にポータル版の同製品もあるため。 スタンドアロン版の特徴としては、 ・本でも使われてた挿絵が着色されてカラーになっている。 ・Steam実績がポータル版に比べて大幅に増えている。 ・トレーディングカードもある。 と、ゲームプレイ自体には差は無い。 で、以前(2020年くらいまで)であれば、 社会思想社刊の日本語版は絶版となっていたため、 英語版でも遊ぶ価値はあったが… 2022年にグループSNEよりボックスセット 「ファイティング・ファンタジー・コレクション/レジェンドの復活」 として待望の復刊。 なので、そっちを遊ぶ方がはるかに楽ですw 今からお求めになる場合は、 よほどのFFマニアでない限り おすすめしませんw (私みたいに日本語版ゲームブック片手に 実績クリアを目指すとかそういう遊び方をしたい人は止めませんがw)
This was made for a certain kind of person. Basically, if you've never read an interactive adventure book before. You read the story as it progresses and you make decisions. Most of the decisions you make will end up in the protagonist getting killed. The goal is to make it out alive, which sure as ♥♥♥♥ isn't easy. It's a lot of trial and error, but also a lot of interactivity. More so than your average "interactive" novel. Most of the time you play, you'll get your ass fried or eaten. There are also old school D&D RPG elements; rolling for stats to determine how effective you are. This can also be seen as a drawback, since bad rolls will literally ♥♥♥♥ your ability to advance at times. You also get an adventure sheet with the inventory of stuff you've collected along with information and clues that will help you advance, or unlock other options. If you like D&D and horror literature, then I strongly recommend, otherwise, this might be the wrong genre for you.
An excellent classic horror game where a shirtless old man is scarier than a vampire or a ghost.
Game rating Innovation: Specific Indulgement qualities: Specific Illustration: Above average Creativity and writing qualities: Average Overall size: Small
4 рубля игра
It was really fun to play.
There is a bug here that is almost game-breaking, and it's not in UK-Steve Jackson's gamebook but in the unbelievably sloppy implementation: Depending on what font size and window size you use (I used the minimum font size and one above it, same problem), the hit spots of the choices don't match up. So what happens frequently is that you end up with exactly the choice you didn't pick, with no way back. The only workaround is to carefully approach the awfully designed button of your choice from the side that is furthest from the invisibly overlapping other buttons and press and hold the mouse instead of clicking, so you can move away and release in case the wrong one is highlighted. Astounding really, that when the whole gameplay consists of a single, simple mouse click, someone can f that up. Diabolic, really.
Ca rappelle beaucoup de bons vieux souvenirs...
[h1] House of Hell is a Gamebook to remember [/h1] This is an adaptation of the classic Fighting Fantasy adventure made by Steve Jackson. It's very different from other entries, being sort of in the "current times" instead of medieval fantasy. It also has a FEAR system where you can die of fright depending on your choices/encounters in this house. As a gamebook, the gameplay is quite simple, you get to roll your stats and fight/decide where to go which redirects you to different paragraph. For example, "open this door, go to paragraph XXX, you would rather ignore this door, turn to paragraph YYY". The good news is that this book/adventure is very well designed, actually made by the devil itself as you can get lost in this impressive house and the solution is quite tricky. Although even on failed attempts you might learn some info for the next playthroughs. The art is all there, even the censored image (too shocking at that time for kids!!!), it's been colorized but you can still switch on the go to the old school black & white art. I've had no bug except a strange one where once my dice went off the screen, every time it would be rolled again, it would just fall. In conclusion, I would recommend this version (compared to the Fighting Fantasy Classic one) only because it has more achievements (getting them all could make you crazy), and also it includes a very small "story behind House of Hell by Steve Jackson". Other than that, you can get the cheaper Classic DLC version.
Players by region
Where this game's players are, estimated from review languages.
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